Adds a new section "Scripting" in the server UI where PowerShell modules can be defined. These can be used for defining a library of functions that can be used in any script. These modules are automatically synced to the launcher and imported upon script execution.
51 lines
No EOL
1.8 KiB
C#
51 lines
No EOL
1.8 KiB
C#
using LANCommander.Server.Endpoints;
|
|
|
|
namespace LANCommander.Server.Startup;
|
|
|
|
public static class Endpoints
|
|
{
|
|
public static void AddControllers(this WebApplicationBuilder builder)
|
|
{
|
|
builder.Services.AddControllers().AddJsonOptions(static x =>
|
|
{
|
|
x.JsonSerializerOptions.ReferenceHandler = System.Text.Json.Serialization.ReferenceHandler.IgnoreCycles;
|
|
});
|
|
}
|
|
|
|
public static WebApplication MapEndpoints(this WebApplication app)
|
|
{
|
|
app.UseEndpoints(endpoints =>
|
|
{
|
|
endpoints.MapAuthenticationEndpoints();
|
|
endpoints.MapAuthApiEndpoints();
|
|
endpoints.MapChatEndpoints();
|
|
endpoints.MapDownloadEndpoints();
|
|
endpoints.MapExportEndpoints();
|
|
endpoints.MapGameEndpoints();
|
|
endpoints.MapDepotEndpoints();
|
|
endpoints.MapArchivesEndpoints();
|
|
endpoints.MapUploadEndpoints();
|
|
endpoints.MapProfileEndpoints();
|
|
endpoints.MapPlaySessionsEndpoints();
|
|
endpoints.MapMediaEndpoints();
|
|
endpoints.MapKeysEndpoints();
|
|
endpoints.MapLauncherEndpoints();
|
|
endpoints.MapLibraryEndpoints();
|
|
endpoints.MapRedistributablesEndpoints();
|
|
endpoints.MapModulesEndpoints();
|
|
endpoints.MapToolsEndpoints();
|
|
endpoints.MapIssueEndpoints();
|
|
endpoints.MapSaveEndpoints();
|
|
endpoints.MapServerEndpoints();
|
|
endpoints.MapSettingsEndpoints();
|
|
endpoints.MapLogEndpoints();
|
|
endpoints.MapHqEndpoints();
|
|
endpoints.MapMetadataEndpoints();
|
|
endpoints.MapTagEndpoints();
|
|
endpoints.MapControllers();
|
|
endpoints.MapFallbackToPage("/_Host");
|
|
});
|
|
|
|
return app;
|
|
}
|
|
} |