..
c
Windows build fixes
2026-02-25 20:43:43 +01:00
d
Merge pull request #733 from TwilitRealm/fix/e_s1_e_yg
2026-05-09 04:35:25 -07:00
dusk
Invert First Person Aiming ( #870 )
2026-05-10 19:00:20 -06:00
f_ap
autosave WIP
2026-04-16 19:30:37 -04:00
f_op
Merge remote-tracking branch 'decomp/main'
2026-03-18 01:56:47 -04:00
f_pc
run d_a_bg::draw on interp frames
2026-04-19 03:19:44 -07:00
lingcod
start shield final config ( #2726 )
2025-10-06 12:48:39 +03:00
m_Do
RmlUi improvements ( #663 )
2026-05-04 10:25:13 -06:00
m_Re
d_s_logo / d_s_play debug work, d_a_kago cleanup, misc cleanup ( #3116 )
2026-03-01 13:19:48 -08:00
NdevExi2A
Reorganize library code into libs/ ( #3119 )
2026-03-01 14:35:36 -08:00
odemuexi2
Add missing TUs for Wii/Shield retail (+ filename cleanup) ( #3072 )
2026-01-29 14:18:08 -08:00
REL
SSystem
Fix cCcS layout being interpreted inconsistently across TUs
2026-04-06 23:15:56 +02:00
TRK_MINNOW_DOLPHIN
Reorganize library code into libs/ ( #3119 )
2026-03-01 14:35:36 -08:00
Z2AudioCS
Z2Audio player debug work / fix actor method returns ( #3140 )
2026-03-30 02:10:42 -07:00
Z2AudioLib
Time Stones now with Song of Time
2026-04-13 13:03:28 -04:00
angle_utils.h
Fix rotations on optimization builds
2026-03-15 18:27:25 -04:00
CaptureScreen.h
m_Do debug ( #3017 )
2026-01-05 02:19:14 -08:00
dusk_pch.hpp
Move
2026-03-29 13:35:26 +02:00
DynamicLink.h
Reorganize library code into libs/ ( #3119 )
2026-03-01 14:35:36 -08:00
global.h
GCN PAL support ( #533 )
2026-04-25 15:46:12 -06:00
os_report.h
Allow OSReport to *really* be forced on via menu.
2026-03-31 21:14:02 +02:00
weak_bss_1109_to_1009.h
d_a_demo00 OK ( #2817 )
2025-11-17 15:38:04 -08:00