Caster (Elemental) Mutation #4 (1,590 samples):

Tier chances: 0, 0, 0, 1, 0, 0, 0, 0

    - Chance: 65%:
        ElementalDamageMod = 1.01
        WieldRequirements = RawSkill
        WieldDifficulty = 290

    - Chance: 20%:
        ElementalDamageMod = 1.02
        WieldRequirements = RawSkill
        WieldDifficulty = 290

    - Chance: 15%:
        ElementalDamageMod = 1.03
        WieldRequirements = RawSkill
        WieldDifficulty = 290

Caster (Elemental) Mutation #5 (1,491 samples):

Tier chances: 0, 0, 0, 0, 1, 0, 0, 0

    - Chance: 40%:
        ElementalDamageMod = 1.02
        WieldRequirements = RawSkill
        WieldDifficulty = 290

    - Chance: 25%:
        ElementalDamageMod = 1.03
        WieldRequirements = RawSkill
        WieldDifficulty = 290

    - Chance: 20%:
        ElementalDamageMod = 1.04
        WieldRequirements = RawSkill
        WieldDifficulty = 310

    - Chance: 10%:
        ElementalDamageMod = 1.05
        WieldRequirements = RawSkill
        WieldDifficulty = 310

    - Chance: 5%:
        ElementalDamageMod = 1.06
        WieldRequirements = RawSkill
        WieldDifficulty = 310

Caster (Elemental) Mutation #6 (4,055 samples):

Tier chances: 0, 0, 0, 0, 0, 1, 0, 0

    - Chance: 5%:
        ElementalDamageMod = 1.02
        WieldRequirements = RawSkill
        WieldDifficulty = 290

    - Chance: 10%:
        ElementalDamageMod = 1.03
        WieldRequirements = RawSkill
        WieldDifficulty = 290

    - Chance: 15%:
        ElementalDamageMod = 1.04
        WieldRequirements = RawSkill
        WieldDifficulty = 310

    - Chance: 20%:
        ElementalDamageMod = 1.05
        WieldRequirements = RawSkill
        WieldDifficulty = 310

    - Chance: 20%:
        ElementalDamageMod = 1.06
        WieldRequirements = RawSkill
        WieldDifficulty = 310

    - Chance: 10%:
        ElementalDamageMod = 1.07
        WieldRequirements = RawSkill
        WieldDifficulty = 330

    - Chance: 10%:
        ElementalDamageMod = 1.08
        WieldRequirements = RawSkill
        WieldDifficulty = 330

    - Chance: 5%:
        ElementalDamageMod = 1.09
        WieldRequirements = RawSkill
        WieldDifficulty = 330

    - Chance: 3%:
        ElementalDamageMod = 1.1
        WieldRequirements = RawSkill
        WieldDifficulty = 355

    - Chance: 2%:
        ElementalDamageMod = 1.11
        WieldRequirements = RawSkill
        WieldDifficulty = 355

Caster (Elemental) Mutation #7 (979 samples):

Tier chances: 0, 0, 0, 0, 0, 0, 1, 0

    - Chance: 20%:
        ElementalDamageMod = 1.1
        WieldRequirements = RawSkill
        WieldDifficulty = 355

    - Chance: 20%:
        ElementalDamageMod = 1.11
        WieldRequirements = RawSkill
        WieldDifficulty = 355

    - Chance: 20%:
        ElementalDamageMod = 1.12
        WieldRequirements = RawSkill
        WieldDifficulty = 355

    - Chance: 10%:
        ElementalDamageMod = 1.13
        WieldRequirements = RawSkill
        WieldDifficulty = 355

    - Chance: 20%:
        ElementalDamageMod = 1.13
        WieldRequirements = RawSkill
        WieldDifficulty = 375

    - Chance: 5%:
        ElementalDamageMod = 1.14
        WieldRequirements = RawSkill
        WieldDifficulty = 375

    - Chance: 5%:
        ElementalDamageMod = 1.15
        WieldRequirements = RawSkill
        WieldDifficulty = 375

Caster (Elemental) Mutation #8 (1,585 samples):

Tier chances: 0, 0, 0, 0, 0, 0, 0, 1

    - Chance: 2%:
        ElementalDamageMod = 1.1
        WieldRequirements = RawSkill
        WieldDifficulty = 355

    - Chance: 3%:
        ElementalDamageMod = 1.11
        WieldRequirements = RawSkill
        WieldDifficulty = 355

    - Chance: 10%:
        ElementalDamageMod = 1.12
        WieldRequirements = RawSkill
        WieldDifficulty = 355

    - Chance: 15%:
        ElementalDamageMod = 1.13
        WieldRequirements = RawSkill
        WieldDifficulty = 355

    - Chance: 15%:
        ElementalDamageMod = 1.13
        WieldRequirements = RawSkill
        WieldDifficulty = 375

    - Chance: 20%:
        ElementalDamageMod = 1.14
        WieldRequirements = RawSkill
        WieldDifficulty = 375

    - Chance: 20%:
        ElementalDamageMod = 1.15
        WieldRequirements = RawSkill
        WieldDifficulty = 375

    - Chance: 5%:
        ElementalDamageMod = 1.16
        WieldRequirements = RawSkill
        WieldDifficulty = 375

    - Chance: 5%:
        ElementalDamageMod = 1.16
        WieldRequirements = RawSkill
        WieldDifficulty = 385

    - Chance: 3%:
        ElementalDamageMod = 1.17
        WieldRequirements = RawSkill
        WieldDifficulty = 385

    - Chance: 2%:
        ElementalDamageMod = 1.18
        WieldRequirements = RawSkill
        WieldDifficulty = 385

