71 lines
2.4 KiB
C#
71 lines
2.4 KiB
C#
using LANCommander.Client.Data;
|
|
using LANCommander.Client.Data.Models;
|
|
using LANCommander.SDK;
|
|
using LANCommander.SDK.Helpers;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace LANCommander.Client.Services
|
|
{
|
|
public class GameService : BaseDatabaseService<Game>
|
|
{
|
|
private readonly SDK.Client Client;
|
|
|
|
public GameService(DatabaseContext dbContext, SDK.Client client) : base(dbContext)
|
|
{
|
|
Client = client;
|
|
}
|
|
|
|
public async Task<IEnumerable<SDK.Models.Action>> GetActionsAsync(Game game)
|
|
{
|
|
var actions = new List<SDK.Models.Action>();
|
|
var manifests = GetGameManifests(game);
|
|
|
|
foreach (var manifest in manifests.Where(m => m != null && m.Actions != null))
|
|
{
|
|
actions.AddRange(manifest.Actions.OrderBy(a => a.SortOrder).ToList());
|
|
}
|
|
|
|
// Check for an active connection to the server
|
|
if (true)
|
|
{
|
|
var remoteGame = await Client.Games.GetAsync(game.Id);
|
|
|
|
if (remoteGame != null && remoteGame.Servers != null)
|
|
actions.AddRange(remoteGame.Servers.Where(s => s.Actions != null).SelectMany(s => s.Actions));
|
|
}
|
|
|
|
return actions;
|
|
}
|
|
|
|
private IEnumerable<SDK.GameManifest> GetGameManifests(Game game)
|
|
{
|
|
var manifests = new List<GameManifest>();
|
|
|
|
var mainManifest = ManifestHelper.Read(game.InstallDirectory, game.Id);
|
|
|
|
manifests.Add(mainManifest);
|
|
|
|
if (mainManifest.DependentGames != null)
|
|
foreach (var dependentGameId in mainManifest.DependentGames)
|
|
{
|
|
try
|
|
{
|
|
var dependentGameManifest = ManifestHelper.Read(game.InstallDirectory, dependentGameId);
|
|
|
|
if (dependentGameManifest.Type == SDK.Enums.GameType.Expansion || dependentGameManifest.Type == SDK.Enums.GameType.Mod)
|
|
manifests.Add(dependentGameManifest);
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
// Logger?.Error(ex, $"Could not load manifest from dependent game {dependentGameId}");
|
|
}
|
|
}
|
|
|
|
return manifests;
|
|
}
|
|
}
|
|
}
|