Add -locale launch parameter to documentation
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@ -22,7 +22,7 @@ Some of these parameters can be set automatically by using [Bifrost](https://git
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These require further checking for compatibility with various versions of the client.
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### ClientApp::Initialize
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### ClientApp::Initialize()
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| Parameter | Description | Values |
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| ----------------------- | --------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------- |
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@ -42,7 +42,7 @@ These require further checking for compatibility with various versions of the cl
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| -novalidate | | |
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| -nohardwareinfo | | |
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### ClientAppSettingsPostCoreInit::Initialize
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### ClientAppSettingsPostCoreInit::Initialize()
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| Parameter | Description | Values |
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| ---------------------- | -------------------------------------------------------------------------------------------- | ------------ |
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@ -86,7 +86,7 @@ These require further checking for compatibility with various versions of the cl
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| -streaming | | |
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| -platform= | | orbis, dingo |
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### SiteConfig::ParseCommandLine
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### SiteConfig::ParseCommandLine()
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| Parameter | Description | Values |
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| ------------ | ----------- | ------ |
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@ -94,44 +94,50 @@ These require further checking for compatibility with various versions of the cl
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| -authserver= | | |
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| -authurl= | | |
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### ClientGame::Initialize
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### ClientGame::Initialize()
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| Parameter | Description | Values |
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| ----------- | ----------- | ------ |
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| -nooverwolf | | |
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### Atlas::Initialize
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### Atlas::Initialize()
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| Parameter | Description | Values |
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| ------------- | ----------- | ------ |
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| -nomapmarkers | | |
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### AudioManager::Initialize
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### AudioManager::Initialize()
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| Parameter | Description | Values |
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| -------------- | ----------- | ------ |
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| -nomusic | | |
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| -foleyineditor | | |
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### UnrealAudioManager::Initialize
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### UnrealAudioManager::Initialize()
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| Parameter | Description | Values |
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| ------------------ | ----------- | ------ |
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| -audioglobalfocus | | |
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| -audiofilepackages | | |
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### UnrealGameAdapter::Initialize
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### UnrealGameAdapter::Initialize()
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| Parameter | Description | Values |
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| ---------------- | ----------- | ------ |
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| -dependencygraph | | |
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### UnrealGameAdapter::SendSteamUserInfo
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### UnrealGameAdapter::SendSteamUserInfo()
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| Parameter | Description | Values |
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| ----------------------- | ----------- | ------ |
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| -steamachievementupdate | | |
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### InitGazillionSystems()
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| Parameter | Description | Values |
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| --------- | ------------------------ | ------------------------------------------------------------------------------ |
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| -locale= | Overrides client locale. | Name of locale file under `Data\Game\Loco` without extension (e.g. `eng.all`). |
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## Logging Channels
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You can specify channels for verbose logging using the following syntax: `-LoggingChannels=-ALL,+GAME`. Available channels:
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