dusk/include
SuperDude88 1b4a842eec
Invert First Person Aiming (#870)
- Inverts first person aiming on either axis, for both stick and gyro controls

Could be separated from gyro if desirable, but I think it makes the most sense to have it apply to both
2026-05-10 19:00:20 -06:00
..
c Windows build fixes 2026-02-25 20:43:43 +01:00
d Merge pull request #733 from TwilitRealm/fix/e_s1_e_yg 2026-05-09 04:35:25 -07:00
dusk Invert First Person Aiming (#870) 2026-05-10 19:00:20 -06:00
f_ap autosave WIP 2026-04-16 19:30:37 -04:00
f_op Merge remote-tracking branch 'decomp/main' 2026-03-18 01:56:47 -04:00
f_pc run d_a_bg::draw on interp frames 2026-04-19 03:19:44 -07:00
lingcod start shield final config (#2726) 2025-10-06 12:48:39 +03:00
m_Do RmlUi improvements (#663) 2026-05-04 10:25:13 -06:00
m_Re d_s_logo / d_s_play debug work, d_a_kago cleanup, misc cleanup (#3116) 2026-03-01 13:19:48 -08:00
NdevExi2A Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
odemuexi2 Add missing TUs for Wii/Shield retail (+ filename cleanup) (#3072) 2026-01-29 14:18:08 -08:00
REL
SSystem Fix cCcS layout being interpreted inconsistently across TUs 2026-04-06 23:15:56 +02:00
TRK_MINNOW_DOLPHIN Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
Z2AudioCS Z2Audio player debug work / fix actor method returns (#3140) 2026-03-30 02:10:42 -07:00
Z2AudioLib Time Stones now with Song of Time 2026-04-13 13:03:28 -04:00
angle_utils.h Fix rotations on optimization builds 2026-03-15 18:27:25 -04:00
CaptureScreen.h m_Do debug (#3017) 2026-01-05 02:19:14 -08:00
dusk_pch.hpp Move 2026-03-29 13:35:26 +02:00
DynamicLink.h Reorganize library code into libs/ (#3119) 2026-03-01 14:35:36 -08:00
global.h GCN PAL support (#533) 2026-04-25 15:46:12 -06:00
os_report.h Allow OSReport to *really* be forced on via menu. 2026-03-31 21:14:02 +02:00
weak_bss_1109_to_1009.h d_a_demo00 OK (#2817) 2025-11-17 15:38:04 -08:00