Clean up non-game things
This commit is contained in:
parent
502acb4b54
commit
d548ec9dee
12 changed files with 34 additions and 84 deletions
|
|
@ -7,33 +7,18 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "MHServerEmu", "src\MHServer
|
|||
EndProject
|
||||
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "LibGazillion", "src\LibGazillion\LibGazillion.csproj", "{7D085437-F307-49D6-AF7A-C3B3DF4E4189}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{8BA4E9E9-EB5F-4B6A-B9AB-7782E88B9598}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
.editorconfig = .editorconfig
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Debug|x64 = Debug|x64
|
||||
Release|Any CPU = Release|Any CPU
|
||||
Release|x64 = Release|x64
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{F7898A66-82D6-45C2-A20A-E4C390567C39}.Debug|Any CPU.ActiveCfg = Debug|x64
|
||||
{F7898A66-82D6-45C2-A20A-E4C390567C39}.Debug|Any CPU.Build.0 = Debug|x64
|
||||
{F7898A66-82D6-45C2-A20A-E4C390567C39}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{F7898A66-82D6-45C2-A20A-E4C390567C39}.Debug|x64.Build.0 = Debug|x64
|
||||
{F7898A66-82D6-45C2-A20A-E4C390567C39}.Release|Any CPU.ActiveCfg = Release|x64
|
||||
{F7898A66-82D6-45C2-A20A-E4C390567C39}.Release|Any CPU.Build.0 = Release|x64
|
||||
{F7898A66-82D6-45C2-A20A-E4C390567C39}.Release|x64.ActiveCfg = Release|x64
|
||||
{F7898A66-82D6-45C2-A20A-E4C390567C39}.Release|x64.Build.0 = Release|x64
|
||||
{7D085437-F307-49D6-AF7A-C3B3DF4E4189}.Debug|Any CPU.ActiveCfg = Debug|x64
|
||||
{7D085437-F307-49D6-AF7A-C3B3DF4E4189}.Debug|Any CPU.Build.0 = Debug|x64
|
||||
{7D085437-F307-49D6-AF7A-C3B3DF4E4189}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{7D085437-F307-49D6-AF7A-C3B3DF4E4189}.Debug|x64.Build.0 = Debug|x64
|
||||
{7D085437-F307-49D6-AF7A-C3B3DF4E4189}.Release|Any CPU.ActiveCfg = Release|x64
|
||||
{7D085437-F307-49D6-AF7A-C3B3DF4E4189}.Release|Any CPU.Build.0 = Release|x64
|
||||
{7D085437-F307-49D6-AF7A-C3B3DF4E4189}.Release|x64.ActiveCfg = Release|x64
|
||||
{7D085437-F307-49D6-AF7A-C3B3DF4E4189}.Release|x64.Build.0 = Release|x64
|
||||
EndGlobalSection
|
||||
|
|
|
|||
|
|
@ -99,16 +99,9 @@ namespace MHServerEmu.Auth
|
|||
HandleMessage(request, response);
|
||||
return;
|
||||
}
|
||||
|
||||
// For Unit Tests
|
||||
if (requestIsFromGameClient && request.Url.LocalPath == "/")
|
||||
{
|
||||
HandleMessage(request, response);
|
||||
return;
|
||||
}
|
||||
|
||||
// Web API post requests
|
||||
if (requestIsFromGameClient == false && ConfigManager.Auth.EnableWebApi)
|
||||
if (requestIsFromGameClient == false && ConfigManager.Auth.EnableWebApi)
|
||||
{
|
||||
HandleWebApiRequest(request, response);
|
||||
return;
|
||||
|
|
|
|||
|
|
@ -44,21 +44,14 @@ namespace MHServerEmu.Common
|
|||
aesAlgorithm.Key = key;
|
||||
aesAlgorithm.GenerateIV();
|
||||
iv = aesAlgorithm.IV;
|
||||
|
||||
ICryptoTransform encryptor = aesAlgorithm.CreateEncryptor();
|
||||
|
||||
byte[] encryptedData;
|
||||
|
||||
using (MemoryStream memoryStream = new())
|
||||
using (CryptoStream cryptoStream = new(memoryStream, encryptor, CryptoStreamMode.Write))
|
||||
{
|
||||
using (CryptoStream cryptoStream = new(memoryStream, encryptor, CryptoStreamMode.Write))
|
||||
{
|
||||
