# Internal Console Commands These are console commands that were available in internal game builds as of version `1.0.4932.0` from June 25, 2015. | Name | Description | | --------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------- | | AbilitiesRemoveAll | Removes all abilities slotted on the local player's current avatar | | AbilityActivate | Casts the specified ability in the facing direction | | AbilityRemove | Remove the ability in the given slot for the local player's current avatar | | AbilitySlot | Slots the given ability prototype in the given slot for the local player's current avatar | | AchievementCompleteAll | Completes the progress for all achievements. | | AchievementEventReport | Prints information about how many achievement events have been processed and the average events per second | | AchievementFireEvent | Simulates firing a game event for the achievement. | | AchievementIdToggle | Toggles display of Achievement Ids in the UI. | | AchievementList | Prints a list of achievements. | | AchievementReset | Resets the progress for an achievement. | | AchievementResetAll | Resets the progress for all achievements. | | AchievementScores | Prints total achievement score and per category scores. | | AchievementStatus | Prints the status of the achievement specified by id. | | AcquireAndSwitchToAvatar | Unlock and switch to the specified playable character | | ActionLoopToggle | Toggles the player to repeat their last action (basic attack or power) | | AI | | | AIBlackboardPropertySet | Set a blackboard property on a specific AI agents | | AIPerformanceTimeSliceClient | Set this value for the performance capture time slice on the client | | AIPerformanceTimeSliceServer | Set this value for the performance capture time slice on the server | | AISetProceduralOverride | Override a procedural AI with a given profile | | AIToggle | Toggles the specified agent's AI override | | AllianceSet | Sets the Alliance property as given for the given entity | | AnimDebugTextToggle | Toggles the display of anim debug text in world next to entities | | AOIDiscovered | Prints a list of discovered entities. | | AOIRefresh | Refresh AOI | | AOIRevealAll | Override AOI to reveal everything | | AOIRevealDefault | Remove any AOI override that has been enabled | | AOIShow | | | AOIUpdateOthers | Tell the server to consider your current entity in all AOI | | ApocolypseEngine | Teleports player around level and destroys everything hostile in region. | | ApprovalThresholdSet | Set the approval threshold of the game database. | | AreaDebug | | | AreaListInCurrentRegion | Display a list of the areas in the current region | | AssertClient | Fire an assert on the client | | AssertServer | Fires an assert on the server | | AudioBusStatus | Displays the current status for audio busses | | AudioToggle | Toggles all audio on/off. | | AvatarSpeed | Sets a multiplier on your current avatar's speed | | AvatarsUnlockShipping | Unlocks the playable characters that we plan to ship | | AvatarSynergySelect | Enables/disables avatar synergies from the specified avatar on your current avatar | | AwardXp | Grants specified amount of XP to your current avatar | | BadgeList | Lists all badges on the current account. | | BlockerEntityVisToggle | Enable/disable invisible blocker entity debug visualization | | BlueprintHistory | Display the replacement history for a blueprint guid | | BlueprintList | Lists blueprints that match the search pattern | | BotAIToggle | Toggle the bot AI | | BotGodMode | Makes the current Avatar invulnerable but keeps ability cooldowns. | | Bug | Submits a bug description | | CameraLoadSettings | Load a camera setting prototype | | CatalogList | Lists items in the catalog. | | CellDebug | | | CellSetNextCell | Change the player into the next cell in a cellset for testing | | CellSetTest | Change the player into a cellset for testing | | CellTest | Change the player into a cell for testing | | ChapterList | Shows the status of all chapters | | ChapterLock | Locks a given chapter | | ChapterLockAll | Locks all chapters | | ChapterUnlock | Unlocks a given chapter | | ChapterUnlockAll | Unlocks all chapters | | ClientDownloaderSet | Set the client downloader as returned by the static function in ClientApp | | ClusterGamesGet | Get a report of all the live games on the server *cluster* | | ClusterPlayerStateLifetime | Change the lifetime player state is kept on the client manager after logout. Note does not affect already logged out players. | | ClusterRegionAccessChange | Change the access of the region you are in. | | ClusterRegionCloseLifetime | Change the lifetime of regions that can soft close | | ClusterRegionEmptyLifetime | Change the lifetime of regions that can shutdown when empty | | ClusterRegionMaxPlayers | Change the max players allowed for *ALL* regions. | | ClusterRegionsGet | Get a report of all the live games on the server *cluster* | | ClusterServersGet | Get a report of all the live games on the server *cluster* | | ClusterWorldViewGet | Get a report of the world view for the specified player from the client manager | | ClusterWorldViewShrinkToCurrent | Reduce my world view to only the current region that I'm in | | CohortClear | Clears the given experiment's cohort for metrics | | CohortSet | Forces a given experiment/cohort for metrics | | CombatLevel | Sets the effective level in combat of your current Avatar | | CombatLogToggle | Toggles the logging of combat details to chat | | CommandBatch | Run a series of console commands separated by a semicolon ( | | CommunityAddMember | Add a player to a community circle | | CommunityListClient | List client community | | CommunityListServer | List server community | | CommunityRemoveMember | Remove a player from a community circle | | ConditionsRemoveAll | Removes all conditions from the local player's current avatar (including persisted ones) | | ControlsPreferLastClicked | Toggles whether when entities overlap underneath the cursor, the last clicked on will be chosen | | Craft | Attempts to craft the recipe with the given ID using the ingredients with the given ID's | | CraftGetResults | Moves any items from your crafting results inventory to your general inventory | | CrashClient | Force client crash | | CrashServer | Force server crash | | CreditsSet | Set the amount of money your player has to the specified amount. | | CritChanceSet | Set the Crit and SuperCrit chance. Default: Resets Crit and SuperCrit chance. | | CriticalThreadTimeoutServer | Timeout the game thread on the server. | | CurrencyCapsClient | Prints all the player's currency caps on the client. | | CurrencyItemsConvertPrintLog | Forces a print of the currency conversion log | | CurrencyItemsConvertTest | Converts Items to Currency | | CurrencyItemsConvertToggle | Turns on/off conversion of Currency Items to Currency properties | | CurrencySet | Set the amount of the specified currency your player has to the specified amount. | | DamageToggle | Toggles damage for all entities ON/OFF | | DataMineReports | Display a report of game instances including how many players are currently online | | DataValidateDisplay | Display the list of client data validation errors that have occurred | | DataValidatePrototype | Run data validation on a prototype | | DeathLimitsDisable | Disables any death limit metastates in the current region's metagames | | DeathLimitSet | Sets the numbers of deaths that have happened. | | DeathPenaltyToggle | Toggles the penalties for dieing ON/OFF | | DebugAvatarDestroy | Directly destroys your current avatar, used for debugging only | | DebugHUDSetEntity | Sets the current entity for the debug HUD. | | DebugHUDSetEntityToPlayer | Sets the local player as the entity for the debug HUD. | | Die | Kills the current avatar | | DifficultyIndexSet | Set the region difficulty index to the specified value. | | DifficultySet | Set the region difficulty to the specified value. | | DisplayNameToggle | Swaps Display Name for Prototype Names | | DodgeChanceSet | Set the dodge change. Default: Resets dodge chance. | | DPSHUDResetAll | Resets the entire DPS hud. Resets the Session time for SESSON DPS | | DPSHUDResetSingle | Resets a single power for the DPS hud, Removing its data from the DPS calculation. | | Duel | Invite a player to join a player in a Duel! | | DuelAccept | Accept a pending invite to a Duel! | | DuelCancel | Cancel a pending invite or cancel your invite to a Duel! | | EnableSpecializationPower | Enables or disables a specialization power | | EntityBoostCreate | Create the entity with the given prototype (w/ optional modifier) | | EntityCreate | Create the entity with the given prototype (optional # of them to create) | | EntityCreateShortcutOverride | Set the entity that is created via Ctrl-Shift-H | | EntityDebug | Display Entities that have hopped off the navi mesh | | EntityInWorldCount | Outputs list of all entities in world and how many of each type. | | EntityKill | Kill the entity with the given ID. DOES NOT invoke full combat code path. | | EntityKillByRef | Kill the entity with the given data ref. DOES NOT invoke full combat code path. | | EntityListByProximity | Displays a list of WorldEntities near the player, Default = 1000.f | | EntityListClient | Display a list of all the entities on the client | | EntityListServer | Display a list of all the entities on the server | | EntitySetState | Sets the State of the Entity | | EntityTrackerReport | Outputs a list of all tracked objects in the current player's region. | | EnvironmentMapGuess | Overrides the current environment map with a best guess | | EnvironmentMapSet | Overrides