dusk/include/d
TakaRikka 5a05433a2b
Merge pull request #733 from TwilitRealm/fix/e_s1_e_yg
Frame interp: Fix e_s1 & e_yg
2026-05-09 04:35:25 -07:00
..
actor Merge pull request #733 from TwilitRealm/fix/e_s1_e_yg 2026-05-09 04:35:25 -07:00
d_a_horse_static.h switch to dtk setup (#2203) 2024-10-10 08:29:58 -06:00
d_a_item_static.h Update to objdiff 3.5.0 (#2980) 2025-12-21 10:46:14 -08:00
d_a_itembase_static.h work on d_a_movie_player (#2246) 2024-11-11 17:53:04 +02:00
d_a_obj.h d_a_obj debug (#3089) 2026-02-11 00:06:12 -08:00
d_a_shop_item_static.h d_a_obj debug (#3089) 2026-02-11 00:06:12 -08:00
d_att_dist.h d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885) 2023-08-16 12:07:52 -07:00
d_attention.h ShieldD: Clean up a bunch of 99% matching TUs (#3113) 2026-02-28 12:13:57 -08:00
d_bg_parts.h d_s_room / d_s_name / d_a_title debug work (#3123) 2026-03-06 22:30:25 -08:00
d_bg_pc.h Make collision PLC data BE aware 2026-03-02 16:56:56 +01:00
d_bg_plc.h Make collision PLC data BE aware 2026-03-02 16:56:56 +01:00
d_bg_s.h initial collision viewer 2026-03-17 05:17:43 -07:00
d_bg_s_acch.h various d_bg debug cleanup / d_menu_window_HIO debug (#3132) 2026-03-17 03:44:11 -07:00
d_bg_s_capt_poly.h various d_bg debug cleanup / d_menu_window_HIO debug (#3132) 2026-03-17 03:44:11 -07:00
d_bg_s_chk.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_bg_s_gnd_chk.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_bg_s_grp_pass_chk.h various d_bg debug cleanup / d_menu_window_HIO debug (#3132) 2026-03-17 03:44:11 -07:00
d_bg_s_lin_chk.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_bg_s_movebg_actor.h d_a_obj_movebox debug work (#2948) 2025-12-12 21:01:48 -08:00
d_bg_s_poly_pass_chk.h Move cBgS_GrpPassChk and cBgS_PolyPassChk to separate headers (#2861) 2025-11-25 18:39:11 +02:00
d_bg_s_roof_chk.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_bg_s_sph_chk.h various d_bg debug cleanup / d_menu_window_HIO debug (#3132) 2026-03-17 03:44:11 -07:00
d_bg_s_spl_grp_chk.h various d_bg debug cleanup / d_menu_window_HIO debug (#3132) 2026-03-17 03:44:11 -07:00
d_bg_s_wtr_chk.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_bg_w.h initial collision viewer 2026-03-17 05:17:43 -07:00
d_bg_w_base.h initial collision viewer 2026-03-17 05:17:43 -07:00
d_bg_w_kcol.h Revert "remove double swapping" 2026-04-12 19:01:47 -07:00
d_bg_w_sv.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_bomb.h Actor status consolidation & process profile definition editing (#3117) 2026-03-09 18:33:31 -07:00
d_bright_check.h Almost all menus scaled 2026-04-05 17:04:39 -04:00
d_cam_param.h Free Camera (#542) 2026-04-25 21:35:43 -06:00
d_camera.h add debug fly cam option 2026-05-03 15:23:59 -06:00
d_cc_d.h add cc collider view (broken color) 2026-03-18 01:25:42 -07:00
d_cc_mass_s.h cc debug work (#3133) 2026-03-17 22:48:37 -07:00
d_cc_s.h cc debug work (#3133) 2026-03-17 22:48:37 -07:00
d_cc_uty.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_com_inf_actor.h d_a_cow Equivalent (#2353) 2025-03-27 17:56:51 -07:00
d_com_inf_game.h 40 achievements 2026-04-30 01:48:03 -07:00
d_com_static.h d_com_static debug (#3082) 2026-02-02 23:46:39 -08:00
d_cursor_mng.h Pjb dev 3 (#48) 2026-03-11 13:40:21 -07:00
d_debug_camera.h Some GCC compilation fixes (#3114) 2026-02-28 12:11:00 -08:00
d_debug_pad.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_debug_viewer.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_demo.h Merge remote-tracking branch 'decomp/main' 2026-03-18 01:56:47 -04:00
d_door_param2.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_drawlist.h simple shadow interp fix 2026-04-19 01:14:58 -07:00
d_envse.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_error_msg.h f_pc mostly linked for Wii/Shield (#3015) 2026-01-06 04:45:15 -08:00
d_ev_camera.h d_a_e_fz work, doxygen revamp (#2127) 2024-04-12 00:10:30 -06:00
d_event.h d_com_inf_game debug (#3075) 2026-01-29 18:58:59 -08:00
d_event_data.h fix StaffWork being too big for work buffer, increase mpTalkHeap size 2026-03-19 23:54:00 -04:00
d_event_debug.h Various debug conditional compilation cleanup (#2915) 2025-12-06 13:34:47 -08:00
d_event_lib.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_event_manager.h 26 02 27 pjb dev 2 (#41) 2026-03-08 15:27:15 -07:00
d_eye_hl.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_file_sel_info.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_file_sel_warning.h m_Do_MemCard/d_file_select wii/debug work (#2976) 2025-12-20 18:30:04 -08:00
d_file_select.h fix file select fade not rendering with frame interpolation 2026-04-18 16:53:48 -06:00