cryptoStream.Write(tokenToEncrypt, 0, tokenToEncrypt.Length);
|
||||
}
|
||||
encryptedData = memoryStream.ToArray();
|
||||
cryptoStream.Write(tokenToEncrypt, 0, tokenToEncrypt.Length);
|
||||
return memoryStream.ToArray();
|
||||
}
|
||||
|
||||
return encryptedData;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -87,7 +87,7 @@ namespace MHServerEmu.Common.Extensions
|
|||
|
||||
return BitConverter.ToUInt64(bytes);
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region Misc
|
||||
|
|
|
|||
|
|
@ -178,7 +178,6 @@
|
|||
{
|
||||
return (max < min ? max : GetDouble() * (max - min) + min);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// More info on MWC random: https://en.wikipedia.org/wiki/Multiply-with-carry_pseudorandom_number_generator
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -79,14 +79,9 @@ namespace MHServerEmu.Frontend
|
|||
public void AssignSession(ClientSession session)
|
||||
{
|
||||
if (Session == null)
|
||||
{
|
||||
Session = session;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Warn($"Failed to assign sessionId {session.Id} to a client: sessionId {Session.Id} is already assigned to this client");
|
||||
}
|
||||
}
|
||||
|
||||
public void SendMuxDisconnect(ushort muxId)
|
||||
|
|
@ -107,20 +102,5 @@ namespace MHServerEmu.Frontend
|
|||
packet.AddMessages(messages);
|
||||
Connection.Send(packet);
|
||||
}
|
||||
|
||||
public void SendPacketFromFile(string fileName)
|
||||
{
|
||||
string path = Path.Combine(FileHelper.DataDirectory, "Packets", fileName);
|
||||
|
||||
if (File.Exists(path))
|
||||
{
|
||||
Logger.Info($"Sending {fileName}");
|
||||
Connection.Send(File.ReadAllBytes(path));
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Warn($"{fileName} not found");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -108,13 +108,13 @@ namespace MHServerEmu.PlayerManagement.Accounts
|
|||
if (client == null) return "You can only invoke this command from the game.";
|
||||
|
||||
StringBuilder sb = new();
|
||||
sb.Append($"Account Info:\n");
|
||||
sb.Append($"Email: {client.Session.Account.Email}\n");
|
||||
sb.Append($"PlayerName: {client.Session.Account.PlayerName}\n");
|
||||
sb.Append($"UserLevel: {client.Session.Account.UserLevel}\n");
|
||||
sb.Append($"IsBanned: {client.Session.Account.IsArchived}\n");
|
||||
sb.Append($"IsArchived: {client.Session.Account.IsArchived}\n");
|
||||
sb.Append($"IsPasswordExpired: {client.Session.Account.IsPasswordExpired}\n");
|
||||
sb.AppendLine($"Account Info:");
|
||||
sb.AppendLine($"Email: {client.Session.Account.Email}");
|
||||
sb.AppendLine($"PlayerName: {client.Session.Account.PlayerName}");
|
||||
sb.AppendLine($"UserLevel: {client.Session.Account.UserLevel}");
|
||||
sb.AppendLine($"IsBanned: {client.Session.Account.IsArchived}");
|
||||
sb.AppendLine($"IsArchived: {client.Session.Account.IsArchived}");
|
||||
sb.Append($"IsPasswordExpired: {client.Session.Account.IsPasswordExpired}");
|
||||
return sb.ToString();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,6 +6,9 @@ using MHServerEmu.PlayerManagement.Accounts.DBModels;
|
|||
|
||||
namespace MHServerEmu.PlayerManagement.Accounts
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides access to the account database.
