dusk/include/f_pc
Jasper St. Pierre e5bf7606ec run d_a_bg::draw on interp frames
to set up lights. this is a somewhat hacky workaround for lighting setup, but it might be good enough?
2026-04-19 03:19:44 -07:00
..
f_pc_base.h process class inheritance vtable fix 2026-03-01 14:34:07 +01:00
f_pc_create_iter.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
f_pc_create_req.h ShieldD: Clean up a bunch of 99% matching TUs (#3113) 2026-02-28 12:13:57 -08:00
f_pc_create_tag.h f_pc mostly linked for Wii/Shield (#3015) 2026-01-06 04:45:15 -08:00
f_pc_creator.h d_a_e_pz equivalent (#2330) 2025-03-18 15:45:44 -04:00
f_pc_debug_sv.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
f_pc_delete_tag.h f_pc mostly linked for Wii/Shield (#3015) 2026-01-06 04:45:15 -08:00
f_pc_deletor.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
f_pc_draw.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
f_pc_draw_priority.h Actor status consolidation & process profile definition editing (#3117) 2026-03-09 18:33:31 -07:00
f_pc_executor.h f_pc mostly linked for Wii/Shield (#3015) 2026-01-06 04:45:15 -08:00
f_pc_fstcreate_req.h f_pc mostly linked for Wii/Shield (#3015) 2026-01-06 04:45:15 -08:00
f_pc_layer.h f_pc mostly linked for Wii/Shield (#3015) 2026-01-06 04:45:15 -08:00
f_pc_layer_iter.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
f_pc_layer_tag.h Define fpcLy enum as being u32 explicitly 2026-03-01 14:54:19 +01:00
f_pc_leaf.h add alternate to interp callbacks, flags on the leafdraw 2026-04-19 02:43:25 -07:00
f_pc_line.h some cleanup of f_pc/f_op files (#2254) 2024-11-29 18:24:26 +02:00
f_pc_line_iter.h Remove #includes from headers (#334) 2023-05-12 12:10:14 -07:00
f_pc_line_tag.h f_pc mostly linked for Wii/Shield (#3015) 2026-01-06 04:45:15 -08:00
f_pc_load.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
f_pc_manager.h Clang Windows compile fixes 2026-03-16 15:44:02 +01:00
f_pc_method.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
f_pc_method_iter.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
f_pc_method_tag.h f_pc mostly linked for Wii/Shield (#3015) 2026-01-06 04:45:15 -08:00
f_pc_name.h Merge https://github.com/zeldaret/tp 2026-03-12 17:56:51 -07:00
f_pc_node.h run d_a_bg::draw on interp frames 2026-04-19 03:19:44 -07:00
f_pc_node_req.h f_pc mostly linked for Wii/Shield (#3015) 2026-01-06 04:45:15 -08:00
f_pc_pause.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
f_pc_priority.h f_pc mostly linked for Wii/Shield (#3015) 2026-01-06 04:45:15 -08:00
f_pc_profile.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
f_pc_profile_lst.h Fix MSVC compiler and linker errors 2026-02-13 23:28:47 +01:00
f_pc_searcher.h d_a_e_fz work, doxygen revamp (#2127) 2024-04-12 00:10:30 -06:00
f_pc_stdcreate_req.h ShieldD: Clean up a bunch of 99% matching TUs (#3113) 2026-02-28 12:13:57 -08:00