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https://github.com/LANCommander/Notify.NET.git
synced 2026-08-01 03:08:24 -04:00
Add support for jump lists
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c33f0df70a
commit
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15 changed files with 1778 additions and 0 deletions
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@ -146,6 +146,41 @@ MACNOTIFYAPI bool MNW_HideNotification(int64_t notifId);
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*/
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MACNOTIFYAPI void MNW_SetTaskbarProgress(int state, double fraction);
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/* -------------------------------------------------------------------------
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* Dock menu (jump-list equivalent)
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*
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* Adds custom items to the application's Dock menu (shown on right-click / click-and-hold of
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* the Dock icon). Unlike Windows jump lists / Linux .desktop actions, Dock-menu items fire a
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* live in-process callback — there is no relaunch.
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*
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* Like the Dock-tile progress API these are only effective for a regular (bundled) GUI
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* application with a running main loop; a bare console process has no Dock menu and the calls
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* are harmless no-ops. The wrapper provides the menu via the application delegate's
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* -applicationDockMenu:, installing its own delegate if the app has none, or adding the method
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* to the existing delegate's class if it does not already implement it.
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* ------------------------------------------------------------------------- */
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/** Fired on the main thread when the user clicks a Dock-menu item. taskId is UTF-8. */
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typedef void (*MNW_DockMenuCallback)(const char* taskId);
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/** Registers the callback invoked when a Dock-menu item is clicked. Pass NULL to clear it. */
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MACNOTIFYAPI void MNW_SetDockMenuHandler(MNW_DockMenuCallback callback);
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/**
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* Replaces the custom Dock-menu items.
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*
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* @param ids Array of `count` UTF-8 task ids (passed back to the callback when clicked).
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* @param titles Array of `count` UTF-8 item labels, parallel to `ids`.
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* @param count Number of items (0 clears the menu).
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*
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* The arrays are copied before this function returns; the caller may free them afterwards.
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* Work is dispatched onto the main thread because AppKit menus are main-thread-only.
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*/
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MACNOTIFYAPI void MNW_SetDockMenu(const char** ids, const char** titles, int count);
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/** Removes all custom Dock-menu items. Equivalent to MNW_SetDockMenu(NULL, NULL, 0). */
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MACNOTIFYAPI void MNW_ClearDockMenu(void);
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#ifdef __cplusplus
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}
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#endif
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@ -22,6 +22,7 @@
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#import <Foundation/Foundation.h>
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#import <AppKit/AppKit.h>
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#import <UserNotifications/UserNotifications.h>
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#import <objc/runtime.h>
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#include <stdatomic.h>
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#include <stdlib.h>
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#include "MacNotifyWrapper.h"
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@ -508,3 +509,154 @@ void MNW_SetTaskbarProgress(int state, double fraction)
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[tile display];
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});
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}
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/* -------------------------------------------------------------------------
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* Dock menu (jump-list equivalent)
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*
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* Custom Dock-menu items are supplied to AppKit through the application
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* delegate's -applicationDockMenu:. Unlike Windows/Linux this fires a live
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* in-process callback — there is no relaunch.
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*
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* All AppKit objects below are touched only on the main thread (inside the
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* dispatched blocks); the C callback pointer is read/written under g_dockLock.
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* ------------------------------------------------------------------------- */
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/* Built/replaced on the main thread; read by -applicationDockMenu: on the main thread. */
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static NSMenu* g_dockMenu = nil;
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/* Guards g_dockCb only (the menu is confined to the main thread). */
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static NSLock* g_dockLock = nil;
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static MNW_DockMenuCallback g_dockCb = NULL;
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/* Target object for the menu items; routes -onItem: to the managed callback. */
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@interface MNWDockTarget : NSObject
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- (void)onItem:(id)sender;
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@end
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@implementation MNWDockTarget
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- (void)onItem:(id)sender
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{
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NSString* taskId = nil;
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if ([sender respondsToSelector:@selector(representedObject)])
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taskId = [sender representedObject];
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if (![taskId isKindOfClass:[NSString class]]) return;
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[g_dockLock lock];
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MNW_DockMenuCallback cb = g_dockCb;
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[g_dockLock unlock];
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if (cb) cb([taskId UTF8String]);
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}
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@end
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/* A minimal delegate used only when the host application has no delegate of its own. */
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@interface MNWDockDelegate : NSObject <NSApplicationDelegate>
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@end
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@implementation MNWDockDelegate
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- (NSMenu*)applicationDockMenu:(NSApplication*)sender
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{
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(void)sender;
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return g_dockMenu;
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}
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@end
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static MNWDockTarget* g_dockTarget = nil;
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static MNWDockDelegate* g_dockDelegate = nil;
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/*
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* Implementation injected into a pre-existing delegate's class (via class_addMethod)
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* when that delegate does not already implement -applicationDockMenu:.
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*/
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static NSMenu* mnw_dock_menu_imp(id self, SEL _cmd, NSApplication* sender)
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{
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(void)self; (void)_cmd; (void)sender;
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return g_dockMenu;
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}
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/*
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* Ensures AppKit will call back into us for the Dock menu. Must run on the main thread.
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* - If the app has no delegate, install ours.
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* - If it has one that already implements -applicationDockMenu:, leave it alone
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* (we cannot compose with the app's own menu without overriding it).
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* - Otherwise add -applicationDockMenu: to the existing delegate's class.
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*/
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static void EnsureDockDelegate(void)
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{
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NSApplication* app = [NSApplication sharedApplication];
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id existing = [app delegate];
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if (existing == nil) {
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if (!g_dockDelegate) g_dockDelegate = [[MNWDockDelegate alloc] init];
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[app setDelegate:g_dockDelegate];
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return;
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}
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if ([existing respondsToSelector:@selector(applicationDockMenu:)])
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return; /* The host already provides a Dock menu; do not clobber it. */
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class_addMethod(object_getClass(existing),
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@selector(applicationDockMenu:),
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(IMP)mnw_dock_menu_imp,
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"@@:@");
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}
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static void EnsureDockGlobals(void)
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{
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static dispatch_once_t once;
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dispatch_once(&once, ^{
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g_dockLock = [[NSLock alloc] init];
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g_dockTarget = [[MNWDockTarget alloc] init];
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});
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}
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void MNW_SetDockMenuHandler(MNW_DockMenuCallback callback)
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{
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EnsureDockGlobals();
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[g_dockLock lock];
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g_dockCb = callback;
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[g_dockLock unlock];
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}
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void MNW_SetDockMenu(const char** ids, const char** titles, int count)
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{
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EnsureDockGlobals();
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/* Copy the C strings into NSStrings synchronously; the caller may free the
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* arrays as soon as this function returns. */
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NSMutableArray<NSString*>* idArr = [NSMutableArray arrayWithCapacity:(count > 0 ? count : 0)];
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NSMutableArray<NSString*>* titleArr = [NSMutableArray arrayWithCapacity:(count > 0 ? count : 0)];
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for (int i = 0; i < count; i++) {
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const char* idC = ids ? ids[i] : NULL;
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const char* titleC = titles ? titles[i] : NULL;
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if (!idC || !titleC) continue;
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[idArr addObject:[NSString stringWithUTF8String:idC]];
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[titleArr addObject:[NSString stringWithUTF8String:titleC]];
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}
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dispatch_async(dispatch_get_main_queue(), ^{
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if (idArr.count == 0) {
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g_dockMenu = nil;
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EnsureDockDelegate();
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return;
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}
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NSMenu* menu = [[NSMenu alloc] init];
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for (NSUInteger i = 0; i < idArr.count; i++) {
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NSMenuItem* item = [[NSMenuItem alloc]
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initWithTitle:titleArr[i]
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action:@selector(onItem:)
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keyEquivalent:@""];
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item.target = g_dockTarget;
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item.representedObject = idArr[i];
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[menu addItem:item];
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}
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g_dockMenu = menu;
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EnsureDockDelegate();
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});
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}
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void MNW_ClearDockMenu(void)
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{
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MNW_SetDockMenu(NULL, NULL, 0);
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}
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23
src/Notify.NET/Abstractions/IJumpListHandler.cs
Normal file
23
src/Notify.NET/Abstractions/IJumpListHandler.cs
Normal file
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@ -0,0 +1,23 @@
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namespace Notify.NET.Abstractions
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{
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/// <summary>
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/// Receives activation events when the user clicks an entry in the application's jump list,
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/// launcher shortcut menu or Dock menu.
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/// </summary>
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public interface IJumpListHandler
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{
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/// <summary>
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/// Called when the user invokes a jump-list task.
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///
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/// On Windows and Linux the click relaunches the executable, and the bundled single-instance
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/// layer forwards the activation to the already-running primary instance, where this method
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/// is invoked. On a cold start (no primary instance was running) the activation is replayed
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/// once a handler has been registered. On macOS the Dock-menu click invokes this method
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/// directly, in-process.
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///
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/// This callback may be invoked on a background thread; marshal to the UI thread if required.
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/// </summary>
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/// <param name="taskId">The <see cref="JumpListTask.Id"/> of the task that was clicked.</param>
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void OnTaskActivated(string taskId);
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}
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}
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100
src/Notify.NET/Abstractions/IJumpListService.cs
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100
src/Notify.NET/Abstractions/IJumpListService.cs
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@ -0,0 +1,100 @@
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using System;
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using System.Collections.Generic;
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namespace Notify.NET.Abstractions
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{
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/// <summary>
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/// Manages the application's jump list (Windows), launcher shortcut menu (Linux
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/// <c>.desktop</c> Actions) or Dock menu (macOS), with a bundled live-callback layer so a
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/// clicked task is delivered to the already-running instance via
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/// <see cref="IJumpListHandler.OnTaskActivated"/>.
