LANCommander/LANCommander.Server
Pat Hartl ecaecd21bb Send keepalive while game is running
Sends a keepalive/heartbeat signal across RPC while a game is running. Server-side this enables the ability to manage play session state with realtime information instead of hoping that the client will stop the play session. Keepalives are tracked in server cache allowing for future potential horizontally-scaled server instances.
2026-06-14 00:53:45 -05:00
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Clients Add missing method implementation 2026-04-12 20:00:18 -05:00
Configuration Define Seq connection string, add default value when selected 2025-11-09 17:38:38 -06:00
Controllers Add remote LANCommander server installs as viable server engine 2026-03-08 13:49:30 -05:00
Endpoints Move server lifecycle management to ServerManager. Add autostop delay to servers. 2026-06-14 00:53:38 -05:00
Extensions Implementation of script debugger component with RPC via SignalR 2025-12-10 20:55:38 -06:00
Helpers Remove lazy loading 2024-11-27 01:51:47 -06:00
Hubs Send keepalive while game is running 2026-06-14 00:53:45 -05:00
Jobs Rename to ArchiveService 2025-11-17 22:09:03 -06:00
Logging Removing serilog from server 2025-12-11 16:18:33 +11:00
manifests/l/LANCommander/Server/1.1.5 Updated links for WinGet manifest 2025-05-05 19:15:22 -05:00
Middlewares Change namespace of abstractions 2025-03-16 14:35:53 -05:00
Migrations Overhauling the migrations to be a bit more explicit in the steps that they go through. 2025-12-18 10:57:26 +11:00
Models Simplify game addition w/ metadata lookup 2026-06-01 02:15:53 -05:00
Modules/SteamCMD Add basic PowerShell module for SteamCMD 2026-01-20 00:48:13 -06:00
Properties Fix start URL 2025-02-03 17:49:19 -06:00
Providers Refactor Settings 2025-11-16 12:31:25 -06:00
Snippets Update PowerShell snippets 2026-05-26 20:37:29 -05:00
Startup Move server lifecycle management to ServerManager. Add autostop delay to servers. 2026-06-14 00:53:38 -05:00
Styles Fix padding in metadata lookup dialog 2026-06-10 23:06:55 -05:00
Templates Add more auth provider templates 2025-01-01 23:29:07 -06:00
UI Move server lifecycle management to ServerManager. Add autostop delay to servers. 2026-06-14 00:53:38 -05:00
wwwroot Added "Preview" edit view, flesh out media picker 2026-04-24 02:05:56 -05:00
appsettings.Development.json Map external user auths to users via custom fields 2024-12-29 18:58:01 -06:00
appsettings.json Rename server project 2024-08-04 18:44:33 -05:00
docker-compose.yml Update sample compose 2025-12-16 00:56:39 -06:00
Dockerfile Nightly builds for ARM64 Docker 2026-01-13 20:53:03 -06:00
entrypoint.sh Ensure yt-dlp and ffmpeg are installed via Docker 2026-04-24 02:06:30 -05:00
InstallService-Linux.sh Add service install scripts 2025-02-06 19:10:55 -06:00
InstallService-macOS.sh Add service install scripts 2025-02-06 19:10:55 -06:00
InstallService-Windows.ps1 Add service install scripts 2025-02-06 19:10:55 -06:00
LANCommander.ico Add icon 2025-03-13 01:24:45 -05:00
LANCommander.Server.csproj Bump to .NET 10 2026-04-10 02:19:50 -05:00
LANCommanderMappingProfile.cs Filter out package scripts from responses 2026-05-23 22:13:58 -05:00
package-lock.json Use webpack 2025-03-15 15:52:58 -05:00
package.json Use webpack 2025-03-15 15:52:58 -05:00
PCGamingWikiClient.cs Better handling of mixed notes-content, stripping out lines and HTML entities 2025-04-25 01:22:32 +02:00
Program.cs Move Steam integrations to separate assembly, add cmdlets for various Steam actions 2026-01-24 16:37:07 -06:00
runtimeconfig.template.json Rename server project 2024-08-04 18:44:33 -05:00
ScaffoldingReadMe.txt Rename server project 2024-08-04 18:44:33 -05:00
steamcmd.sh Persist SteamCMD credentials 2026-01-20 00:32:39 -06:00
webpack.config.js Use webpack 2025-03-15 15:52:58 -05:00