Crossbow (MissileWeapons) Mutation #1 (7,015 samples):

Tier chances: 1, 1, 1, 1, 1, 1, 1, 1

    - Chance: 10%:
        DamageMod = 2.47

    - Chance: 10%:
        DamageMod = 2.5

    - Chance: 10%:
        DamageMod = 2.53

    - Chance: 10%:
        DamageMod = 2.55

    - Chance: 15%:
        DamageMod = 2.6

    - Chance: 30%:
        DamageMod = 2.63

    - Chance: 15%:
        DamageMod = 2.65

Crossbow (MissileWeapons) Mutation #5 (1,540 samples):

Tier chances: 0, 0, 0, 0, 1, 0, 0, 0

    - Chance: 10%:
        ElementalDamageBonus = 1
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 315

    - Chance: 25%:
        ElementalDamageBonus = 2
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 315

    - Chance: 30%:
        ElementalDamageBonus = 3
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 315

    - Chance: 25%:
        ElementalDamageBonus = 4
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 315

    - Chance: 10%:
        ElementalDamageBonus = 5
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 315

Crossbow (MissileWeapons) Mutation #6 (3,988 samples):

Tier chances: 0, 0, 0, 0, 0, 1, 0, 0

    - Chance: 10%:
        ElementalDamageBonus = 2
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 315

    - Chance: 10%:
        ElementalDamageBonus = 3
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 315

    - Chance: 10%:
        ElementalDamageBonus = 4
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 315

    - Chance: 10%:
        ElementalDamageBonus = 5
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 315

    - Chance: 10%:
        ElementalDamageBonus = 6
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 335

    - Chance: 10%:
        ElementalDamageBonus = 7
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 335

    - Chance: 10%:
        ElementalDamageBonus = 8
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 335

    - Chance: 10%:
        ElementalDamageBonus = 9
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 335

    - Chance: 5%:
        ElementalDamageBonus = 10
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 360

    - Chance: 5%:
        ElementalDamageBonus = 11
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 360

    - Chance: 5%:
        ElementalDamageBonus = 12
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 360

    - Chance: 5%:
        ElementalDamageBonus = 13
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 360

Crossbow (MissileWeapons) Mutation #7 (1,082 samples):

Tier chances: 0, 0, 0, 0, 0, 0, 1, 0

    - Chance: 10%:
        ElementalDamageBonus = 10
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 360

    - Chance: 10%:
        ElementalDamageBonus = 11
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 360

    - Chance: 10%:
        ElementalDamageBonus = 12
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 360

    - Chance: 10%:
        ElementalDamageBonus = 13
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 360

    - Chance: 10%:
        ElementalDamageBonus = 14
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 360

    - Chance: 10%:
        ElementalDamageBonus = 15
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 360

    - Chance: 5%:
        ElementalDamageBonus = 16
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 360

    - Chance: 10%:
        ElementalDamageBonus = 14
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 375

    - Chance: 10%:
        ElementalDamageBonus = 15
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 375

    - Chance: 5%:
        ElementalDamageBonus = 16
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 375

    - Chance: 5%:
        ElementalDamageBonus = 17
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 375

    - Chance: 5%:
        ElementalDamageBonus = 18
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 375

Crossbow (MissileWeapons) Mutation #8 (1,508 samples):

Tier chances: 0, 0, 0, 0, 0, 0, 0, 1

    - Chance: 1%:
        ElementalDamageBonus = 10
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 360

    - Chance: 1%:
        ElementalDamageBonus = 11
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 360

    - Chance: 1%:
        ElementalDamageBonus = 12
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 360

    - Chance: 1%:
        ElementalDamageBonus = 13
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 360

    - Chance: 1%:
        ElementalDamageBonus = 14
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 360

    - Chance: 10%:
        ElementalDamageBonus = 15
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 360

    - Chance: 5%:
        ElementalDamageBonus = 16
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 360

    - Chance: 2%:
        ElementalDamageBonus = 14
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 375

    - Chance: 15%:
        ElementalDamageBonus = 15
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 375

    - Chance: 20%:
        ElementalDamageBonus = 16
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 375

    - Chance: 10%:
        ElementalDamageBonus = 17
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 375

    - Chance: 10%:
        ElementalDamageBonus = 18
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 375

    - Chance: 3%:
        ElementalDamageBonus = 19
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 375

    - Chance: 10%:
        ElementalDamageBonus = 19
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 385

    - Chance: 5%:
        ElementalDamageBonus = 20
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 385

    - Chance: 3%:
        ElementalDamageBonus = 21
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 385

    - Chance: 2%:
        ElementalDamageBonus = 22
        WieldRequirements = RawSkill
        WieldSkillType = WeaponSkill
        WieldDifficulty = 385

