Notify.NET/native/WinToastWrapper/WinToastWrapper.vcxproj
2026-03-29 13:56:50 -05:00

92 lines
3.5 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>17.0</VCProjectVersion>
<ProjectGuid>{C1D2E3F4-A5B6-7890-CDEF-012345678901}</ProjectGuid>
<RootNamespace>WinToastWrapper</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<PropertyGroup>
<!-- Output directly to the runtimes folder consumed by the .NET project -->
<OutDir Condition="'$(Platform)'=='x64'">..\..\runtimes\win-x64\native\</OutDir>
<OutDir Condition="'$(Platform)'=='Win32'">..\..\runtimes\win-x86\native\</OutDir>
<OutDir Condition="'$(Platform)'=='ARM64'">..\..\runtimes\win-arm64\native\</OutDir>
<TargetName>WinToastWrapper</TargetName>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<LanguageStandard>stdcpp17</LanguageStandard>
<PreprocessorDefinitions>
WINTOASTWRAPPER_EXPORTS;
_WINDOWS;
_WIN32_WINNT=0x0602;
WIN32_LEAN_AND_MEAN;
NOMINMAX;
%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<RuntimeLibrary Condition="'$(Configuration)'=='Release'">MultiThreaded</RuntimeLibrary>
<RuntimeLibrary Condition="'$(Configuration)'=='Debug'">MultiThreadedDebug</RuntimeLibrary>
<ExceptionHandling>Sync</ExceptionHandling>
<AdditionalIncludeDirectories>$(ProjectDir)vendor;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<AdditionalDependencies>Ole32.lib;Shlwapi.lib;Shell32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="WinToastWrapper.h" />
<ClInclude Include="vendor\wintoastlib.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="WinToastWrapper.cpp" />
<ClCompile Include="vendor\wintoastlib.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
</Project>