52 lines
2.3 KiB
C#
52 lines
2.3 KiB
C#
using LANCommander.SDK.Enums;
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using System;
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using System.Collections.Generic;
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namespace LANCommander.SDK.Models
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{
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public class Game : BaseModel
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{
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public virtual IEnumerable<GameExternalId> ExternalIds { get; set; }
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public string Title { get; set; }
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public string SortTitle { get; set; }
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public string DirectoryName { get; set; }
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public string Notes { get; set; }
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public string Description { get; set; }
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public bool Singleplayer { get; set; }
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public DateTime ReleasedOn { get; set; }
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public bool InLibrary { get; set; }
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public string InstallDirectory { get; set; }
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public GameType Type { get; set; }
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public Guid BaseGameId { get; set; }
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public Engine Engine { get; set; }
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public virtual IEnumerable<Action> Actions { get; set; }
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public virtual IEnumerable<Archive> Archives { get; set; }
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public virtual IEnumerable<Collection> Collections { get; set; }
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public virtual IEnumerable<GameCustomField> CustomFields { get; set; }
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public virtual IEnumerable<Company> Developers { get; set; }
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public virtual IEnumerable<Genre> Genres { get; set; }
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public virtual IEnumerable<Key> Keys { get; set; }
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public virtual IEnumerable<Media> Media { get; set; }
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public virtual IEnumerable<MultiplayerMode> MultiplayerModes { get; set; }
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public virtual IEnumerable<Platform> Platforms { get; set; }
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public virtual IEnumerable<PlaySession> PlaySessions { get; set; }
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public virtual IEnumerable<Company> Publishers { get; set; }
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public virtual IEnumerable<Save> Saves { get; set; }
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public virtual IEnumerable<SavePath> SavePaths { get; set; }
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public virtual IEnumerable<Script> Scripts { get; set; }
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public virtual IEnumerable<Tag> Tags { get; set; }
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public virtual IEnumerable<Redistributable> Redistributables { get; set; }
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public virtual IEnumerable<Tool> Tools { get; set; }
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public virtual IEnumerable<Server> Servers { get; set; }
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public virtual IEnumerable<Guid> DependentGames { get; set; }
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public bool IsAddon
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{
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get
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{
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return Type == GameType.Expansion || Type == GameType.Mod;
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}
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}
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}
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}
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