the current environment map | | EnvironmentMapSetPackage | Overrides the current environment map | | EquipRestrictionsToggle | Toggles item equip restrictions. Use with caution. | | EvalDebug | Runs Eval Practice and reports value | | EvalUnitTest | Runs Eval Unit Test | | FactionSet | Set your player's Faction for Pvp | | FidgetAnimsToggle | Toggles whether characters that support idle fidget animations will play them | | FloatingNumbersToggle | Toggles forced display of floating damage numbers over entities | | GameIdGet | Get the id of the current game on the server | | GetMocoVolume | Gets the volume of the motion comics. | | GetMusicVolume | Gets the music volume. | | GetSfxVolume | Gets the volume of sfx/ui. | | GetVoiceoverVolume | Gets the volume of voiceover. | | GetVolumeLevels | Displays all the volume levels | | GISGameCrash | Crash a server game by id | | GISGameListGet | Get a list of game ids running on the current GIS | | GlobalGameEventDonate | Donates count of items for a global game event. | | GodMode | Makes the current Avatar invulnerable and able to use powers as frequently as desired. | | GracePeriod | Set the grace period for players. | | GuildCreate | Form a new guild | | GuildDemote | Demotes officers to members, kicks members from the guild | | GuildEntityClient | Print to the console the guild information stored on the entity. | | GuildEntityServer | Print to the console the guild information stored on the entity. | | GuildInviteNotify | Test the notification system for guild invites | | GuildInvitePlayer | Invite another player to your guild | | GuildLeader | Select a new guild leader, can only be done by the current leader. | | GuildLeave | Leave your current guild | | GuildListAllClient | Print to the console all guilds the client has knowledge of. | | GuildListAllServer | Print to the console all guilds the server game has knowledge of. | | GuildListLocalClient | Print to the console what your client knows about your own guild. | | GuildListLocalServer | Print to the console what the server knows about your own guild. | | GuildNameChange | Change the name of your guild | | GuildPromote | Promotes members to officers | | GuildsUnlock | Toggle the unlocked status of guilds for your player. | | HardMode | Toggles development hard mode, which buffs mobs and debuffs players | | HasKeyword | Tests if keyword is present on entity | | HealthBarToggleAvatars | Toggles whether in-world health bars are shown for avatars | | HealthBarToggleMobs | Toggles whether in world health bars are shown for mobs | | HealthSetPct | Sets the HP on a target entity id | | Help | List all commands and their descriptions, optionally takes name of a specific command for more info | | HotloadToggle | Toggles hot-loading of game db data on both the client and the server | | HotloadToggleClient | Toggles hot-loading of game db data on the CLIENT | | HotloadToggleServer | Toggles hot-loading of game db data on the SERVER | | HotspotBoundsDebug | Toggles debug visualization of hotspot bounds | | HotspotForceUpdate | Forces the specified hotspot to immediately update its powers. | | HotspotToggle | Toggles hotspot ticking. | | InstanceReset | | | InteractRegion | Reports the interaction options for a particular region | | InteractReport | Reports the interaction options for a particular entity | | InventoryClear | Clears your general inventory of all items | | InventoryList | Lists all the items in all the inventories of the player and current active avatar | | InventoryUnlock | Attempts to unlocks the specified inventory on the player | | ItemAffixLevelUp | Increase your currently equipped Legendary item's affix-level | | ItemCreate | Create an item and drop it on the ground | | ItemGive | Create an item and add it to your inventory | | ItemGiveDestroyAndAutoEquip | Create an item and equip it destroying current item in destination location | | ItemMaxDrop | Set the max drop item limit for all players | | ItemMove | Move an item in your inventory | | ItemSplitStack | Split a single item off from an item stack in your inventory (main inventory only) | | ItemStackCreate | Create a stack of items and drop them on the ground | | ItemStackGive | Create a stack of items and add them to your inventory | | ItemTrash | Destroy an item in your inventory | | ItemUse | Attempt a use interaction on the item with the given entity ID in this player's inventory | | KillAllSummons | Kill all entities in your current avatar's summoned-entity inventory | | KillAndRemoveControlledAgents | Kills the controlled agents and removes them from the current avatars inventory | | KillControlledAgents | Kills the controlled agents in the current avatars inventory | | KismetSeqPlay | Play a Kismet Sequence | | KismetSeqState | Fire a Kismet Sequence Event | | LagServer | Lag