LANCommander/LANCommander.Launcher/Converters
Pat Hartl 99cf4cdc51 Launcher game details performance optimizations
- Changed scroll transition on video/screenshot carousel to use RenderTransform instead of margin to cut down on layout passes for each frame. This should result in a significant drop in CPU usage when scrolling.
- Pause playback of videos when scrolled out of view or window is no longer active.
- Removed additional InlineVideoPlayer controls from being created for each item in the media carousel, and instead only created for videos. This should result in a significant drop in RAM allocation when scrolling.
- Rework caching mechanism for covers to have an upper limit of allocated RAM.
- Only decode screenshots / covers at Hi DPI size in which they are displayed at. This should ensure crisp display while only allocating the amount of RAM needed for display.
2026-06-15 19:37:46 -05:00
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BoolToDoubleConverter.cs Dim title for non-installed games 2026-06-08 19:36:37 -05:00
BoolToFontWeightConverter.cs Remove old launcher, rename Avalonia launcher 2026-06-06 05:49:24 -05:00
DateTimeOffsetToTimeStringConverter.cs Remove old launcher, rename Avalonia launcher 2026-06-06 05:49:24 -05:00
FilePathToBitmapConverter.cs Launcher game details performance optimizations 2026-06-15 19:37:46 -05:00
MultiplyConverter.cs Remove old launcher, rename Avalonia launcher 2026-06-06 05:49:24 -05:00
StringFormatConverter.cs Remove old launcher, rename Avalonia launcher 2026-06-06 05:49:24 -05:00
StringToInitialsConverter.cs Remove old launcher, rename Avalonia launcher 2026-06-06 05:49:24 -05:00