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///
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/// <para><b>Activation model.</b> Jump-list and <c>.desktop</c> tasks fundamentally relaunch
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/// the executable; macOS Dock menus fire in-process. To present a single, uniform live-callback
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/// API across all three, this service bundles a single-instance channel:</para>
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/// <list type="number">
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/// <item><description>
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/// A clicked task on Windows/Linux relaunches the app with a hidden activation argument.
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/// </description></item>
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/// <item><description>
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/// Call <see cref="TryHandleActivation"/> at the very start of <c>Main</c>. If this launch is
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/// such a relaunch and a primary instance is already running, the activation is forwarded to
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/// it over a named-pipe channel and the method returns <c>true</c> — the caller should exit
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/// immediately without showing any UI.
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/// </description></item>
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/// <item><description>
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/// Otherwise the method returns <c>false</c> and the app continues normal startup. The first
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/// call to <see cref="SetTasks"/> registers the OS jump list and (lazily) starts the
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/// single-instance listener, making this process the primary instance. If this launch was a
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/// cold-start activation (no primary was running), the pending task is replayed to the
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/// handler once one is set.
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/// </description></item>
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/// </list>
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///
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/// <para>Nothing is registered and no listener, mutex or pipe is created until
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/// <see cref="SetTasks"/> (or <see cref="SetHandler"/>) is first called, so applications that do
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/// not use jump lists incur no overhead.</para>
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///
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/// <para>Capability notes:</para>
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/// <list type="bullet">
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/// <item><description>
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/// <b>Windows</b> — uses the shell <c>ICustomDestinationList</c> "user tasks" (Windows 7+).
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/// Requires the same AppUserModelId used for notifications so the list attaches to the
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/// correct taskbar button.
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/// </description></item>
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/// <item><description>
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/// <b>Linux</b> — writes <c>Actions</c> into the application's <c>.desktop</c> file (honoured
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/// by GNOME, KDE, Unity and others). Requires <c>NotificationOptions.DesktopFileId</c>; if no
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/// installed <c>.desktop</c> file is found, a minimal one is created under
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/// <c>~/.local/share/applications</c>.
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/// </description></item>
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/// <item><description>
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/// <b>macOS</b> — adds items to the Dock menu via the application delegate. Only effective for
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/// a bundled GUI application with a running main loop; a bare console process has no Dock
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/// menu. No relaunch or forwarding is involved.
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/// </description></item>
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/// </list>
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/// When jump lists are not available on the current platform, <see cref="IsSupported"/> is
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/// <c>false</c> and all methods are silent no-ops (<see cref="TryHandleActivation"/> returns
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/// <c>false</c>).
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/// </summary>
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public interface IJumpListService : IDisposable
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{
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/// <summary>
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/// Whether jump lists / launcher actions / Dock-menu items are available on this platform.
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/// When <c>false</c>, all other methods are silent no-ops.
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/// </summary>
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bool IsSupported { get; }
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/// <summary>
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/// Registers the handler that receives <see cref="IJumpListHandler.OnTaskActivated"/> events.
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/// Calling this with a non-null handler also starts the single-instance listener (if not
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/// already started) and replays any activation captured during a cold start. Pass <c>null</c>
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/// to detach the current handler.
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/// </summary>
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void SetHandler(IJumpListHandler? handler);
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/// <summary>
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/// Replaces the application's jump-list tasks with the supplied set. The first call also
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/// starts the single-instance listener, making this process the primary instance. An empty
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/// sequence is equivalent to <see cref="ClearTasks"/>.
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/// </summary>
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void SetTasks(IEnumerable<JumpListTask> tasks);
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/// <summary>Removes all jump-list tasks registered by this application.</summary>
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void ClearTasks();
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/// <summary>
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/// Inspects the process command-line arguments for a jump-list activation. Call this once, as
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/// early as possible in <c>Main</c>, before any UI is shown.
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/// </summary>
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/// <param name="args">The arguments passed to <c>Main</c>.</param>
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/// <returns>
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/// <c>true</c> if this launch was a jump-list activation that has been forwarded to an
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/// already-running primary instance and the caller should exit immediately; otherwise
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/// <c>false</c> (continue normal startup — the activation, if any, will be replayed to the
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/// handler once this instance becomes primary).
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/// </returns>
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bool TryHandleActivation(string[] args);
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}
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}
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81
src/Notify.NET/Abstractions/JumpListTask.cs
Normal file
81
src/Notify.NET/Abstractions/JumpListTask.cs
Normal file
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@ -0,0 +1,81 @@
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using System;
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namespace Notify.NET.Abstractions
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{
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/// <summary>
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/// A single entry in an application's jump list (Windows), launcher shortcut menu
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/// (Linux <c>.desktop</c> Actions) or Dock menu (macOS).
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///
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/// A task represents an action the user can trigger by right-clicking the application's
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/// taskbar/launcher/Dock icon. When clicked, the bundled live-callback layer routes the
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/// task's <see cref="Id"/> back to <see cref="IJumpListHandler.OnTaskActivated"/> in the
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/// already-running instance (see <see cref="IJumpListService"/> for the model).
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/// </summary>
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public sealed class JumpListTask
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{
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/// <summary>
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/// A stable, machine-readable identifier for this task (e.g. <c>"open-library"</c>).
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/// It is passed back to <see cref="IJumpListHandler.OnTaskActivated"/> when the task is
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/// invoked, and is embedded in the relaunch command line on Windows/Linux, so it must
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/// not contain whitespace or characters that need shell quoting. Use letters, digits,
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/// <c>-</c> and <c>_</c>.
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/// </summary>
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public string Id { get; }
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/// <summary>The human-readable label shown in the menu (e.g. <c>"Open Library"</c>).</summary>
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public string Title { get; }
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/// <summary>
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/// Optional tooltip/description. Shown on Windows jump-list tasks on hover.
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/// Ignored on Linux and macOS.
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/// </summary>
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public string? Description { get; }
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/// <summary>
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/// Optional path to an icon. On Windows this is a path to an <c>.ico</c>, <c>.exe</c> or
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/// <c>.dll</c> file whose icon at <see cref="IconIndex"/> is shown next to the task.
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/// On Linux it is an icon name (per the freedesktop icon theme) or absolute path written
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/// into the <c>.desktop</c> Action. Ignored on macOS (Dock menus do not show item icons).
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/// </summary>
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public string? IconPath { get; }
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/// <summary>
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/// The zero-based index of the icon to use within <see cref="IconPath"/> when it refers to
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/// a multi-icon file (e.g. an <c>.exe</c>/<c>.dll</c>). Windows only; defaults to 0.
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/// </summary>
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public int IconIndex { get; }
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/// <param name="id">A stable, whitespace-free identifier passed to the handler when invoked.</param>
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/// <param name="title">The label shown in the menu.</param>
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/// <param name="description">Optional Windows-only tooltip.</param>
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/// <param name="iconPath">Optional icon file (Windows) or icon name/path (Linux).</param>
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/// <param name="iconIndex">Icon index within <paramref name="iconPath"/> (Windows only).</param>
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public JumpListTask(
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string id,
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string title,
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string? description = null,
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string? iconPath = null,
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int iconIndex = 0)
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{
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if (string.IsNullOrWhiteSpace(id))
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throw new ArgumentException("Task id must not be empty.", nameof(id));
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if (HasWhitespace(id))
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throw new ArgumentException("Task id must not contain whitespace.", nameof(id));
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if (string.IsNullOrWhiteSpace(title))
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throw new ArgumentException("Task title must not be empty.", nameof(title));
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Id = id;
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Title = title;
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Description = description;
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IconPath = iconPath;
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IconIndex = iconIndex;
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}
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private static bool HasWhitespace(string s)
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{
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foreach (char c in s)
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if (char.IsWhiteSpace(c)) return true;
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return false;
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}
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}
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}
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@ -122,6 +122,63 @@ namespace Notify.NET.Extensions
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return new NullTaskbarProgressService();
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}
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/// <summary>
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/// Registers <see cref="IJumpListService"/> as a singleton, using the
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/// platform-appropriate backend:
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/// <list type="bullet">
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/// <item><description>Windows → <see cref="WindowsJumpListService"/> (ICustomDestinationList user tasks)</description></item>
|
||||
/// <item><description>Linux → <see cref="LinuxJumpListService"/> (freedesktop.org Desktop Actions)</description></item>
|
||||
/// <item><description>macOS → <see cref="MacOSJumpListService"/> (Dock menu)</description></item>
|
||||
/// <item><description>Other → <see cref="NullJumpListService"/> (<see cref="IJumpListService.IsSupported"/> = false)</description></item>
|
||||
/// </list>
|
||||
///
|
||||
/// On Windows and Linux a clicked task relaunches the executable with
|
||||
/// <c>--notify-jumplist <id></c>; the bundled single-instance layer forwards the id to the
|
||||
/// running primary instance so the handler fires live. The IPC listener and OS registration
|
||||
/// are created lazily — only when tasks or a handler are actually configured.
|
||||
/// </summary>
|
||||
/// <param name="services">The service collection to add to.</param>
|
||||
/// <param name="configure">Optional delegate to configure <see cref="NotificationOptions"/>.</param>
|
||||
public static IServiceCollection AddJumpList(
|
||||
this IServiceCollection services,
|
||||
Action<NotificationOptions>? configure = null)
|
||||
{
|
||||
var options = new NotificationOptions();
|
||||
configure?.Invoke(options);
|
||||
|
||||
services.AddSingleton<IJumpListService>(_ => CreateJumpListServiceCore(options));
|
||||
return services;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates the platform-appropriate <see cref="IJumpListService"/> directly
|
||||
/// (without a DI container), for use in simple console applications.