the server randomly | | LatencyBufferDelay | Set the latency buffer delay time | | LatencySet | Set the latency simulator round trip time | | LegendaryMarksSet | Set the number of legendary marks your player has to the specified amount. | | LegendaryMissionShare | Shares your current legendary mission with a party member or the entire party | | LevelUp | Levels your current Avatar | | LevelUpAll | Levels all your Avatars | | LimitedEditionItemGive | Create a limited edition item and add it to your inventory | | LineHitReportClient | Generate a report containing instrumentation information | | LineHitReportServer | Generate a report containing instrumentation information | | LineOfSightTest | | | LiveTuningVarSet | Set the live tuning var with the given enum to the given value | | LoadingScreenStart | Displays the specified loading screen | | LoadingScreenStop | Hide the current loading screen | | LocaleGetResolver | Returns current string tag resolution method. | | LocaleList | Lists the available locales | | LocaleListMods | Lists formatting modifiers available for string construction | | LocaleListTokens | Lists tokens available for string construction by system | | LocaleNextResolver | Cycles current string tag resolution method. | | LocaleSet | Sets the current locale | | Localize | Print the translated text given a 'Translation ref' label starting at the translation data root for the current locale | | LocomotionSync | Toggles experimental locomotion sync mode | | LocomotorHeightSweepToggle | Toggles the height sweep for flying | | LogEntityReport | Logs an entity report. | | LogEventReport | Logs an event report. | | LoggingFlagClearClient | Stop logging on the given log channel | | LoggingFlagClearServer | Stop logging on the given log channel | | LoggingFlagSetClient | Start logging on the given log channel | | LoggingFlagSetServer | Start logging on the given log channel | | LoggingTraceLevelClient | Sets the logging trace level to the given value | | LoggingTraceLevelServer | Sets the logging trace level to the given value | | LogHotspotReport | Logs a hotspot report. | | LootCooldownCurrentTime | Resets the current time used by loot cooldown to real time. | | LootCooldownCurrentTimeSet | The current time used when computing the roll over time by loot. | | LootCooldownReset | Resets all loot cooldown timers on the current player and avatar. | | LootCooldownToggle | If false loot generation will skip the check for per-entity cooldown on loot drops | | LootDebugToggle | Turns on/off debug output for loot tables. Look for verifies when LootTable Roll fails. | | LootDropDebugDraw | Toggles loot debug lines on & off | | LootDropToggle | Toggles loot dropping on and off | | LootGive | Gives loot directly to the player | | LootRollOverSet | Sets all loot cap roll over times to the next rollover time minus N weeks. | | LootSpawn | Spawns loot from the given loot table | | LootStatus | Shows the current Cooldowns and Caps running on the player and avatar. | | LootSummary | Test roll on the given loot table N times and print a result summary | | LootSummaryEntity | Test roll on the given entity N times and print a result summary | | LootSummaryItem | Test roll on the given item N times and print a result summary | | LootTest | Test roll on the given loot table N times with detailed results | | LowPopulationRegions | Prefer low population regions player option. | | MapAlpha | Set the minimap Alpha | | MapColorBlocked | Set the minimap blocked color | | MapColorBlockedEdge | Set the minimap blocked edge color | | MapColorFloor | Set the minimap floor color | | MapEnable | Enable / Disable the minimap | | MapInfoGet | | | MapRevealAll | Reveal the entire region map to the client | | MapRevealRadius | Set the minimap reveal radius | | MapToggleFillerCell | Toggle Minimap Filler Cell Visibility | | MapToggleMainCell | Toggle Minimap Main Cell Visibility | | MapTogglePOIMode | Toggle Minimap POI Render Mode | | MapToggleSmallMapProj | Toggle Small Minimap Projection Mode | | MapZoom | Set the minimap zoom factor | | MemoryReportClient | Generate a csv file in the server directory of all current memory in use | | MemoryReportServer | Generate a csv file in the server directory of all current memory in use | | MetaGameDifficultyPerSec | Set DifficultyRate to value | | MetaGameDifficultySet | Set Difficulty to value | | MetaGameModeSet | Advance the meta game mode to the passed in value | | MetaGameProgressSet | Set Progress to the passed in value | | MetaGameStateApply | Apply Specified State | | MetaGameStateRemove | Remove Specified State | | MetaGameStatesActive | List of states currently Active | | MetaGameWaveCount | Force a wave count | | MetaGameWaveForce | Force a state to activate | | MetaStateWaveCount | Force a wave on a particular