LANCommander/LANCommander.Server.Services/Extensions
Pat Hartl ecaecd21bb Send keepalive while game is running
Sends a keepalive/heartbeat signal across RPC while a game is running. Server-side this enables the ability to manage play session state with realtime information instead of hoping that the client will stop the play session. Keepalives are tracked in server cache allowing for future potential horizontally-scaled server instances.
2026-06-14 00:53:45 -05:00
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CacheExtensions.cs Fix chat component rendering 2025-12-30 18:08:20 -06:00
IEnumerableExtensions.cs Fix missing extension 2025-02-03 00:58:26 -06:00
IServiceCollectionExtensions.cs Send keepalive while game is running 2026-06-14 00:53:45 -05:00
JsonSerializerExtensions.cs Separate import and export functionality 2025-07-27 17:51:50 -05:00
StringExtensions.cs Strip punctuation from search 2025-05-04 16:32:22 -05:00
ZipArchiveExtensions.cs Move data and service layers to separate projects, update packages 2024-10-07 18:04:26 -05:00