d_gameover.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_home_button.h some more wii tests/improvements (#2512) 2025-07-01 01:17:50 +03:00
d_insect.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_item.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_item_data.h Actor status consolidation & process profile definition editing (#3117) 2026-03-09 18:33:31 -07:00
d_jcam_editor.h Fix MORE wrong forward declares (struct/class) (#3110) 2026-02-24 14:20:45 -08:00
d_jnt_col.h cc debug work (#3133) 2026-03-17 22:48:37 -07:00
d_jpreviewer.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_k_wmark.h Actor status consolidation & process profile definition editing (#3117) 2026-03-09 18:33:31 -07:00
d_k_wpillar.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_kankyo.h Fix MORE wrong forward declares (struct/class) (#3110) 2026-02-24 14:20:45 -08:00
d_kankyo_data.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_kankyo_debug.h kankyo / m_do_ext debug stuff (#2759) 2025-10-28 05:55:46 +02:00
d_kankyo_rain.h Merge remote-tracking branch 'decomp/main' into 26-02-27-pjb-dev-2 2026-03-02 12:36:59 +01:00
d_kankyo_static.h d_kankyo debug work (#2918) 2025-12-06 13:39:30 -08:00
d_kankyo_tev_str.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_kankyo_wether.h Fix MORE wrong forward declares (struct/class) (#3110) 2026-02-24 14:20:45 -08:00
d_kantera_icon_meter.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_ky_thunder.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_kyeff.h d_a_dmidna OK / f_op + misc cleanup (#276) 2023-02-10 10:07:47 -07:00
d_kyeff2.h d_a_dmidna OK / f_op + misc cleanup (#276) 2023-02-10 10:07:47 -07:00
d_lib.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_map.h Minimap fixes (needs change for intensityI8 in aurora) and some other BE fixes 2026-03-31 11:38:59 +02:00
d_map_path.h Minimap fixes (needs change for intensityI8 in aurora) and some other BE fixes 2026-03-31 11:38:59 +02:00
d_map_path_dmap.h Make stage loading work on LE & 64-bit 2026-02-28 13:17:05 +01:00
d_map_path_fmap.h 26 02 27 pjb dev 2 (#41) 2026-03-08 15:27:15 -07:00
d_menu_calibration.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_menu_collect.h Fix bigger wallet type display in collection screen 2026-04-07 20:36:44 +02:00
d_menu_dmap.h Widescreen Dungeon Map 2026-04-30 14:38:24 -04:00
d_menu_dmap_map.h standard compiler compatibility changes (#3040) 2026-01-13 00:48:25 +02:00
d_menu_fishing.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_menu_fmap.h fix incorrect eldin field name on map 2026-04-20 20:22:06 -07:00
d_menu_fmap2D.h Merge branch 'main' of github.com:TwilitRealm/dusk into mapmirror 2026-05-05 04:59:25 -07:00
d_menu_fmap_map.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_menu_insect.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_menu_item_explain.h d_com_inf_game debug (#3075) 2026-01-29 18:58:59 -08:00
d_menu_letter.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_menu_map_common.h wip map mirror 2026-04-16 05:55:46 -07:00
d_menu_option.h Various d_ work (#2968) 2025-12-20 18:06:17 -08:00
d_menu_quit.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_menu_ring.h Frame interp: interpolate ring menu cursor along arc 2026-04-23 08:38:47 -06:00
d_menu_save.h Almost all menus scaled 2026-04-05 17:04:39 -04:00
d_menu_skill.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_menu_window.h Fix a bunch of compiler warnings and document several more bugs (#3130) 2026-03-17 22:38:05 -07:00
d_menu_window_HIO.h various d_bg debug cleanup / d_menu_window_HIO debug (#3132) 2026-03-17 03:44:11 -07:00
d_meter2.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_meter2_draw.h Implement Quick Transform from Rando 2026-04-01 18:11:49 +02:00
d_meter2_info.h d_path / d_vibration debug work (#3138) 2026-03-29 16:43:00 -07:00
d_meter_button.h fix d_meter_button flashing (#549) 2026-04-25 15:48:45 -06:00
d_meter_haihai.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_meter_hakusha.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_meter_HIO.h UB fixes (#3150) 2026-04-11 11:28:01 -06:00
d_meter_map.h Couple names in dMeterMap_c (#3142) 2026-04-10 23:41:24 -07:00
d_meter_string.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_model.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_msg_class.h Ongoing gameplay dev (#49) 2026-03-12 04:01:03 -07:00
d_msg_flow.h Ongoing gameplay dev (#49) 2026-03-12 04:01:03 -07:00
d_msg_object.h fix instant text clearing shop messages too early 2026-04-28 18:03:06 -07:00