MetaStateWaveInstance to the specified count | | MetaStateWaveForce | Force a wave on a particular MetaStateWaveInstance to the specified state | | MissileSocketSpawnToggle | Toggles whether missiles (skillshots) spawn at a specified mesh socket or at the game system position | | MissionActivate | Activates a given mission by prototype name. | | MissionActivateAll | Activates all missions for your player | | MissionActivateLegendary | Forces a given legendary mission to activate. | | MissionAdvance | Advances a given mission by prototype name. | | MissionArrowEntitiesClient | Print a list of all of the entities that should be displaying arrows. | | MissionArrowEntitiesServer | Print a list of all of the entities that should be displaying arrows. | | MissionEntityCreate | Create a mission entity with the given prototype | | MissionItemCreate | Create a mission item and drop it on the ground | | MissionItemGive | Create a mission item and add it to your inventory | | MissionMarkerReport | Shows information about population marker usage by missions | | MissionObjectiveSetState | Sets a mission objective state by prototype name and objective index | | MissionProgressionReset | Resets/clears any of the player's MetaStateMissionProgress saved state | | MissionReset | Resets a given mission by prototype name. | | MissionResetAll | Resets all missions. | | MissionSetState | Sets the state of a mission by prototype name | | ModTypeReset | Resets all skill ranks to zero. | | MotionBlurToggle | Enable/Disable the motion blur effect | | MouseHitShow | Toggles debug view for mouse hit collision volumes | | MouseStopOnRelease | Toggles whether or not you immediately stop when releasing the mouse button when moving or path to the mouse cursor | | MoviePlay | Trigger a movie to play from the server. | | MusicDisable | Disables music playing | | MusicEnable | Enables music playing | | MusicInfo | Display information about the current music track playing | | MusicPlay | Play music track | | MusicStop | Stop current music | | MusicToggle | Toggles music on/off (unmute/mute). | | NaviDebug | | | NaviHeightSweepTest | Toggles the the test mode for height sweep | | NaviPatchReport | Display a report about the complexity of all navi patches found in the game data | | NaviRegen | Regenerate Navigation | | NaviShowPaths | Toggles path debug visualization | | NaviVerifyIntegrityClient | | | NaviVerifyIntegrityServer | | | NetMsgSentGameClient | Display lifetime tracking of message sent to a remote server game | | NetMsgSentGameGIS | Display lifetime tracking of message to remote players across *all* games on this GIS | | NetMsgSentGameServer | Display lifetime tracking of message to remote players | | NetMsgTracingToggle | Toggles tracing of high-volume network messages. | | NoAffixVarianceToggle | Toggles whether affix property values are rolled in a range, or just pegged to the max | | NoLootDropVarianceToggle | Toggles whether variances should not be computed for loot dropping | | NoVarianceToggle | Toggles whether variances should not be computed (Damage, DamageOverTime, Healing, and Endurance) | | NumNearbyPlayers | No Args: Print number of nearby players. | | ObjectiveGraphClient | Prints the ObjectiveGraph on client. | | ObjectiveGraphDebug | Renders ObjectiveGraph in game. | | ObjectiveGraphMode | Set the mode of the ObjectiveGraph 0, 1, 2 | | ObjectiveGraphServer | Prints the ObjectiveGraph on server. | | OctreeToggle | Toggles the octree visualization on/off | | OmegaBonusPointsChange | Change your player's omega gem points | | OmegaBonusRespec | Respec a specific omega bonus | | OmegaBonusRespecAll | Respec all OmegaBonuses | | OmegaBonusSelect | Select an Omega Bonus using OmegaBonusPoints | | OmegaBonusUnlock | Unlock an Omega Bonus without requiring OmegaBonusPoints | | OneHP | Sets the health of entity id to 1 | | Orient | | | PAMHim | Spawns a new target attached to P.A.M. | | PAMSetHim | Sets the Entity used in Him menu. | | PAMYou | Sets your avatar and attached to P.A.M. | | PartyAccept | Accept a party invite | | PartyBoot | Boot from party | | PartyChangeLeader | Make target new party leader | | PartyDecline | Decline a party invite | | PartyFilterList | Lists any party filters the current player matches | | PartyInfoGet | List party members | | PartyInvite | Invite a player to join a player party group by player name. | | PartyLeave | Leave a party | | PauseCondition | (Un)Pauses a condition's duration timer | | PauseServer | | | PermaBuffUnlock | Unlocks the specified perma-buff (permanently) on the player | | PetTechAffixUnlock | Unlocks the affix at the speicified Rarity, if no rarity is specified it unlocks all affixes. | | PhysicsTest | | | Ping | Test the round-trip time for network traffic | | PlayerAvatarLibraryList | Lists all the avatars