|
||||
/// </summary>
|
||||
public static class DBManager
|
||||
{
|
||||
private static readonly Logger Logger = LogManager.CreateLogger();
|
||||
|
|
@ -29,11 +32,8 @@ namespace MHServerEmu.PlayerManagement.Accounts
|
|||
#region Queries
|
||||
|
||||
/// <summary>
|
||||
/// Queries an account from the database by its email.
|
||||
/// Queries a <see cref="DBAccount"/> from the database by its email.
|
||||
/// </summary>
|
||||
/// <param name="email">Email to query.</param>
|
||||
/// <param name="account">Account or null.</param>
|
||||
/// <returns>IsSuccess</returns>
|
||||
public static bool TryQueryAccountByEmail(string email, out DBAccount account)
|
||||
{
|
||||
using (SQLiteConnection connection = new(ConnectionString))
|
||||
|
|
@ -57,8 +57,6 @@ namespace MHServerEmu.PlayerManagement.Accounts
|
|||
/// <summary>
|
||||
/// Queries if the specified player name is already taken.
|
||||
/// </summary>
|
||||
/// <param name="playerName">Name to check.</param>
|
||||
/// <returns>IsTaken</returns>
|
||||
public static bool QueryIsPlayerNameTaken(string playerName)
|
||||
{
|
||||
using (SQLiteConnection connection = new(ConnectionString))
|
||||
|
|
@ -74,10 +72,8 @@ namespace MHServerEmu.PlayerManagement.Accounts
|
|||
#region Executes
|
||||
|
||||
/// <summary>
|
||||
/// Inserts a new account with all of its data into the database.
|
||||
/// Inserts a new <see cref="DBAccount"/> with all of its data into the database.
|
||||
/// </summary>
|
||||
/// <param name="account">Account to insert.</param>
|
||||
/// <returns>IsSuccess</returns>
|
||||
public static bool InsertAccount(DBAccount account)
|
||||
{
|
||||
using (SQLiteConnection connection = new(ConnectionString))
|
||||
|
|
@ -92,8 +88,8 @@ namespace MHServerEmu.PlayerManagement.Accounts
|
|||
connection.Execute(@"INSERT INTO Account (Id, Email, PlayerName, PasswordHash, Salt, UserLevel, IsBanned, IsArchived, IsPasswordExpired)
|
||||
VALUES (@Id, @Email, @PlayerName, @PasswordHash, @Salt, @UserLevel, @IsBanned, @IsArchived, @IsPasswordExpired)", account, transaction);
|
||||
|
||||
connection.Execute(@"INSERT INTO Player (AccountId, RawRegion, RawAvatar, RawWaypoint, RawAOIVolume)
|
||||
VALUES (@AccountId, @RawRegion, @RawAvatar, @RawWaypoint, @RawAOIVolume)", account.Player, transaction);
|
||||
connection.Execute(@"INSERT INTO Player (AccountId, RawRegion, RawAvatar, RawWaypoint, AOIVolume)
|
||||
VALUES (@AccountId, @RawRegion, @RawAvatar, @RawWaypoint, @AOIVolume)", account.Player, transaction);
|
||||
|
||||
connection.Execute(@"INSERT INTO Avatar (AccountId, RawPrototype, RawCostume)
|
||||
VALUES (@AccountId, @RawPrototype, @RawCostume)", account.Avatars, transaction);
|
||||
|
|
@ -112,10 +108,8 @@ namespace MHServerEmu.PlayerManagement.Accounts
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the Account table in the database with the provided account.
|
||||
/// Updates the Account table in the database with the provided <see cref="DBAccount"/>.
|
||||
/// </summary>
|
||||
/// <param name="account">Account to update.</param>
|
||||
/// <returns>IsSuccess</returns>
|
||||
public static bool UpdateAccount(DBAccount account)
|
||||
{
|
||||
using (SQLiteConnection connection = new(ConnectionString))
|
||||
|
|
@ -135,10 +129,8 @@ namespace MHServerEmu.PlayerManagement.Accounts
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the Player and Avatar tables in the database with the data from the provided account.