d_msg_out_font.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_msg_scrn_3select.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_msg_scrn_arrow.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_msg_scrn_base.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_msg_scrn_boss.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_msg_scrn_explain.h general cleanup, d_menu_quit / d_a_obj_testcube mostly done, d_msg_scrn_explain debug (#3065) 2026-01-24 23:36:23 -08:00
d_msg_scrn_howl.h Frame interp: Howl 2 Electric Boogaloo 2026-04-14 17:17:29 -04:00
d_msg_scrn_item.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_msg_scrn_jimaku.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_msg_scrn_kanban.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_msg_scrn_light.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_msg_scrn_place.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_msg_scrn_staff.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_msg_scrn_talk.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_msg_scrn_tree.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_msg_string.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_msg_string_base.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_msg_unit.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_name.h GCN PAL support (#533) 2026-04-25 15:46:12 -06:00
d_npc_lib.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_ovlp_fade.h switch to dtk setup (#2203) 2024-10-10 08:29:58 -06:00
d_ovlp_fade2.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_ovlp_fade3.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_pane_class.h match debug for D_menu_fmap2_d (#2925) 2025-12-07 17:09:47 -08:00
d_pane_class_alpha.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_pane_class_ex.h switch to dtk setup (#2203) 2024-10-10 08:29:58 -06:00
d_particle.h Merge remote-tracking branch 'decomp/main' into 26-02-27-pjb-dev-2 2026-03-02 12:36:59 +01:00
d_particle_copoly.h Update to objdiff 3.5.0 (#2980) 2025-12-21 10:46:14 -08:00
d_particle_name.h Merge remote-tracking branch 'decomp/main' into 26-02-27-pjb-dev-2 2026-03-02 12:36:59 +01:00
d_path.h Merge https://github.com/zeldaret/tp 2026-03-30 02:21:28 -07:00
d_resorce.h d_s_logo / d_s_play debug work, d_a_kago cleanup, misc cleanup (#3116) 2026-03-01 13:19:48 -08:00
d_s_logo.h GCN PAL support (#533) 2026-04-25 15:46:12 -06:00
d_s_menu.h d_s_logo / d_s_play debug work, d_a_kago cleanup, misc cleanup (#3116) 2026-03-01 13:19:48 -08:00
d_s_name.h Add tweak to enable/disable TV settings screen 2026-04-04 00:32:17 -04:00
d_s_play.h d_s_logo / d_s_play debug work, d_a_kago cleanup, misc cleanup (#3116) 2026-03-01 13:19:48 -08:00
d_s_play_env.h d_s_logo / d_s_play debug work, d_a_kago cleanup, misc cleanup (#3116) 2026-03-01 13:19:48 -08:00
d_s_room.h d_s_room / d_s_name / d_a_title debug work (#3123) 2026-03-06 22:30:25 -08:00
d_s_title.h switch to dtk setup (#2203) 2024-10-10 08:29:58 -06:00
d_save.h 40 achievements 2026-04-30 01:48:03 -07:00
d_save_bit_labels.inc switch to dtk setup (#2203) 2024-10-10 08:29:58 -06:00
d_save_HIO.h d_s_logo / d_s_play debug work, d_a_kago cleanup, misc cleanup (#3116) 2026-03-01 13:19:48 -08:00
d_save_init.h switch to dtk setup (#2203) 2024-10-10 08:29:58 -06:00
d_save_temp_bit_labels.inc switch to dtk setup (#2203) 2024-10-10 08:29:58 -06:00
d_scope.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_select_cursor.h frame interp: dselect_cursor_c in d_menu_ring 2026-04-22 21:57:36 -06:00
d_select_icon.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_shop_camera.h dbg npc_aru (-1 func), npc_maro, and npc_bans equiv (#3053) 2026-01-20 16:28:50 -08:00
d_shop_item_ctrl.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_shop_system.h Fix errors for msvc 2026-02-01 15:37:26 -08:00
d_simple_model.h Add even more heap debug names 2026-03-25 20:53:18 -04:00
d_spline_path.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_stage.h Merge https://github.com/zeldaret/tp 2026-03-30 02:21:28 -07:00
d_timer.h project cleanup (#2895) 2025-11-30 15:23:42 -07:00
d_tresure.h Merge remote-tracking branch 'decomp/main' into 26-02-27-pjb-dev-2 2026-03-02 12:36:59 +01:00
d_vib_pattern.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
d_vibration.h d_path / d_vibration debug work (#3138) 2026-03-29 16:43:00 -07:00
dolzel.h get dusk past compilation and into linking 2026-01-15 19:24:39 -05:00
dolzel.pch Start linking some TUs on debug and PAL (#2612) 2025-08-27 17:37:31 -07:00
dolzel_base.pch Don't include weak_bss_1109_to_1009.h on PC 2026-03-29 04:34:45 +02:00
dolzel_rel.h d_s_room / d_s_name / d_a_title debug work (#3123) 2026-03-06 22:30:25 -08:00
dolzel_rel.pch Start linking some TUs on debug and PAL (#2612) 2025-08-27 17:37:31 -07:00