currently in the player's library (those not on the current team) | | PlayerCountOverride | | | PlayerReset | Reset player and avatars to default new player state | | PlayerSave | Force an immediate and complete save of the player | | PlayerTeleport | Teleport to the specified player | | PlayerTradeAddItem | Add item from general inventory to trade inventory. | | PlayerTradeCancel | Cancel the current trading session. | | PlayerTradeListInventory | List the player's trade inventory. | | PlayerTradeRemoveItem | Remove item from trade inventory and return it to general inventory. | | PlayerTradeSetConfirmFlag | Set the trade confirmation flag. When both players have set the flag to true, the trade executes. | | PlayerTradeStart | Start trading with a player. | | PlayerTradeStatus | Print the player's trade status. | | PopBlackoutsAtPos | Reports all blackouts that overlap current avatar position. | | PopDensity | Dumps current hostile counts in cells and all relevant SpawnGroups with hostile weight | | PopEnabled | Enables/disables future random population | | PopErrorReport | Reports the errors that have occured in Population System | | PopGroupByEntityId | Gets the spawn group attached to an EntityId. | | PopGroupById | Gets the spawn group by SpawnGroupId. | | PopGroupsByProximity | Does a search for spawn groups within a range. | | PopGroupsContainingEntityRef | Does a reverse search for all spawn groups with that Entity PrototypeDataRef | | PopHandles | Population Memory State | | PopHandlesContainingEntityRef | Population Handles that contain a particular entity ref. | | PopMarkerQuery | Population Marker State | | PopSetCrowdSupression | Reduces the chances to spawn mobs in a radius around existing mobs | | PopSetHeatBleed | Adjusts the Heat Map Bleed of neighbooring tiles on spawn. (0.0f-1.0f) | | PopSetHeatDensity | Adjusts the Heat Map to a new density. (0.0f-0.5f) | | PopSetHeatLevelTick | Adjusts the Heat Map Leveling tick rate. | | PopSetHeatPoolTick | Adjusts the Heat Map Distribute tick rate. | | PopSpawnMapAudit | Reports an Audit of all spawn map heat info. | | PopSpawnMapReset | Population SpawnMap Reset | | PopSpawnMapVis | Population SpawnMap Visualize | | PopSummary | Abreviated Population Memory State | | PowerForceFailToggle | Toggles the ability to force the server to fail power activations and send them to the client | | PowersAllowInAllRegions | Toggles whether some regions can restrict power use | | PowersAllowTeleportToRegion | Toggles whether the TeleportToRegion power event action will function | | PowersAvatarFailReportToggle | Toggles whether we print why the player failed. | | PowersCooldownReset | Clears all cooldowns active on powers, but doesn't disable future ones. | | PowersCooldownToggle | Toggles whether you will be able to activate powers on cooldown or not | | PowersExportAll | Exports all power progression table powers to a file for all Avatars. | | PowersForceActivate | Forces the power to cast in the direction the player faces | | PowersListAssigned | | | PowersListAssignedServer | | | PowersQueueActivate | Activate all powers queue'd up by PowersQueueUp | | PowersQueueRemove | Clear the queue queued up by PowersQueueUp. | | PowersQueueRepeat | Toggles repeating the active queue of powers playing. | | PowersQueueUp | Queue up a power, then fire them all with PowersQueueActivate | | PowersRespec | Resets all current avatar power point allocations and refunds the points. | | PowersShowAreaToggle | Toggles power visualizations | | PowersSpecLockAll | Locks all powers spec slots (except the default one). | | PowersSpecSelect | Activate the specified power spec. It must be unlocked. | | PowersSpecUnlock | Unlocks the next available powers spec slot. | | PowersUltimateRank | Sets the current avatar's Ultimate Power to the specified rank. | | PowersUnlockAll | Unlocks all powers the current Avatar and current Team-Up can use. | | PrestigeModeActivate | Reset current avatar to Level 1 using the Prestige Mode feature. | | PrestigeModeClear | Clear the Prestige Mode state for the current avatar. | | PrintPrototype | Prints the values of the given Prototype | | PrintPrototypeClient | Prints the values of the given Prototype on the Client. | | ProcAlwaysToggle | Toggles whether proc chance rolls will always succeed. | | ProcChanceSet | Overrides the chance that the given proc effect power will proc | | ProfileServerFrame | Toggles server frame profiling. | | PropertyRemove | Removes the given property, resetting it back to its default value | | PropertyRemoveRange | Removes the entire range of the given property enum, restting it back to its default value | | PropertySet | Sets the given property for the given entity to the given value | | PrototypeHistory | Display the replacement history for a prototype guid | | PrototypeList | Lists prototypes that match the search pattern | | PurchaseUnlock | Attempts to purchase the unlock for the given avatar/teamup | | PvPCollisionEnable | Toggles player versus player collision | | RawDamageToggle | Toggles sending raw damage (i.e. reveal scaling by nearby players to client). | | RedeemPromoCodeCheat | Redeems a promo code for current player | | RegionChange | Change the region the local player is in | | RegionPopulationSpawn | Automatically cause all populations in all cells in the current players region to spawn | | RegionPrimitiveToggle | | | RegionRequestQueue | Request to enter a queue | | RegionRequestQueueAccept | Accept an available match | | RegionRequestQueueDecline | Decline an available match | | RegionRequestQueueForce | Force starts a match with players in queue of question | | RegionRequestQueueInfo | Report Info on queue and matches | | RegionReset | Reload the region with a different seed | | RegionWarp | Transport yourself to a specific region. | | ReleaseCheckVerify | Checks if an avatar or team up has all the correct data set up for release | | ReloadGamePackages | Reloads the Game Packages (that are needed given the AOI | | ResetVolumeLevels | Resets all audio volume levels to max. | | Respawning | | | RosterLoadAvatar | Loads the given roster avatar from the database | | RunestonesSet | Set the number of runestones your player has to the specified amount. | | ScreenArrowDebugTextToggle | Toggles debug text on screen arrows | | ServerNotification | Sends a server message to all clients | | SetAudioBudget | Sets the audio budget (in MB). | | SetMocoVolume | Sets the volume of the motion comics. | | SetMusicVolume | Sets the music volume. | | SetSfxVolume | Sets the volume of sfx/ui. | | SetVoiceoverVolume | Sets the volume of voiceover. | | SfxToggle | Toggles sound effects on/off. | | ShowServerPosition | Toggles showing server's position for entities | | SiteCommunityBatchBroadcastCountLimit | Set the community batch broadcast limit | | SiteCommunityBatchBroadcastMaxPerMessage | Set the community max batch broadcasts per message | | SiteCommunityBatchBroadcastTimeLimitInSeconds | Set the community batch broadcast time limit in seconds | | SiteCommunityMultithreadedBroadcasts | Enable or disable multi-threaded broadcast sends | | SiteGameInfo | Display information for a game instance | | SiteLoginQueueStatus | Display login queue status | | SiteMatchQueueAvailability | Set queue availability | | SiteOpenMissionQuery | Lists the state of open missions in the current region | | SitePlayerInfo | Display information for a player | | SitePlayerList | Display list of players (including online and offline) | | SitePlayerListOffline | Display list of offline players that we still have state for in the site | | SitePlayerListOnline | Display list of only online players | | SiteRegionChange | Transport yourself to a specific region instance by id. Player limits and region age are bypassed. | | SiteRegionInfo | Display information for a region instance | | SiteRegionList | Get all regions at the site sorted by player population | | SiteRegionShutdown | Kicks all players from region | | SiteServerInfo | Display information for a Game Instance Server | | SiteServerList | List all Game Instances Servers at the host site | | SiteServerListByLoad | List all Game Instances Servers at the host site sorted by load | | SiteSetLoadTestMultiplier | Set a multiplier the target server will use when reporting load | | SkillsReport | Lists your skill ranks. | | SkillsSet | Sets a skill to a value. | | SleepClient | Sleeps the client | | SleepServer | Sleeps the server | | Slomo | Sets the time dialation multiplier | | Smite | Kills entity by id. Triggers all normal combat side-effects. Some targets may be invulnerable. | | SmiteAOE | Kills all hostiles around the avatar within a given radius. Triggers all normal combat side-effects. Some targets may be invulnerable. | | SpawnerEnable | Enable or Disable a spawner | | SpawnerPulse | Pulse a spawner | | StealPower | Steal a power that is in this avatar's StealablePowersAllowed list. The Power will be slotted in the stealable power ref's place | | StealPowerWithValidation | Steal a power that is in this avatar's StealablePowersAllowed list. The Power will be slotted in the s | | StolenPowerForget | Unassign a stolen power. | | StoreDeliveryBoxListInventory | List the player's store delivery box inventory. | | StoryNotificationVOPlay | | | TargetShadersToggle | Enable/Disable all hit and mouse-over shader effects | | TeamUpDestroy | Destroy a Team Up, removing it from the TeamUp Library | | TeamUpDismiss | Dismiss the currently selected Team Up, removing it from the world. | | TeamUpLevel | Sets the character level of your current TeamUp | | TeamUpLevelAll | Sets