From de7d68cba1fa33c16de65cf1a97baa9a58eecbb4 Mon Sep 17 00:00:00 2001 From: Crypto137 Date: Sat, 14 Mar 2026 00:09:03 +0300 Subject: [PATCH] Increase Event.InfiniteLoopCheckLimit to match the client --- src/MHServerEmu.Games/Events/Event.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/MHServerEmu.Games/Events/Event.cs b/src/MHServerEmu.Games/Events/Event.cs index ce170bae..e78c83c4 100644 --- a/src/MHServerEmu.Games/Events/Event.cs +++ b/src/MHServerEmu.Games/Events/Event.cs @@ -4,7 +4,7 @@ namespace MHServerEmu.Games.Events { public class Event { - public const int InfiniteLoopCheckLimit = 5000; // in client 100000 + public const int InfiniteLoopCheckLimit = 100000; private static readonly Logger Logger = LogManager.CreateLogger();