LANCommander/LANCommander.Launcher/UI/Components/DownloadQueue.razor
2024-12-31 18:21:41 -06:00

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Text

@using LANCommander.Launcher.Models
@inject InstallService InstallService
@inject NavigationManager NavigationManager
<Drawer Placement="DrawerPlacement.Bottom" Class="download-queue" @bind-Visible="@Visible" OnClose="Hide">
@if (InstallService.Queue.Any(qi => qi.State))
{
<h2>In Progress</h2>
@foreach (var queueItem in InstallService.Queue.Where(qi => qi.State))
{
<div class="queue-item">
<MediaImage Id="@queueItem.CoverId" Class="queue-item-cover" />
<div class="queue-item-info">
<div>
<h3>@queueItem.Title</h3>
</div>
</div>
<div class="queue-item-current-download">
<CurrentDownloadItem />
</div>
</div>
}
}
<h2>Up Next</h2>
@foreach (var queueItem in InstallService.Queue.Where(qi => !qi.State && qi.Status == SDK.Enums.GameInstallStatus.Queued))
{
<div class="queue-item">
<MediaImage Id="@queueItem.CoverId" Class="queue-item-cover" />
<div class="queue-item-info">
<div>
<h3>@queueItem.Title</h3>
</div>
</div>
<div class="queue-item-actions">
<Button Icon="@IconType.Outline.Close" Size="ButtonSize.Large" Danger OnClick="() => Remove(queueItem)" />
</div>
</div>
}
@if (!InstallService.Queue.Any(qi => qi.Status == SDK.Enums.GameInstallStatus.Queued))
{
<Empty Simple Description="@("The queue is empty")" />
}
@if (InstallService.Queue.Any(qi => !qi.State && qi.Status != SDK.Enums.GameInstallStatus.Queued && qi.Status != SDK.Enums.GameInstallStatus.Failed && qi.Status != SDK.Enums.GameInstallStatus.Canceled))
{
<h2>Completed</h2>
@foreach (var queueItem in InstallService.Queue.Where(qi => !qi.State))
{
<div class="queue-item">
<MediaImage Id="@queueItem.CoverId" Class="queue-item-cover" />
<div class="queue-item-info">
<div>
<h3>@queueItem.Title</h3>
<span>@ByteSizeLib.ByteSize.FromBytes(queueItem.TotalBytes)</span>
</div>
</div>
<div class="queue-item-actions">
<PlayButton LibraryItemId="@queueItem.Id">
<MenuExtra>
<MenuItem OnClick="() => ViewInLibrary(queueItem)">
View in Library
</MenuItem>
</MenuExtra>
</PlayButton>
</div>
</div>
}
}
</Drawer>
@code {
bool Visible { get; set; } = false;
protected override async Task OnInitializedAsync()
{
InstallService.OnQueueChanged += async () =>
{
StateHasChanged();
};
}
async Task Remove(IInstallQueueItem queueItem)
{
InstallService.Remove(queueItem);
}
async Task ViewInLibrary(IInstallQueueItem queueItem)
{
Visible = false;
NavigationManager.NavigateTo("/" + queueItem.Id);
}
public async Task Show()
{
Visible = true;
await InvokeAsync(StateHasChanged);
}
public async Task Hide()
{
Visible = false;
await InvokeAsync(StateHasChanged);
}
}