the character level of ALL TeamUps | | TeamUpPowerSelect | Select the specified power in the current Team Up's power progression. | | TeamUpRespec | Forget all power choices of your the current TeamUp | | TeamUpSelect | Select an unlocked Team Up to be the currently active one for the current Avatar. | | TeamUpStyle | Sets the style of your current TeamUp (assigns a basic passive power) | | TeamUpSummon | Summon the currently selected Team Up, spawning it in the world. | | TeamUpUnlock | Unlock a Team Up, creating it in the TeamUp Library | | TeamUpUnlockAll | Unlock ALL Team Ups, creating them in the TeamUp Library | | TenacityToggle | Toggles tenacity computation. | | TestItemLinkChat | Unit test for item linking say | | TestItemLinkTell | Unit test for item linking tell | | TestNaviCreateDoor | | | TestNaviRemoveDoor | | | TestNaviSweep | | | TestTooltipMod | | | TestTooltipPower | | | ToggleMobLosVisibility | Toggles whether mobs get hidden when out of line-of-sight | | TooltipHiddenTextToggle | Toggles showing tooltip text that is marked as #hidden# (for advanced tooltips). | | TutorialDisableTips | Disables tutorial tips | | TutorialEnableTips | Enables tutorial tips | | TutorialResetTips | Resets all tutorial tips | | TutorialShowTip | Shows a tutorial tip | | UIAudioToggle | Toggles UI audio on/off. | | UINotificationToggle | Toggles UI notifications on/off | | UIPlayerHUDConsider | Calls PropertyHUD::Consider on an EntityId for debugging. | | UIPlayerHUDInterest | Dumps list of tracked UI entities. | | UnhandledExceptionClient | Fire an unhandled exception on the client | | UnhandledExceptionServer | Fire an unhandled exception on the server | | UniqueBoxGive | Create a box that, when used, grants uniques and cosmics, and add it to your inventory. | | UnloadGamePackages | Attempts to Unload all Packages | | UnlockEmotePower | Unlocks an emote power for a specific avatar | | VanityTitleLockAll | Re-lock all Vanity Titles for the player | | VanityTitleSelect | Select a Vanity Title for current avatar from those the player has unlocked | | VanityTitleUnlock | Unlock a Vanity Title for the player | | VendorDonateItem | Donates to the current open vendor the first item found in your player inv or the item with the specified EntityId if one is given | | VendorEnergySet | Sets your vendor energy level in the given VendorType to 100%, or to the specified [0,1] pct if given | | VendorLevelUp | Increases your vendor level in the given VendorType by 1 or to the specified level if given | | VendorRefresh | Requests refresh of the inventory of the current open vendor entity | | VendorStats | Prints your current vendor level, XP, and current energy pct for each VendorType | | VerifyClient | Fires a verify failure on the client | | VerifyServer | Fire a failed verify on the server | | VerifyUploadSet | Set which verifies are shown on the client. Use the format: +ALL,-TEST | | Version | Displays the game version | | WalletBalance | Get balance in the wallet | | WalletBuyGift | Buy gift from the catalog. | | WalletBuyItem | Buy an item that was in the catalog. | | WarpArea | Warp to random location inside of specified area. If multiple areas exist, the first one will be chosen. | | WarpAreaNext | Warp to the next area in a region | | WarpAreaPrev | Warp to the next area in a region | | WarpCell | Warp to random location inside of specified cell. If multiple areas exist, the first one will be chosen. | | WarpCellNext | Warp to the next cell in a region | | WarpCellPrev | Warp to the next cell in a region | | WarpEntityId | Warp next to the entity specified | | WarpEntityNext | Warp to the next closest entity moving forward through the set | | WarpEntityPrev | Warp to the next closest entity moving reverse through the set | | WarpMissionEntityNext | Warp to the next closest entity relevant to the given mission | | WarpMissionEntityPrev | Warp to the previous closest entity relevant to the given mission | | WarpPosition | Warp to the specified position | | WarpTransitionNext | Warp to the next transition entity in a region | | WarpTransitionPrev | Warp to the next transition entity in a region | | WarpWaypoint | Warps to a given waypoint | | WaypointList | Shows the status of all waypoints | | WaypointLock | Locks a given waypoint | | WaypointLockAll | Locks all waypoints | | WaypointUnlock | Unlocks a given waypoint | | WaypointUnlockAll | Unlocks all waypoints | | WhoRegion | Display players in your current region | | WhoServer | Display players in your current game instance server | | XPAwardCount | Displays the number of times the currently active Avatar received XP due to a mob kill | | XPAwardCountReset | Resets the Kill Counter for the currently active avatar | | XPNumbersToggle | Toggles the display of floating experience numbers over entities |