LANCommander/LANCommander.Server/Data/DatabaseContext.cs
2024-08-04 18:44:33 -05:00

277 lines
No EOL
10 KiB
C#

using LANCommander.Server.Data.Models;
using Microsoft.AspNetCore.Identity;
using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
using Microsoft.Build.Framework;
using Microsoft.EntityFrameworkCore;
namespace LANCommander.Server.Data
{
public class DatabaseContext : IdentityDbContext<User, Role, Guid>
{
public DatabaseContext(DbContextOptions<DatabaseContext> options)
: base(options)
{
}
protected override void OnModelCreating(ModelBuilder builder)
{
base.OnModelCreating(builder);
builder.ConfigureBaseRelationships<Data.Models.Action>();
builder.ConfigureBaseRelationships<Archive>();
builder.ConfigureBaseRelationships<Category>();
builder.ConfigureBaseRelationships<Collection>();
builder.ConfigureBaseRelationships<Company>();
builder.ConfigureBaseRelationships<Game>();
builder.ConfigureBaseRelationships<GameSave>();
builder.ConfigureBaseRelationships<Genre>();
builder.ConfigureBaseRelationships<Key>();
builder.ConfigureBaseRelationships<Media>();
builder.ConfigureBaseRelationships<MultiplayerMode>();
builder.ConfigureBaseRelationships<Platform>();
builder.ConfigureBaseRelationships<PlaySession>();
builder.ConfigureBaseRelationships<Redistributable>();
builder.ConfigureBaseRelationships<SavePath>();
builder.ConfigureBaseRelationships<Script>();
builder.ConfigureBaseRelationships<Data.Models.Server>();
builder.ConfigureBaseRelationships<ServerConsole>();
builder.ConfigureBaseRelationships<ServerHttpPath>();
builder.ConfigureBaseRelationships<Tag>();
builder.Entity<Genre>()
.HasMany(g => g.Games)
.WithMany(g => g.Genres);
builder.Entity<Category>()
.HasMany(c => c.Games)
.WithMany(g => g.Categories);
builder.Entity<Category>()
.HasMany(c => c.Children)
.WithOne(c => c.Parent)
.IsRequired(false);
builder.Entity<Tag>()
.HasMany(t => t.Games)
.WithMany(g => g.Tags);
builder.Entity<Platform>()
.HasMany(p => p.Games)
.WithMany(g => g.Platforms);
#region Game Relationships
builder.Entity<Game>()
.HasMany(g => g.Archives)
.WithOne(g => g.Game)
.IsRequired(false)
.OnDelete(DeleteBehavior.Cascade);
builder.Entity<Game>()
.HasMany(g => g.Scripts)
.WithOne(s => s.Game)
.IsRequired(false)
.OnDelete(DeleteBehavior.Cascade);
builder.Entity<Game>()
.HasMany(g => g.Keys)
.WithOne(g => g.Game)
.IsRequired(true)
.OnDelete(DeleteBehavior.Cascade);
builder.Entity<Game>()
.HasMany(g => g.Actions)
.WithOne(g => g.Game)
.IsRequired(false)
.OnDelete(DeleteBehavior.Cascade);
builder.Entity<Game>()
.HasMany(g => g.MultiplayerModes)
.WithOne(m => m.Game)
.IsRequired(true)
.OnDelete(DeleteBehavior.Cascade);
builder.Entity<Game>()
.HasMany(g => g.Media)
.WithOne(m => m.Game)
.IsRequired(false)
.OnDelete(DeleteBehavior.Cascade);
builder.Entity<Game>()
.HasMany(g => g.SavePaths)
.WithOne(p => p.Game)
.OnDelete(DeleteBehavior.Cascade);
builder.Entity<Game>()
.HasMany(g => g.PlaySessions)
.WithOne(ps => ps.Game)
.IsRequired(false)
.OnDelete(DeleteBehavior.SetNull);
builder.Entity<Game>()
.HasMany(g => g.GameSaves)
.WithOne(gs => gs.Game)
.IsRequired(false)
.OnDelete(DeleteBehavior.SetNull);
builder.Entity<Game>()
.HasMany(g => g.Developers)
.WithMany(c => c.DevelopedGames)
.UsingEntity<Dictionary<string, object>>(
"GameDeveloper",
g => g.HasOne<Company>().WithMany().HasForeignKey("DeveloperId"),
g => g.HasOne<Game>().WithMany().HasForeignKey("GameId")
);
builder.Entity<Game>()
.HasMany(g => g.Publishers)
.WithMany(c => c.PublishedGames)
.UsingEntity<Dictionary<string, object>>(
"GamePublisher",