|
||||
/// </summary>
|
||||
public static IJumpListService CreateJumpListService(
|
||||
Action<NotificationOptions>? configure = null)
|
||||
{
|
||||
var opts = new NotificationOptions();
|
||||
configure?.Invoke(opts);
|
||||
return CreateJumpListServiceCore(opts);
|
||||
}
|
||||
|
||||
private static IJumpListService CreateJumpListServiceCore(NotificationOptions opts)
|
||||
{
|
||||
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
|
||||
return new WindowsJumpListService(opts.AppUserModelId, opts.ExecutablePath);
|
||||
|
||||
if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
|
||||
return new LinuxJumpListService(
|
||||
opts.AppName,
|
||||
opts.DesktopFileId ?? System.Diagnostics.Process.GetCurrentProcess().ProcessName,
|
||||
opts.ExecutablePath);
|
||||
|
||||
if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
|
||||
return new MacOSJumpListService();
|
||||
|
||||
return new NullJumpListService();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -161,6 +218,14 @@ namespace Notify.NET.Extensions
|
|||
/// the process name is used. Ignored on Windows and macOS.
|
||||
/// </summary>
|
||||
public string? DesktopFileId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Absolute path to the executable a jump-list task relaunches when clicked (Windows and
|
||||
/// Linux only). When null, the current process executable is used. For framework-dependent
|
||||
/// <c>dotnet</c> apps the auto-detected path may be the shared host rather than your app, so
|
||||
/// pass an explicit path in that case. Ignored on macOS (the Dock menu fires live, no relaunch).
|
||||
/// </summary>
|
||||
public string? ExecutablePath { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -194,4 +259,18 @@ namespace Notify.NET.Extensions
|
|||
public void SetWindow(IntPtr windowHandle) { }
|
||||
public void Dispose() { }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// No-op implementation used when the current platform has no supported jump-list backend.
|
||||
/// <see cref="IsSupported"/> is always false and every method is a silent no-op.
|
||||
/// </summary>
|
||||
internal sealed class NullJumpListService : IJumpListService
|
||||
{
|
||||
public bool IsSupported => false;
|
||||
public bool TryHandleActivation(string[] args) => false;
|
||||
public void SetHandler(IJumpListHandler? handler) { }
|
||||
public void SetTasks(System.Collections.Generic.IEnumerable<JumpListTask> tasks) { }
|
||||
public void ClearTasks() { }
|
||||
public void Dispose() { }
|
||||
}
|
||||
}
|
||||
|
|
|
|||
72
src/Notify.NET/Platform/JumpListActivation.cs
Normal file
72
src/Notify.NET/Platform/JumpListActivation.cs
Normal file
|
|
@ -0,0 +1,72 @@
|
|||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
|
||||
namespace Notify.NET.Platform
|
||||
{
|
||||
/// <summary>
|
||||
/// Shared helpers for the jump-list relaunch protocol used on Windows and Linux.
|
||||
///
|
||||
/// When the user clicks a jump-list/launcher task the OS relaunches the executable with
|
||||
/// <see cref="ActivationFlag"/> followed by the task id, e.g.
|
||||
/// <c>myapp --notify-jumplist open-library</c>. The bundled single-instance layer parses this,
|
||||
/// forwards the id to the primary instance and exits.
|
||||
/// </summary>
|
||||
internal static class JumpListActivation
|
||||
{
|
||||
/// <summary>The command-line flag that precedes a jump-list task id on relaunch.</summary>
|
||||
internal const string ActivationFlag = "--notify-jumplist";
|
||||
|
||||
/// <summary>
|
||||
/// Extracts the task id from a jump-list activation command line, or <c>null</c> if these
|
||||
/// arguments are not a jump-list activation.
|
||||
/// </summary>
|
||||
internal static string? TryParseTaskId(string[]? args)
|
||||
{
|
||||
if (args == null) return null;
|
||||
for (int i = 0; i < args.Length - 1; i++)
|
||||
{
|
||||
if (string.Equals(args[i], ActivationFlag, StringComparison.Ordinal))
|
||||
{
|
||||
string id = args[i + 1];
|
||||
return string.IsNullOrWhiteSpace(id) ? null : id;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Builds a stable channel name (named pipe on Windows, Unix-domain socket name on Linux)
|
||||
/// for the single-instance listener. Derived from a caller-supplied key (the AppUserModelId
|
||||
/// on Windows or the .desktop id on Linux) so that all instances of the same application —
|
||||
/// and only that application — rendezvous on the same channel.
|
||||
/// </summary>
|
||||
internal static string ChannelName(string key)
|
||||
{
|
||||
// Hash the key so the channel name is fixed-length and free of path-hostile characters.
|
||||
using var sha = SHA256.Create();
|
||||
byte[] hash = sha.ComputeHash(Encoding.UTF8.GetBytes(key ?? string.Empty));
|
||||
var sb = new StringBuilder("notifynet-jl-", 29);
|
||||
for (int i = 0; i < 8; i++) sb.Append(hash[i].ToString("x2"));
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Best-effort absolute path to the current process executable, used as the relaunch target.
|
||||
/// </summary>
|
||||
internal static string CurrentExecutablePath()
|
||||
{
|
||||
try
|
||||
{
|
||||
string? path = Process.GetCurrentProcess().MainModule?.FileName;
|
||||
if (!string.IsNullOrEmpty(path)) return path!;
|
||||
}
|
||||
catch
|
||||
{
|
||||
/* MainModule can throw for some hosts; fall through. */
|
||||
}
|
||||
return AppContext.BaseDirectory;
|
||||
}
|
||||
}
|
||||
}
|
||||
113
src/Notify.NET/Platform/JumpListActivationRouter.cs
Normal file
113
src/Notify.NET/Platform/JumpListActivationRouter.cs
Normal file
|
|
@ -0,0 +1,113 @@
|
|||
using System;
|
||||
using System.Threading;
|
||||
using Notify.NET.Abstractions;
|
||||
|
||||
namespace Notify.NET.Platform
|
||||
{
|
||||
/// <summary>
|
||||
/// Encapsulates the single-instance activation logic shared by the Windows and Linux jump-list
|
||||
/// services: forwarding a clicked task to the primary instance, listening for forwarded
|
||||
/// activations, and replaying a cold-start activation once a handler is registered.
|
||||
///
|
||||
/// The owning service supplies only the platform-specific channel key and consumes the routed
|
||||
/// task ids via the handler it sets. Nothing is created until <see cref="EnsureListening"/> or a
|
||||
/// non-null <see cref="SetHandler"/> is first called.
|
||||
/// </summary>
|
||||
internal sealed class JumpListActivationRouter : IDisposable
|
||||
{
|
||||
private readonly string _channelName;
|
||||
private readonly object _gate = new object();
|
||||
|
||||
private SingleInstanceChannel? _channel;
|
||||
private IJumpListHandler? _handler;
|
||||
private string? _pending;
|
||||
private bool _disposed;
|
||||
|
||||
internal JumpListActivationRouter(string channelName)
|
||||
{
|
||||
_channelName = channelName;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handles a possible jump-list activation command line. Returns <c>true</c> if the activation
|
||||
/// was forwarded to an already-running primary instance (caller should exit); otherwise
|
||||
/// <c>false</c> (the activation, if any, is captured for cold-start replay).
|
||||
/// </summary>
|
||||
internal bool TryHandleActivation(string[] args)
|
||||
{
|
||||
if (_disposed) return false;
|
||||
|
||||
string? taskId = JumpListActivation.TryParseTaskId(args);
|
||||
if (taskId == null) return false;
|
||||
|
||||
if (SingleInstanceChannel.TryForward(_channelName, taskId))
|
||||
return true;
|
||||
|
||||
lock (_gate) _pending = taskId;
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>Sets (or clears) the handler and starts listening when a handler is attached.</summary>
|
||||
internal void SetHandler(IJumpListHandler? handler)
|
||||
{
|
||||
if (_disposed) return;
|
||||
lock (_gate)
|
||||
{
|
||||
_handler = handler;
|
||||
if (handler != null) EnsureListening_NoLock();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Becomes the primary instance (if elected) and begins listening for forwarded activations.
|
||||
/// Called by the service the first time tasks are registered.
|
||||
/// </summary>
|
||||
internal void EnsureListening()
|
||||
{
|
||||
if (_disposed) return;
|
||||
lock (_gate) EnsureListening_NoLock();
|
||||
}
|
||||
|
||||
private void EnsureListening_NoLock()
|
||||
{
|
||||
_channel ??= new SingleInstanceChannel(_channelName);
|
||||
_channel.EnsureListening(OnForwardedActivation);
|
||||
ReplayPending_NoLock();
|
||||
}
|
||||
|
||||
private void ReplayPending_NoLock()
|
||||
{
|
||||
if (_handler == null || _pending == null) return;
|
||||
if (_channel == null || !_channel.IsPrimary) return;
|
||||
|
||||
string id = _pending;
|
||||
_pending = null;
|
||||
IJumpListHandler handler = _handler;
|
||||
ThreadPool.QueueUserWorkItem(_ => SafeInvoke(handler, id));
|
||||
}
|
||||
|
||||
private void OnForwardedActivation(string taskId)
|
||||
{
|
||||
IJumpListHandler? handler;
|
||||
lock (_gate) handler = _handler;
|
||||
if (handler != null) SafeInvoke(handler, taskId);
|
||||
}
|
||||
|
||||
private static void SafeInvoke(IJumpListHandler handler, string taskId)
|
||||
{
|
||||
try { handler.OnTaskActivated(taskId); }
|
||||
catch { /* a handler exception must never crash the listener */ }
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
lock (_gate)
|
||||
{
|
||||
if (_disposed) return;
|
||||
_disposed = true;
|
||||
_channel?.Dispose();
|
||||
_channel = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
224
src/Notify.NET/Platform/Linux/DesktopFileWriter.cs
Normal file
224
src/Notify.NET/Platform/Linux/DesktopFileWriter.cs
Normal file
|
|
@ -0,0 +1,224 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using Notify.NET.Abstractions;
|
||||
using Notify.NET.Platform;
|
||||
|
||||
namespace Notify.NET.Platform.Linux
|
||||
{
|
||||
/// <summary>
|
||||
/// Writes freedesktop.org "Desktop Actions" (launcher shortcut entries) into an application's
|
||||
/// <c>.desktop</c> file. Desktop Actions appear in the right-click menu of the launcher/taskbar
|
||||
/// icon on GNOME, KDE, Unity and other environments; each action's <c>Exec</c> relaunches the
|
||||
/// executable with a jump-list activation argument.
|
||||
///
|
||||
/// The file's <c>Actions</c> key and all <c>[Desktop Action *]</c> groups are owned and managed
|
||||
/// by this writer — existing ones are replaced on each write. If no installed <c>.desktop</c>
|
||||
/// file exists for the application, a minimal one is created under
|
||||
/// <c>$XDG_DATA_HOME/applications</c> (default <c>~/.local/share/applications</c>).
|
||||
/// </summary>
|
||||
internal static class DesktopFileWriter
|
||||
{
|
||||
/// <summary>Registers the supplied tasks as Desktop Actions, creating/merging the file.</summary>
|
||||
internal static void WriteActions(
|
||||
string desktopFileId,
|
||||
string appName,
|
||||
string executablePath,
|
||||
IReadOnlyList<JumpListTask> tasks)
|
||||
{
|
||||
string path = ResolveUserDesktopPath(desktopFileId);
|
||||
string? source = FindExistingDesktopPath(desktopFileId) ?? (File.Exists(path) ? path : null);
|
||||
|
||||
List<Section> sections = source != null
|
||||
? ParseSections(File.ReadAllLines(source))
|
||||
: CreateMinimal(appName, executablePath);
|
||||
|
||||
ApplyActions(sections, executablePath, tasks);
|
||||
WriteFile(path, sections);
|
||||
}
|
||||
|
||||
/// <summary>Removes the <c>Actions</c> key and all action groups managed by this writer.</summary>
|
||||
internal static void RemoveActions(string desktopFileId)
|
||||
{
|
||||
string path = ResolveUserDesktopPath(desktopFileId);
|
||||
if (!File.Exists(path)) return;
|
||||
|
||||
List<Section> sections = ParseSections(File.ReadAllLines(path));
|
||||
ApplyActions(sections, executablePath: null, tasks: Array.Empty<JumpListTask>());
|
||||
WriteFile(path, sections);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------
|
||||
// Path resolution
|
||||
// ------------------------------------------------------------------
|
||||
|
||||
private static string StripSuffix(string id) =>
|
||||
id.EndsWith(".desktop", StringComparison.Ordinal) ? id.Substring(0, id.Length - 8) : id;
|
||||
|
||||
private static string DataHome()
|
||||
{
|
||||
string? xdg = Environment.GetEnvironmentVariable("XDG_DATA_HOME");
|
||||
if (!string.IsNullOrEmpty(xdg)) return xdg!;
|
||||
string home = Environment.GetEnvironmentVariable("HOME") ?? "~";
|
||||
return Path.Combine(home, ".local", "share");
|
||||
}
|
||||
|
||||
/// <summary>The user-writable path we always write to.</summary>
|
||||
internal static string ResolveUserDesktopPath(string desktopFileId)
|
||||
{
|
||||
string id = StripSuffix(desktopFileId);
|
||||
return Path.Combine(DataHome(), "applications", id + ".desktop");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks for an existing installed <c>.desktop</c> file (user dir first, then the system
|
||||
/// <c>XDG_DATA_DIRS</c>) to use as the merge source. Returns null if none exists.
|
||||
/// </summary>
|
||||
private static string? FindExistingDesktopPath(string desktopFileId)
|
||||
{
|
||||
string id = StripSuffix(desktopFileId);
|
||||
string fileName = id + ".desktop";
|
||||
|
||||
string userPath = Path.Combine(DataHome(), "applications", fileName);
|
||||
if (File.Exists(userPath)) return userPath;
|
||||
|
||||
string dataDirs = Environment.GetEnvironmentVariable("XDG_DATA_DIRS")
|
||||
?? "/usr/local/share:/usr/share";
|
||||
foreach (string dir in dataDirs.Split(':'))
|
||||
{
|
||||
if (string.IsNullOrEmpty(dir)) continue;
|
||||
string candidate = Path.Combine(dir, "applications", fileName);
|
||||
if (File.Exists(candidate)) return candidate;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------
|
||||
// Section model + parsing
|
||||
// ------------------------------------------------------------------
|
||||
|
||||
private sealed class Section
|
||||
{
|
||||
public string Header = ""; // e.g. "[Desktop Entry]"
|
||||
public readonly List<string> Lines = new List<string>(); // body lines (excluding header)
|
||||
|
||||
public bool IsHeader(string name) =>
|
||||
Header.Equals("[" + name + "]", StringComparison.Ordinal);
|
||||
|
||||
public bool IsDesktopActionGroup =>
|
||||
Header.StartsWith("[Desktop Action ", StringComparison.Ordinal);
|
||||
}
|
||||
|
||||
private static List<Section> ParseSections(string[] lines)
|
||||
{
|
||||
var sections = new List<Section>();
|
||||
Section? current = null;
|
||||
// Preserve any leading comments/blank lines before the first group as a headerless section.
|
||||
var preamble = new Section { Header = "" };
|
||||
|
||||
foreach (string line in lines)
|
||||
{
|
||||
string trimmed = line.TrimStart();
|
||||
if (trimmed.StartsWith("[", StringComparison.Ordinal) && trimmed.EndsWith("]", StringComparison.Ordinal))
|
||||
{
|
||||
current = new Section { Header = trimmed };
|
||||
sections.Add(current);
|
||||
}
|
||||
else if (current != null)
|
||||
{
|
||||
current.Lines.Add(line);
|
||||
}
|
||||
else
|
||||
{
|
||||
preamble.Lines.Add(line);
|
||||
}
|
||||
}
|
||||
|
||||
if (preamble.Lines.Count > 0)
|
||||
sections.Insert(0, preamble);
|
||||
return sections;
|
||||
}
|
||||
|
||||
private static List<Section> CreateMinimal(string appName, string executablePath)
|
||||
{
|
||||
var entry = new Section { Header = "[Desktop Entry]" };
|
||||
entry.Lines.Add("Type=Application");
|
||||
entry.Lines.Add("Name=" + appName);
|
||||
entry.Lines.Add("Exec=" + QuoteExec(executablePath));
|
||||
entry.Lines.Add("Terminal=false");
|
||||
return new List<Section> { entry };
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------
|
||||
// Action application
|
||||
// ------------------------------------------------------------------
|
||||
|
||||
private static void ApplyActions(
|
||||
List<Section> sections, string? executablePath, IReadOnlyList<JumpListTask> tasks)
|
||||
{
|
||||
// 1. Drop all existing Desktop Action groups (we own them).
|
||||
sections.RemoveAll(s => s.IsDesktopActionGroup);
|
||||
|
||||
// 2. Find (or create) the [Desktop Entry] group and reset its Actions key.
|
||||
Section? entry = sections.Find(s => s.IsHeader("Desktop Entry"));
|
||||
if (entry == null)
|
||||
{
|
||||
entry = new Section { Header = "[Desktop Entry]" };
|
||||
sections.Insert(0, entry);
|
||||
}
|
||||
entry.Lines.RemoveAll(l => l.TrimStart().StartsWith("Actions=", StringComparison.Ordinal));
|
||||
|
||||
if (tasks.Count == 0) return; // RemoveActions path: leave no Actions key, no groups.
|
||||
|
||||
var ids = new StringBuilder();
|
||||
foreach (JumpListTask t in tasks) ids.Append(t.Id).Append(';');
|
||||
entry.Lines.Add("Actions=" + ids);
|
||||
|
||||
// 3. Append a group per task.
|
||||
foreach (JumpListTask t in tasks)
|
||||
{
|
||||
var group = new Section { Header = "[Desktop Action " + t.Id + "]" };
|
||||
group.Lines.Add("Name=" + t.Title);
|
||||
group.Lines.Add("Exec=" + QuoteExec(executablePath!) +
|
||||
" " + JumpListActivation.ActivationFlag + " " + t.Id);
|
||||
if (!string.IsNullOrEmpty(t.IconPath))
|
||||
group.Lines.Add("Icon=" + t.IconPath);
|
||||
sections.Add(group);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>Quotes an executable path for a Desktop Entry <c>Exec</c> value if needed.</summary>
|
||||
private static string QuoteExec(string exec)
|
||||
{
|
||||
if (exec.IndexOf(' ') < 0) return exec;
|
||||
// Desktop spec uses double quotes; escape embedded backslashes and quotes.
|
||||
return "\"" + exec.Replace("\\", "\\\\").Replace("\"", "\\\"") + "\"";
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------
|
||||
// Writing
|
||||
// ------------------------------------------------------------------
|
||||
|
||||
private static void WriteFile(string path, List<Section> sections)
|
||||
{
|
||||
string? dir = Path.GetDirectoryName(path);
|
||||
if (!string.IsNullOrEmpty(dir)) Directory.CreateDirectory(dir!);
|
||||
|
||||
var sb = new StringBuilder();
|
||||
bool first = true;
|
||||
foreach (Section s in sections)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(s.Header))
|
||||
{
|
||||
if (!first) sb.AppendLine();
|
||||
sb.AppendLine(s.Header);
|
||||
}
|
||||
foreach (string line in s.Lines) sb.AppendLine(line);
|
||||
first = false;
|
||||
}
|
||||
|
||||
File.WriteAllText(path, sb.ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
99
src/Notify.NET/Platform/Linux/LinuxJumpListService.cs
Normal file
99
src/Notify.NET/Platform/Linux/LinuxJumpListService.cs
Normal file
|
|
@ -0,0 +1,99 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Notify.NET.Abstractions;
|
||||
using Notify.NET.Platform;
|
||||
|
||||
namespace Notify.NET.Platform.Linux
|
||||
{
|
||||
/// <summary>
|
||||
/// <see cref="IJumpListService"/> implementation that registers launcher shortcut tasks as
|
||||
/// freedesktop.org Desktop Actions in the application's <c>.desktop</c> file (see
|
||||
/// <see cref="DesktopFileWriter"/>), honoured by GNOME, KDE, Unity and others.
|
||||
///
|
||||
/// Clicking an action relaunches the executable with <c>--notify-jumplist <id></c>; the bundled
|
||||
/// <see cref="JumpListActivationRouter"/> forwards the id to the running primary instance so
|
||||
/// <see cref="IJumpListHandler.OnTaskActivated"/> fires live (or replays it on a cold start).
|
||||
/// </summary>
|
||||
public sealed class LinuxJumpListService : IJumpListService
|
||||
{
|
||||
private readonly string _appName;
|
||||
private readonly string _desktopFileId;
|
||||
private readonly string _executablePath;
|
||||
private readonly JumpListActivationRouter _router;
|
||||
private volatile bool _disposed;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool IsSupported => true;
|
||||
|
||||
/// <param name="appName">Human-readable application name, used if a new .desktop file is created.</param>
|
||||
/// <param name="desktopFileId">
|
||||
/// The application's <c>.desktop</c> file id (with or without the ".desktop" suffix). Identifies
|
||||
/// which launcher entry the actions are written into and keys the single-instance channel.
|
||||
/// </param>
|
||||
/// <param name="executablePath">
|
||||
/// Absolute command used to relaunch the app for an action's <c>Exec</c>. When null, the
|
||||
/// current process executable is used (note: for framework-dependent dotnet apps this may be
|
||||
/// the host; pass an explicit path for those).
|
||||
/// </param>
|
||||
public LinuxJumpListService(string appName, string desktopFileId, string? executablePath = null)
|
||||
{
|
||||
_appName = appName ?? throw new ArgumentNullException(nameof(appName));
|
||||
_desktopFileId = desktopFileId ?? throw new ArgumentNullException(nameof(desktopFileId));
|
||||
_executablePath = executablePath ?? JumpListActivation.CurrentExecutablePath();
|
||||
_router = new JumpListActivationRouter(JumpListActivation.ChannelName(_desktopFileId));
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool TryHandleActivation(string[] args)
|
||||
{
|
||||
if (_disposed) return false;
|
||||
return _router.TryHandleActivation(args);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void SetHandler(IJumpListHandler? handler)
|
||||
{
|
||||
if (_disposed) return;
|
||||
_router.SetHandler(handler);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void SetTasks(IEnumerable<JumpListTask> tasks)
|
||||
{
|
||||
if (_disposed) return;
|
||||
if (tasks == null) throw new ArgumentNullException(nameof(tasks));
|
||||
|
||||
var list = new List<JumpListTask>(tasks);
|
||||
_router.EnsureListening();
|
||||
|
||||
try
|
||||
{
|
||||
if (list.Count == 0)
|
||||
DesktopFileWriter.RemoveActions(_desktopFileId);
|
||||
else
|
||||
DesktopFileWriter.WriteActions(_desktopFileId, _appName, _executablePath, list);
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// Writing the .desktop file is best-effort; a read-only or absent home directory
|
||||
// must not bring the application down.
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void ClearTasks()
|
||||
{
|
||||
if (_disposed) return;
|
||||
try { DesktopFileWriter.RemoveActions(_desktopFileId); }
|
||||
catch (Exception) { /* best effort */ }
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void Dispose()
|
||||
{
|
||||
if (_disposed) return;
|
||||
_disposed = true;
|
||||
_router.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
45
src/Notify.NET/Platform/MacOS/MacJumpListNative.cs
Normal file
45
src/Notify.NET/Platform/MacOS/MacJumpListNative.cs
Normal file
|
|
@ -0,0 +1,45 @@
|
|||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Notify.NET.Platform.MacOS
|
||||
{
|
||||
/// <summary>
|
||||
/// P/Invoke declarations for the Dock-menu ("jump list") entry points exported by
|
||||
/// <c>libMacNotifyWrapper.dylib</c> (see <c>MacNotifyWrapper.h</c>).
|
||||
///
|
||||
/// Unlike the Windows/Linux jump lists, the macOS Dock menu fires a live in-process
|
||||
/// callback (<see cref="DockMenuCallback"/>) — there is no relaunch. The entry points are
|
||||
/// only effective for a regular bundled GUI application with a running main loop; a bare
|
||||
/// console process has no Dock menu and the calls are harmless no-ops.
|
||||
///
|
||||
/// All strings are UTF-8; on macOS the ANSI code page is UTF-8 so <see cref="UnmanagedType.LPStr"/>
|
||||
/// marshalling is a faithful round-trip. Every function uses the C calling convention (cdecl).
|
||||
/// </summary>
|
||||
internal static class MacJumpListNative
|
||||
{
|
||||
internal const string LibName = "MacNotifyWrapper";
|
||||
|
||||
/// <summary>
|
||||
/// Fired on the main thread when the user clicks a Dock-menu item; <paramref name="taskId"/>
|
||||
/// is the id supplied to <see cref="MNW_SetDockMenu"/> for that item.
|
||||
/// </summary>
|
||||
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
|
||||
internal delegate void DockMenuCallback([MarshalAs(UnmanagedType.LPStr)] string taskId);
|
||||
|
||||
[DllImport(LibName, CallingConvention = CallingConvention.Cdecl)]
|
||||
[return: MarshalAs(UnmanagedType.I1)]
|
||||
internal static extern bool MNW_IsSupported();
|
||||
|
||||
[DllImport(LibName, CallingConvention = CallingConvention.Cdecl)]
|
||||
internal static extern void MNW_SetDockMenuHandler(DockMenuCallback? callback);
|
||||
|
||||
[DllImport(LibName, CallingConvention = CallingConvention.Cdecl)]
|
||||
internal static extern void MNW_SetDockMenu(
|
||||
[MarshalAs(UnmanagedType.LPArray, ArraySubType = UnmanagedType.LPStr)] string[]? ids,
|
||||
[MarshalAs(UnmanagedType.LPArray, ArraySubType = UnmanagedType.LPStr)] string[]? titles,
|
||||
int count);
|
||||
|
||||
[DllImport(LibName, CallingConvention = CallingConvention.Cdecl)]
|
||||
internal static extern void MNW_ClearDockMenu();
|
||||
}
|
||||
}
|
||||
142
src/Notify.NET/Platform/MacOS/MacOSJumpListService.cs
Normal file
142
src/Notify.NET/Platform/MacOS/MacOSJumpListService.cs
Normal file
|
|
@ -0,0 +1,142 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.InteropServices;
|
||||
using Notify.NET.Abstractions;
|
||||
|
||||
namespace Notify.NET.Platform.MacOS
|
||||
{
|
||||
/// <summary>
|
||||
/// <see cref="IJumpListService"/> implementation backed by the application's macOS Dock menu
|
||||
/// (shown on right-click / click-and-hold of the Dock icon), provided through the native
|
||||
/// <c>libMacNotifyWrapper.dylib</c> (<c>MNW_SetDockMenu</c> and friends).
|
||||
///
|
||||
/// Unlike the Windows and Linux services there is no relaunch and no single-instance
|
||||
/// forwarding: clicking a Dock-menu item fires <see cref="IJumpListHandler.OnTaskActivated"/>
|
||||
/// live in the running process. Consequently <see cref="TryHandleActivation"/> never matches
|
||||
/// — there is no activation command line on macOS.
|
||||
///
|
||||
/// The Dock menu is only effective for a regular bundled GUI application with a running main
|
||||
/// loop; a bare console process has no Dock menu and the native calls are harmless no-ops.
|
||||
/// </summary>
|
||||
public sealed class MacOSJumpListService : IJumpListService
|
||||
{
|
||||
// A single static delegate kept alive for the whole process so the native side always has
|
||||
// a valid function pointer to invoke (mirrors MacNotifyCallbackBridge).
|
||||
private static readonly MacJumpListNative.DockMenuCallback _staticCallback;
|
||||
|
||||
private static IJumpListHandler? _handler;
|
||||
private static readonly object _handlerGate = new object();
|
||||
|
||||
private volatile bool _disposed;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool IsSupported { get; }
|
||||
|
||||
static MacOSJumpListService()
|
||||
{
|
||||
_staticCallback = OnDockItemActivated;
|
||||
}
|
||||
|
||||
public MacOSJumpListService()
|
||||
{
|
||||
try
|
||||
{
|
||||
MacOSNativeLibraryLoader.EnsureLoaded();
|
||||
IsSupported = MacJumpListNative.MNW_IsSupported();
|
||||
}
|
||||
catch (DllNotFoundException)
|
||||
{
|
||||
IsSupported = false;
|
||||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------
|
||||
// IJumpListService
|
||||
// ------------------------------------------------------------------
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool TryHandleActivation(string[] args)
|
||||
{
|
||||
// macOS dock-menu clicks are delivered live in-process; there is no relaunch with an
|
||||
// activation command line to handle.
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void SetHandler(IJumpListHandler? handler)
|
||||
{
|
||||
if (_disposed || !IsSupported) return;
|
||||
|
||||
lock (_handlerGate) _handler = handler;
|
||||
|
||||
// Register (or clear) the native callback only when a handler is actually attached,
|
||||
// honouring the "don't register unless used" requirement.
|
||||
MacJumpListNative.MNW_SetDockMenuHandler(handler != null ? _staticCallback : null);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void SetTasks(IEnumerable<JumpListTask> tasks)
|
||||
{
|
||||
if (_disposed || !IsSupported) return;
|
||||
if (tasks == null) throw new ArgumentNullException(nameof(tasks));
|
||||
|
||||
var list = new List<JumpListTask>(tasks);
|
||||
if (list.Count == 0)
|
||||
{
|
||||
MacJumpListNative.MNW_ClearDockMenu();
|
||||
return;
|
||||
}
|
||||
|
||||
var ids = new string[list.Count];
|
||||
var titles = new string[list.Count];
|
||||
for (int i = 0; i < list.Count; i++)
|
||||
{
|
||||
ids[i] = list[i].Id;
|
||||
titles[i] = list[i].Title;
|
||||
}
|
||||
|
||||
MacJumpListNative.MNW_SetDockMenu(ids, titles, list.Count);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void ClearTasks()
|
||||
{
|
||||
if (_disposed || !IsSupported) return;
|
||||
MacJumpListNative.MNW_ClearDockMenu();
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------
|
||||
// IDisposable
|
||||
// ------------------------------------------------------------------
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void Dispose()
|
||||
{
|
||||
if (_disposed) return;
|
||||
_disposed = true;
|
||||
|
||||
if (!IsSupported) return;
|
||||
try
|
||||
{
|
||||
MacJumpListNative.MNW_ClearDockMenu();
|
||||
MacJumpListNative.MNW_SetDockMenuHandler(null);
|
||||
}
|
||||
catch { /* best effort */ }
|
||||
|
||||
lock (_handlerGate) _handler = null;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------
|
||||
// Native callback routing — invoked on the main thread from AppKit
|
||||
// ------------------------------------------------------------------
|
||||
|
||||
private static void OnDockItemActivated(string taskId)
|
||||
{
|
||||
IJumpListHandler? handler;
|
||||
lock (_handlerGate) handler = _handler;
|
||||
|
||||
try { handler?.OnTaskActivated(taskId); }
|
||||
catch { /* a handler exception must never propagate into native code */ }
|
||||
}
|
||||
}
|
||||
}
|
||||
166
src/Notify.NET/Platform/SingleInstanceChannel.cs
Normal file
166
src/Notify.NET/Platform/SingleInstanceChannel.cs
Normal file
|
|
@ -0,0 +1,166 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
using System.IO.Pipes;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Notify.NET.Platform
|
||||
{
|
||||
/// <summary>
|
||||
/// A minimal single-instance forwarding channel shared by the Windows and Linux jump-list
|
||||
/// services. Implemented with a named pipe (which the .NET runtime maps to a named pipe on
|
||||
/// Windows and a Unix-domain socket on Linux), plus a named <see cref="Mutex"/> to elect the
|
||||
/// primary instance.
|
||||
///
|
||||
/// The primary instance (the first to call <see cref="EnsureListening"/>) runs a background loop
|
||||
/// that accepts connections and invokes a callback with each received task id. Any instance can
|
||||
/// statically <see cref="TryForward"/> a task id to the primary; if no primary is listening the
|
||||
/// call returns <c>false</c> and the caller treats it as a cold start.
|
||||
///
|
||||
/// Nothing here is created until a jump-list service actually needs it, honouring the
|
||||
/// "no overhead unless used" contract.
|
||||
/// </summary>
|
||||
internal sealed class SingleInstanceChannel : IDisposable
|
||||
{
|
||||
private readonly string _pipeName;
|
||||
private readonly Mutex _mutex;
|
||||
private readonly bool _isPrimary;
|
||||
|
||||
private CancellationTokenSource? _cts;
|
||||
private Task? _listenTask;
|
||||
private volatile bool _disposed;
|
||||
|
||||
/// <summary>Whether this process won the election and is the listening primary instance.</summary>
|
||||
internal bool IsPrimary => _isPrimary;
|
||||
|
||||
internal SingleInstanceChannel(string channelName)
|
||||
{
|
||||
_pipeName = channelName;
|
||||
// initiallyOwned: true means we try to take ownership; createdNew tells us whether this
|
||||
// call created the kernel object, which we use as the primary-election signal.
|
||||
_mutex = new Mutex(initiallyOwned: true, name: channelName + "-mtx", out bool createdNew);
|
||||
_isPrimary = createdNew;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Starts the background accept loop if this process is the primary instance and the loop is
|
||||
/// not already running. Safe to call repeatedly. No-op for non-primary instances.
|
||||
/// </summary>
|
||||
internal void EnsureListening(Action<string> onActivated)
|
||||
{
|
||||
if (_disposed || !_isPrimary || _listenTask != null) return;
|
||||
|
||||
_cts = new CancellationTokenSource();
|
||||
_listenTask = Task.Run(() => AcceptLoopAsync(onActivated, _cts.Token));
|
||||
}
|
||||
|
||||
private async Task AcceptLoopAsync(Action<string> onActivated, CancellationToken token)
|
||||
{
|
||||
while (!token.IsCancellationRequested)
|
||||
{
|
||||
try
|
||||
{
|
||||
using var server = new NamedPipeServerStream(
|
||||
_pipeName,
|
||||
PipeDirection.In,
|
||||
NamedPipeServerStream.MaxAllowedServerInstances,
|
||||
PipeTransmissionMode.Byte,
|
||||
PipeOptions.Asynchronous);
|
||||
|
||||
await server.WaitForConnectionAsync(token).ConfigureAwait(false);
|
||||
|
||||
string taskId = await ReadAllAsync(server, token).ConfigureAwait(false);
|
||||
if (!string.IsNullOrWhiteSpace(taskId))
|
||||
{
|
||||
try { onActivated(taskId.Trim()); }
|
||||
catch { /* never let a handler exception kill the accept loop */ }
|
||||
}
|
||||
}
|
||||
catch (OperationCanceledException)
|
||||
{
|
||||
return;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// Transient pipe error — pause briefly so we don't spin on a persistent failure.
|
||||
try { await Task.Delay(50, token).ConfigureAwait(false); }
|
||||
catch (OperationCanceledException) { return; }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static async Task<string> ReadAllAsync(Stream stream, CancellationToken token)
|
||||
{
|
||||
var buffer = new byte[256];
|
||||
var sb = new StringBuilder();
|
||||
int read;
|
||||
while ((read = await stream.ReadAsync(buffer, 0, buffer.Length, token).ConfigureAwait(false)) > 0)
|
||||
sb.Append(Encoding.UTF8.GetString(buffer, 0, read));
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Attempts to deliver <paramref name="taskId"/> to a primary instance listening on
|
||||
/// <paramref name="pipeName"/>. Returns <c>true</c> if a primary accepted the connection and
|
||||
/// the id was written; <c>false</c> if no primary is listening (a cold start).
|
||||
/// </summary>
|
||||
internal static bool TryForward(string pipeName, string taskId, int timeoutMs = 400)
|
||||
{
|
||||
try
|
||||
{
|
||||
using var client = new NamedPipeClientStream(".", pipeName, PipeDirection.Out);
|
||||
client.Connect(timeoutMs);
|
||||
byte[] payload = Encoding.UTF8.GetBytes(taskId);
|
||||
client.Write(payload, 0, payload.Length);
|
||||
client.Flush();
|
||||
return true;
|
||||
}
|
||||
catch (TimeoutException)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
catch (IOException)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
catch (UnauthorizedAccessException)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (_disposed) return;
|
||||
_disposed = true;
|
||||
|
||||
try { _cts?.Cancel(); } catch { /* best effort */ }
|
||||
|
||||
try
|
||||
{
|
||||
// Unblock a pending WaitForConnectionAsync by briefly connecting to our own pipe.
|
||||
if (_isPrimary && _listenTask != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
using var unblock = new NamedPipeClientStream(".", _pipeName, PipeDirection.Out);
|
||||
unblock.Connect(100);
|
||||
}
|
||||
catch { /* listener may already be gone */ }
|
||||
_listenTask.Wait(TimeSpan.FromSeconds(2));
|
||||
}
|
||||
}
|
||||
catch { /* best effort */ }
|
||||
|
||||
_cts?.Dispose();
|
||||
|
||||
try
|
||||
{
|
||||
if (_isPrimary) _mutex.ReleaseMutex();
|
||||
}
|
||||
catch { /* not owned / already released */ }
|
||||
_mutex.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
183
src/Notify.NET/Platform/Windows/CustomDestinationListNative.cs
Normal file
183
src/Notify.NET/Platform/Windows/CustomDestinationListNative.cs
Normal file
|
|
@ -0,0 +1,183 @@
|
|||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Text;
|
||||
|
||||
namespace Notify.NET.Platform.Windows
|
||||
{
|
||||
/// <summary>
|
||||
/// COM interop declarations for building a Windows 7+ jump list via the shell
|
||||
/// <c>ICustomDestinationList</c> "user tasks" API. No native wrapper DLL is required — every
|
||||
/// coclass used here is an in-box shell object, mirroring <see cref="TaskbarListNative"/>.
|
||||
///
|
||||
/// A user task is an <c>IShellLink</c> (a shortcut) that relaunches the application's executable
|
||||
/// with arguments; its display label is set via the <c>System.Title</c> (<c>PKEY_Title</c>)
|
||||
/// property on the link's <c>IPropertyStore</c>.
|
||||
/// </summary>
|
||||
internal static class CustomDestinationListNative
|
||||
{
|
||||
// VT_LPWSTR — the only PROPVARIANT type we produce (for the task title).
|
||||
private const ushort VT_LPWSTR = 31;
|
||||
|
||||
/// <summary><c>System.Title</c> — the label shown for a jump-list user task.</summary>
|
||||
internal static readonly PROPERTYKEY PKEY_Title = new PROPERTYKEY
|
||||
{
|
||||
fmtid = new Guid("F29F85E0-4FF9-1068-AB91-08002B27B3D9"),
|
||||
pid = 2
|
||||
};
|
||||
|
||||
// IID for IObjectArray, passed to ICustomDestinationList.BeginList.
|
||||
internal static Guid IID_IObjectArray = new Guid("92CA9DCD-5622-4bba-A805-5E9F541BD8C9");
|
||||
|
||||
// ------------------------------------------------------------------
|
||||
// Structs
|
||||
// ------------------------------------------------------------------
|
||||
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct PROPERTYKEY
|
||||
{
|
||||
public Guid fmtid;
|
||||
public uint pid;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// A deliberately minimal PROPVARIANT large enough for the simple inline value we set
|
||||
/// (<c>VT_LPWSTR</c>). The trailing padding makes the managed size match the native
|
||||
/// <c>PROPVARIANT</c> (16 bytes on x86, 24 on x64), which is all that <c>SetValue</c> and
|
||||
/// <c>PropVariantClear</c> require here.
|
||||
/// </summary>
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
internal struct PROPVARIANT
|
||||
{
|
||||
public ushort vt;
|
||||
public ushort wReserved1;
|
||||
public ushort wReserved2;
|
||||
public ushort wReserved3;
|
||||
public IntPtr p;
|
||||
public int p2;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------
|
||||
// Coclasses
|
||||
// ------------------------------------------------------------------
|
||||
|
||||
[ComImport, Guid("77f10cf0-3db5-4966-b520-b7c54fd35ed6"), ClassInterface(ClassInterfaceType.None)]
|
||||
internal class CDestinationList { }
|
||||
|
||||
[ComImport, Guid("2d3468c1-36a7-43b6-ac24-d3f02fd9607a"), ClassInterface(ClassInterfaceType.None)]
|
||||
internal class CEnumerableObjectCollection { }
|
||||
|
||||
[ComImport, Guid("00021401-0000-0000-C000-000000000046"), ClassInterface(ClassInterfaceType.None)]
|
||||
internal class CShellLink { }
|
||||
|
||||
// ------------------------------------------------------------------
|
||||
// Interfaces
|
||||
// ------------------------------------------------------------------
|
||||
|
||||
[ComImport, Guid("92CA9DCD-5622-4bba-A805-5E9F541BD8C9"),
|
||||
InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
|
||||
internal interface IObjectArray
|
||||
{
|
||||
void GetCount(out uint cObjects);
|
||||
void GetAt(uint uiIndex, ref Guid riid, [MarshalAs(UnmanagedType.Interface)] out object ppv);
|
||||
}
|
||||
|
||||
[ComImport, Guid("5632b1a4-e38a-400a-928a-d4cd63230295"),
|
||||
InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
|
||||
internal interface IObjectCollection
|
||||
{
|
||||
// ---- IObjectArray ----
|
||||
void GetCount(out uint cObjects);
|
||||
void GetAt(uint uiIndex, ref Guid riid, [MarshalAs(UnmanagedType.Interface)] out object ppv);
|
||||
// ---- IObjectCollection ----
|
||||
void AddObject([MarshalAs(UnmanagedType.Interface)] object punk);
|
||||
void AddFromArray([MarshalAs(UnmanagedType.Interface)] IObjectArray poaSource);
|
||||
void RemoveObjectAt(uint uiIndex);
|
||||
void Clear();
|
||||
}
|
||||
|
||||
[ComImport, Guid("6332debf-87b5-4670-90c0-5e57b408a49e"),
|
||||
InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
|
||||
internal interface ICustomDestinationList
|
||||
{
|
||||
void SetAppID([MarshalAs(UnmanagedType.LPWStr)] string pszAppID);
|
||||
void BeginList(out uint pcMaxSlots, ref Guid riid,
|
||||
[MarshalAs(UnmanagedType.Interface)] out object ppv);
|
||||
void AppendCategory([MarshalAs(UnmanagedType.LPWStr)] string pszCategory,
|
||||
[MarshalAs(UnmanagedType.Interface)] IObjectArray poa);
|
||||
void AppendKnownCategory(int category);
|
||||
void AddUserTasks([MarshalAs(UnmanagedType.Interface)] IObjectArray poa);
|
||||
void CommitList();
|
||||
void GetRemovedDestinations(ref Guid riid,
|
||||
[MarshalAs(UnmanagedType.Interface)] out object ppv);
|
||||
void DeleteList([MarshalAs(UnmanagedType.LPWStr)] string pszAppID);
|
||||
void AbortList();
|
||||
}
|
||||
|
||||
[ComImport, Guid("000214F9-0000-0000-C000-000000000046"),
|
||||
InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
|
||||
internal interface IShellLinkW
|
||||
{
|
||||
void GetPath([Out, MarshalAs(UnmanagedType.LPWStr)] StringBuilder pszFile, int cch,
|
||||
IntPtr pfd, uint fFlags);
|
||||
void GetIDList(out IntPtr ppidl);
|
||||
void SetIDList(IntPtr pidl);
|
||||
void GetDescription([Out, MarshalAs(UnmanagedType.LPWStr)] StringBuilder pszName, int cch);
|
||||
void SetDescription([MarshalAs(UnmanagedType.LPWStr)] string pszName);
|
||||
void GetWorkingDirectory([Out, MarshalAs(UnmanagedType.LPWStr)] StringBuilder pszDir, int cch);
|
||||
void SetWorkingDirectory([MarshalAs(UnmanagedType.LPWStr)] string pszDir);
|
||||
void GetArguments([Out, MarshalAs(UnmanagedType.LPWStr)] StringBuilder pszArgs, int cch);
|
||||
void SetArguments([MarshalAs(UnmanagedType.LPWStr)] string pszArgs);
|
||||
void GetHotkey(out short pwHotkey);
|
||||
void SetHotkey(short wHotkey);
|
||||
void GetShowCmd(out int piShowCmd);
|
||||
void SetShowCmd(int iShowCmd);
|
||||
void GetIconLocation([Out, MarshalAs(UnmanagedType.LPWStr)] StringBuilder pszIconPath,
|
||||
int cch, out int piIcon);
|
||||
void SetIconLocation([MarshalAs(UnmanagedType.LPWStr)] string pszIconPath, int iIcon);
|
||||
void SetRelativePath([MarshalAs(UnmanagedType.LPWStr)] string pszPathRel, uint dwReserved);
|
||||
void Resolve(IntPtr hwnd, uint fFlags);
|
||||
void SetPath([MarshalAs(UnmanagedType.LPWStr)] string pszFile);
|
||||
}
|
||||
|
||||
[ComImport, Guid("886d8eeb-8cf2-4446-8d02-cdba1dbdcf99"),
|
||||
InterfaceType(ComInterfaceType.InterfaceIsIUnknown)]
|
||||
internal interface IPropertyStore
|
||||
{
|
||||
void GetCount(out uint cProps);
|
||||
void GetAt(uint iProp, out PROPERTYKEY pkey);
|
||||
void GetValue(ref PROPERTYKEY key, out PROPVARIANT pv);
|
||||
void SetValue(ref PROPERTYKEY key, ref PROPVARIANT pv);
|
||||
void Commit();
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------
|
||||
// Helpers
|
||||
// ------------------------------------------------------------------
|
||||
|
||||
[DllImport("ole32.dll")]
|
||||
private static extern int PropVariantClear(ref PROPVARIANT pvar);
|
||||
|
||||
/// <summary>
|
||||
/// Sets a string property on a link's property store and commits it. Used to assign the
|
||||
/// task's display title (<see cref="PKEY_Title"/>), which is required for the task to appear.
|
||||
/// </summary>
|
||||
internal static void SetStringValue(IPropertyStore store, PROPERTYKEY key, string value)
|
||||
{
|
||||
var pv = new PROPVARIANT
|
||||
{
|
||||
vt = VT_LPWSTR,
|
||||
p = Marshal.StringToCoTaskMemUni(value)
|
||||
};
|
||||
try
|
||||
{
|
||||
store.SetValue(ref key, ref pv);
|
||||
store.Commit();
|
||||
}
|
||||
finally
|
||||
{
|
||||
// Frees the CoTaskMem string we allocated for `p`.
|
||||
PropVariantClear(ref pv);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
264
src/Notify.NET/Platform/Windows/WindowsJumpListService.cs
Normal file
264
src/Notify.NET/Platform/Windows/WindowsJumpListService.cs
Normal file
|
|
@ -0,0 +1,264 @@
|
|||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
using Notify.NET.Abstractions;
|
||||
using Notify.NET.Platform;
|
||||
|
||||
namespace Notify.NET.Platform.Windows
|
||||
{
|
||||
/// <summary>
|
||||
/// <see cref="IJumpListService"/> implementation backed by the shell
|
||||
/// <c>ICustomDestinationList</c> "user tasks" API (Windows 7+). No native wrapper DLL is required.
|
||||
///
|
||||
/// Each task is an <c>IShellLink</c> that relaunches the host executable with
|
||||
/// <c>--notify-jumplist <id></c>; the bundled <see cref="SingleInstanceChannel"/> forwards the
|
||||
/// id to the already-running primary instance so <see cref="IJumpListHandler.OnTaskActivated"/>
|
||||
/// fires live.
|
||||
///
|
||||
/// Threading model:
|
||||
/// The destination-list COM objects are apartment-threaded, so all COM work runs on a dedicated
|
||||
/// STA thread (created lazily on first use), mirroring <see cref="WindowsTaskbarProgressService"/>.
|
||||
/// </summary>
|
||||
public sealed class WindowsJumpListService : IJumpListService
|
||||
{
|
||||
private readonly string _appUserModelId;
|
||||
private readonly string _executablePath;
|
||||
private readonly JumpListActivationRouter _router;
|
||||
private readonly object _gate = new object();
|
||||
|
||||
private Thread? _staThread;
|
||||
private BlockingCollection<Action>? _workQueue;
|
||||
private ManualResetEventSlim? _staReady;
|
||||
private volatile bool _disposed;
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool IsSupported { get; }
|
||||
|
||||
/// <param name="appUserModelId">
|
||||
/// The same AppUserModelId used for notifications, so the jump list attaches to the correct
|
||||
/// taskbar button.
|
||||
/// </param>
|
||||
/// <param name="executablePath">
|
||||
/// Absolute path to the executable to relaunch when a task is clicked. When null, the current
|
||||
/// process executable is used.
|
||||
/// </param>
|
||||
public WindowsJumpListService(string appUserModelId, string? executablePath = null)
|
||||
{
|
||||
_appUserModelId = appUserModelId ?? throw new ArgumentNullException(nameof(appUserModelId));
|
||||
_executablePath = executablePath ?? JumpListActivation.CurrentExecutablePath();
|
||||
_router = new JumpListActivationRouter(JumpListActivation.ChannelName(_appUserModelId));
|
||||
|
||||
// Jump lists require Windows 7+. The shell coclasses are present from Win7 onward;
|
||||
// treat the platform as supported and degrade gracefully if COM creation fails.
|
||||
IsSupported = true;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------
|
||||
// IJumpListService
|
||||
// ------------------------------------------------------------------
|
||||
|
||||
/// <inheritdoc/>
|
||||
public bool TryHandleActivation(string[] args)
|
||||
{
|
||||
if (!IsSupported || _disposed) return false;
|
||||
return _router.TryHandleActivation(args);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void SetHandler(IJumpListHandler? handler)
|
||||
{
|
||||
if (!IsSupported || _disposed) return;
|
||||
_router.SetHandler(handler);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void SetTasks(IEnumerable<JumpListTask> tasks)
|
||||
{
|
||||
if (!IsSupported || _disposed) return;
|
||||
if (tasks == null) throw new ArgumentNullException(nameof(tasks));
|
||||
|
||||
var list = new List<JumpListTask>(tasks);
|
||||
_router.EnsureListening();
|
||||
EnqueueOnSta(() => BuildList(list));
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void ClearTasks()
|
||||
{
|
||||
if (!IsSupported || _disposed) return;
|
||||
EnqueueOnSta(DeleteList);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------
|
||||
// IDisposable
|
||||
// ------------------------------------------------------------------
|
||||
|
||||
/// <inheritdoc/>
|
||||
public void Dispose()
|
||||
{
|
||||
if (_disposed) return;
|
||||
_disposed = true;
|
||||
|
||||
_workQueue?.CompleteAdding();
|
||||
if (_staThread != null && _staThread.IsAlive)
|
||||
_staThread.Join(TimeSpan.FromSeconds(5));
|
||||
|
||||
_workQueue?.Dispose();
|
||||
_staReady?.Dispose();
|
||||
_router.Dispose();
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------
|
||||
// STA worker
|
||||
// ------------------------------------------------------------------
|
||||
|
||||
private void EnqueueOnSta(Action action)
|
||||
{
|
||||
EnsureStaThread();
|
||||
try { _workQueue!.Add(action); }
|
||||
catch (InvalidOperationException) { /* queue completed — disposed */ }
|
||||
}
|
||||
|
||||
private void EnsureStaThread()
|
||||
{
|
||||
if (_staThread != null) return;
|
||||
lock (_gate)
|
||||
{
|
||||
if (_staThread != null) return;
|
||||
|
||||
_workQueue = new BlockingCollection<Action>();
|
||||
_staReady = new ManualResetEventSlim(false);
|
||||
_staThread = new Thread(StaThreadProc)
|
||||
{
|
||||
Name = "Notify.NET JumpList STA",
|
||||
IsBackground = true
|
||||
};
|
||||
_staThread.SetApartmentState(ApartmentState.STA);
|
||||
_staThread.Start();
|
||||
_staReady.Wait();
|
||||
}
|
||||
}
|
||||
|
||||
private void StaThreadProc()
|
||||
{
|
||||
_staReady!.Set();
|
||||
try
|
||||
{
|
||||
foreach (Action work in _workQueue!.GetConsumingEnumerable())
|
||||
{
|
||||
try { work(); }
|
||||
catch { /* a single failed list build must not stop the worker */ }
|
||||
}
|
||||
}
|
||||
catch (InvalidOperationException) { /* queue completed */ }
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------
|
||||
// Jump-list construction (runs on the STA thread)
|
||||
// ------------------------------------------------------------------
|
||||
|
||||
private void BuildList(List<JumpListTask> tasks)
|
||||
{
|
||||
if (tasks.Count == 0) { DeleteList(); return; }
|
||||
|
||||
CustomDestinationListNative.ICustomDestinationList? list = null;
|
||||
CustomDestinationListNative.IObjectCollection? collection = null;
|
||||
object? removed = null;
|
||||
try
|
||||
{
|
||||
list = (CustomDestinationListNative.ICustomDestinationList)
|
||||
new CustomDestinationListNative.CDestinationList();
|
||||
list.SetAppID(_appUserModelId);
|
||||
|
||||
Guid riid = CustomDestinationListNative.IID_IObjectArray;
|
||||
list.BeginList(out _, ref riid, out removed);
|
||||
|
||||
collection = (CustomDestinationListNative.IObjectCollection)
|
||||
new CustomDestinationListNative.CEnumerableObjectCollection();
|
||||
|
||||
foreach (JumpListTask task in tasks)
|
||||
{
|
||||
object? link = CreateTaskLink(task);
|
||||
if (link != null) collection.AddObject(link);
|
||||
}
|
||||
|
||||
list.AddUserTasks((CustomDestinationListNative.IObjectArray)collection);
|
||||
list.CommitList();
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
// Abort a half-built list so the previous one is preserved.
|
||||
try { list?.AbortList(); } catch { /* best effort */ }
|
||||
}
|
||||
finally
|
||||
{
|
||||
ReleaseCom(removed);
|
||||
ReleaseCom(collection);
|
||||
ReleaseCom(list);
|
||||
}
|
||||
}
|
||||
|
||||
private object? CreateTaskLink(JumpListTask task)
|
||||
{
|
||||
CustomDestinationListNative.IShellLinkW? link = null;
|
||||
try
|
||||
{
|
||||
link = (CustomDestinationListNative.IShellLinkW)
|
||||
new CustomDestinationListNative.CShellLink();
|
||||
|
||||
link.SetPath(_executablePath);
|
||||
link.SetArguments($"{JumpListActivation.ActivationFlag} {task.Id}");
|
||||
|
||||
string? workingDir = Path.GetDirectoryName(_executablePath);
|
||||
if (!string.IsNullOrEmpty(workingDir))
|
||||
link.SetWorkingDirectory(workingDir);
|
||||
|
||||
if (!string.IsNullOrEmpty(task.Description))
|
||||
link.SetDescription(task.Description);
|
||||
|
||||
// Icon: explicit override, else the host executable's own icon.
|
||||
if (!string.IsNullOrEmpty(task.IconPath))
|
||||
link.SetIconLocation(task.IconPath, task.IconIndex);
|
||||
else
|
||||
link.SetIconLocation(_executablePath, 0);
|
||||
|
||||
// The title is mandatory for a user task to be shown.
|
||||
var store = (CustomDestinationListNative.IPropertyStore)link;
|
||||
CustomDestinationListNative.SetStringValue(
|
||||
store, CustomDestinationListNative.PKEY_Title, task.Title);
|
||||
|
||||
return link;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
ReleaseCom(link);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private void DeleteList()
|
||||
{
|
||||
CustomDestinationListNative.ICustomDestinationList? list = null;
|
||||
try
|
||||
{
|
||||
list = (CustomDestinationListNative.ICustomDestinationList)
|
||||
new CustomDestinationListNative.CDestinationList();
|
||||
list.DeleteList(_appUserModelId);
|
||||
}
|
||||
catch (Exception) { /* nothing to delete or shell unavailable */ }
|
||||
finally { ReleaseCom(list); }
|
||||
}
|
||||
|
||||
private static void ReleaseCom(object? comObject)
|
||||
{
|
||||
if (comObject != null && Marshal.IsComObject(comObject))
|
||||
{
|
||||
try { Marshal.FinalReleaseComObject(comObject); }
|
||||
catch { /* best effort */ }
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue