Implemented a basic way to queue games using DownloadService. Games will download and extract without blocking UI, but more needs to be done to reflect the game in UI and database.
29 lines
No EOL
772 B
TypeScript
29 lines
No EOL
772 B
TypeScript
import Split from 'split.js'
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export default class SplitPane {
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SplitPanes: HTMLElement[] = [];
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Init(paneId: string) {
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let splitPane = document.querySelector<HTMLElement>(`#split-pane-${paneId}`);
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if (splitPane != null) {
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let panes = Array.from(splitPane.querySelectorAll<HTMLElement>('.pane'));
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let opts = new SplitPaneOptions();
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for (let pane of panes) {
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let size = parseInt(pane.getAttribute('data-size'));
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if (isNaN(size))
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opts.sizes.push(0);
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else
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opts.sizes.push(size);
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}
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Split(panes, opts);
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}
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}
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}
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class SplitPaneOptions implements Split.Options {
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sizes: number[] = [];
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} |