ace/Source/ACE.DatLoader/DatDirectoryHeader.cs

30 lines
820 B
C#
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using System.IO;
namespace ACE.DatLoader
{
public class DatDirectoryHeader : IUnpackable
{
internal const uint ObjectSize = ((sizeof(uint) * 0x3E) + sizeof(uint) + (DatFile.ObjectSize * 0x3D));
public uint[] Branches { get; } = new uint[0x3E];
public uint EntryCount { get; private set; }
public DatFile[] Entries { get; private set; }
public void Unpack(BinaryReader reader)
{
for (int i = 0; i < Branches.Length; i++)
Branches[i] = reader.ReadUInt32();
EntryCount = reader.ReadUInt32();
Entries = new DatFile[EntryCount];
for (int i = 0; i < EntryCount; i++)
{
Entries[i] = new DatFile();
Entries[i].Unpack(reader);
}
}
}
}