g => g.HasOne<Company>().WithMany().HasForeignKey("PublisherId"),
g => g.HasOne<Game>().WithMany().HasForeignKey("GameId")
);
builder.Entity<Game>()
.HasMany(g => g.Redistributables)
.WithMany(r => r.Games)
.UsingEntity<Dictionary<string, object>>(
"GameRedistributable",
gr => gr.HasOne<Redistributable>().WithMany().HasForeignKey("RedistributableId"),
gr => gr.HasOne<Game>().WithMany().HasForeignKey("GameId")
);
builder.Entity<Game>()
.HasMany(g => g.DependentGames)
.WithOne(g => g.BaseGame)
.IsRequired(false)
.OnDelete(DeleteBehavior.SetNull);
builder.Entity<Game>()
.HasOne(g => g.Engine)
.WithMany(e => e.Games)
.IsRequired(false)
.OnDelete(DeleteBehavior.SetNull);
#endregion
#region Media Relationships
builder.Entity<Media>()
.HasOne(m => m.Thumbnail)
.WithOne(m => m.Parent)
.IsRequired(false)
.OnDelete(DeleteBehavior.Cascade);
#endregion
#region User Relationships
builder.Entity<User>()
.HasMany(u => u.GameSaves)
.WithOne(gs => gs.User)
.IsRequired(true)
.OnDelete(DeleteBehavior.Cascade);
builder.Entity<User>()
.HasMany(u => u.PlaySessions)
.WithOne(ps => ps.User)
.IsRequired(true)
.OnDelete(DeleteBehavior.Cascade);
builder.Entity<User>()
.HasMany(u => u.Media)
.WithOne(m => m.User)
.IsRequired(false)
.OnDelete(DeleteBehavior.Cascade);
#endregion
#region Server Relationships
builder.Entity<Data.Models.Server>()
.HasOne(s => s.Game)
.WithMany(g => g.Servers)
.IsRequired(false)
.OnDelete(DeleteBehavior.SetNull);
builder.Entity<Data.Models.Server>()
.HasMany<ServerConsole>()
.WithOne(sl => sl.Server)
.IsRequired(true)
.OnDelete(DeleteBehavior.Cascade);
builder.Entity<Data.Models.Server>()
.HasMany<ServerHttpPath>()
.WithOne(s => s.Server)
.IsRequired(true)
.OnDelete(DeleteBehavior.Cascade);
builder.Entity<Data.Models.Server>()
.HasMany(s => s.Scripts)
.WithOne(s => s.Server)
.IsRequired(false)
.OnDelete(DeleteBehavior.Cascade);
builder.Entity<Data.Models.Server>()
.HasMany(s => s.Actions)
.WithOne(s => s.Server)
.IsRequired(false)
.OnDelete(DeleteBehavior.Cascade);
#endregion
#region Redistributable Relationships
builder.Entity<Redistributable>()
.HasMany(r => r.Archives)
.WithOne(a => a.Redistributable)
.IsRequired(false)
.OnDelete(DeleteBehavior.Cascade);
builder.Entity<Redistributable>()
.HasMany(r => r.Scripts)
.WithOne(s => s.Redistributable)
.IsRequired(false)
.OnDelete(DeleteBehavior.Cascade);
#endregion
#region Collection Relationships
builder.Entity<Collection>()
.HasMany(c => c.Games)
.WithMany(g => g.Collections)
.UsingEntity<Dictionary<string, object>>(
"CollectionGame",
cg => cg.HasOne<Game>().WithMany().HasForeignKey("GameId"),
cg => cg.HasOne<Collection>().WithMany().HasForeignKey("CollectionId")
);
#endregion
#region Role Relationships
builder.Entity<Role>()
.HasMany(r => r.Collections)
.WithMany(c => c.Roles)
.UsingEntity<Dictionary<string, object>>(
"RoleCollection",
rc => rc.HasOne<Collection>().WithMany().HasForeignKey("CollectionId"),
rc => rc.HasOne<Role>().WithMany().HasForeignKey("RoleId")
);
#endregion
}
public DbSet<Game>? Games { get; set; }
public DbSet<Genre>? Genres { get; set; }
public DbSet<Category>? Categories { get; set; }
public DbSet<Tag>? Tags { get; set; }
public DbSet<Company>? Companies { get; set; }
public DbSet<Key>? Keys { get; set; }
public DbSet<GameSave>? GameSaves { get; set; }
public DbSet<PlaySession>? PlaySessions { get; set; }
public DbSet<Data.Models.Server>? Servers { get; set; }
public DbSet<ServerConsole>? ServerConsoles { get; set; }
public DbSet<Redistributable>? Redistributables { get; set; }
public DbSet<Media>? Media { get; set; }
}
}