|
||||
/// Updates the Player and Avatar tables in the database with the data from the provided <see cref="DBAccount"/>.
|
||||
/// </summary>
|
||||
/// <param name="account"></param>
|
||||
/// <returns>IsSuccess</returns>
|
||||
public static bool UpdateAccountData(DBAccount account)
|
||||
{
|
||||
using (SQLiteConnection connection = new(ConnectionString))
|
||||
|
|
@ -150,7 +142,7 @@ namespace MHServerEmu.PlayerManagement.Accounts
|
|||
{
|
||||
try
|
||||
{
|
||||
connection.Execute(@"UPDATE Player SET RawRegion=@RawRegion, RawAvatar=@RawAvatar, RawWaypoint=@RawWaypoint, RawAOIVolume=@RawAOIVolume WHERE AccountId=@AccountId", account.Player, transaction);
|
||||
connection.Execute(@"UPDATE Player SET RawRegion=@RawRegion, RawAvatar=@RawAvatar, RawWaypoint=@RawWaypoint, AOIVolume=@AOIVolume WHERE AccountId=@AccountId", account.Player, transaction);
|
||||
connection.Execute(@"UPDATE Avatar SET RawCostume=@RawCostume WHERE AccountId=@AccountId AND RawPrototype=@RawPrototype", account.Avatars, transaction);
|
||||
|
||||
transaction.Commit();
|
||||
|
|
@ -186,10 +178,8 @@ namespace MHServerEmu.PlayerManagement.Accounts
|
|||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Loads account data for the specified account and maps relations.
|
||||
/// Loads account data for the specified <see cref="DBAccount"/> and maps relations.
|
||||
/// </summary>
|
||||
/// <param name="connection">Database connection for querying.</param>
|
||||
/// <param name="account">Account to get data for.</param>
|
||||
private static void LoadAccountData(SQLiteConnection connection, DBAccount account)
|
||||
{
|
||||
var @params = new { AccountId = account.Id };
|
||||
|
|
|
|||
|
|
@ -5,6 +5,9 @@ using MHServerEmu.Games.Regions;
|
|||
|
||||
namespace MHServerEmu.PlayerManagement.Accounts.DBModels
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents an account stored in the account database.
|
||||
/// </summary>
|
||||
public class DBAccount
|
||||
{
|
||||
public ulong Id { get; set; }
|
||||
|
|
|
|||
|
|
@ -2,6 +2,9 @@
|
|||
|
||||
namespace MHServerEmu.PlayerManagement.Accounts.DBModels
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents an avatar entity stored in the account database.
|
||||
/// </summary>
|
||||
public class DBAvatar
|
||||
{
|
||||
// We are currently using System.Data.SQLite + Dapper for storing our persistent data.
|
||||
|
|
|
|||
|
|
@ -4,6 +4,9 @@ using MHServerEmu.Games.Regions;
|
|||
|
||||
namespace MHServerEmu.PlayerManagement.Accounts.DBModels
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a player entity stored in the account database.
|
||||
/// </summary>
|
||||
public class DBPlayer
|
||||
{
|
||||
// We are currently using System.Data.SQLite + Dapper for storing our persistent data.
|
||||
|
|
@ -24,8 +27,9 @@ namespace MHServerEmu.PlayerManagement.Accounts.DBModels
|
|||
public long RawAvatar { get => (long)Avatar; private set => Avatar = (AvatarPrototypeId)value; }
|
||||
public PrototypeId Waypoint { get; set; }
|
||||
public long RawWaypoint { get => (long)Waypoint; private set => Waypoint = (PrototypeId)value; }
|
||||
|
||||
public int AOIVolume { get; set; }
|
||||
public int RawAOIVolume { get => AOIVolume; private set => AOIVolume = value; }
|
||||
|
||||
public DBPlayer(ulong accountId)
|
||||
{
|
||||
AccountId = accountId;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue