mirror of
https://github.com/LANCommander/Notify.NET.git
synced 2026-08-01 03:08:24 -04:00
92 lines
3.5 KiB
XML
92 lines
3.5 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|ARM64">
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<Configuration>Release</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>17.0</VCProjectVersion>
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<ProjectGuid>{C1D2E3F4-A5B6-7890-CDEF-012345678901}</ProjectGuid>
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<RootNamespace>WinToastWrapper</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<PropertyGroup>
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<!-- Output directly to the runtimes folder consumed by the .NET project -->
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<OutDir Condition="'$(Platform)'=='x64'">..\..\runtimes\win-x64\native\</OutDir>
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<OutDir Condition="'$(Platform)'=='Win32'">..\..\runtimes\win-x86\native\</OutDir>
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<OutDir Condition="'$(Platform)'=='ARM64'">..\..\runtimes\win-arm64\native\</OutDir>
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<TargetName>WinToastWrapper</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<LanguageStandard>stdcpp17</LanguageStandard>
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<PreprocessorDefinitions>
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WINTOASTWRAPPER_EXPORTS;
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_WINDOWS;
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_WIN32_WINNT=0x0602;
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WIN32_LEAN_AND_MEAN;
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NOMINMAX;
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%(PreprocessorDefinitions)
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</PreprocessorDefinitions>
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<RuntimeLibrary Condition="'$(Configuration)'=='Release'">MultiThreaded</RuntimeLibrary>
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<RuntimeLibrary Condition="'$(Configuration)'=='Debug'">MultiThreadedDebug</RuntimeLibrary>
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<ExceptionHandling>Sync</ExceptionHandling>
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<AdditionalIncludeDirectories>$(ProjectDir)vendor;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<AdditionalDependencies>Ole32.lib;Shlwapi.lib;Shell32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="WinToastWrapper.h" />
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<ClInclude Include="vendor\wintoastlib.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="WinToastWrapper.cpp" />
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<ClCompile Include="vendor\wintoastlib.cpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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</Project>
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