LANCommander/LANCommander.Server.Settings
Pat Hartl ecaecd21bb Send keepalive while game is running
Sends a keepalive/heartbeat signal across RPC while a game is running. Server-side this enables the ability to manage play session state with realtime information instead of hoping that the client will stop the play session. Keepalives are tracked in server cache allowing for future potential horizontally-scaled server instances.
2026-06-14 00:53:45 -05:00
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Enums Add remote LANCommander server installs as viable server engine 2026-03-08 13:49:30 -05:00
Models Send keepalive while game is running 2026-06-14 00:53:45 -05:00
LANCommander.Server.Settings.csproj Bump to .NET 10 2026-04-10 02:19:50 -05:00
Settings.cs Refactor Settings 2025-11-16 12:31:25 -06:00