ace/Source/ACE.DatLoader/Entity/CVertexArray.cs

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C#
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using System;
using System.Collections.Generic;
using System.IO;
namespace ACE.DatLoader.Entity
{
/// <summary>
/// A list of indexed vertices, and their associated type
/// </summary>
public class CVertexArray : IUnpackable
{
public int VertexType { get; private set; }
public Dictionary<ushort, SWVertex> Vertices { get; } = new Dictionary<ushort, SWVertex>();
public void Unpack(BinaryReader reader)
{
VertexType = reader.ReadInt32();
var numVertices = reader.ReadUInt32();
if (VertexType == 1)
Vertices.Unpack(reader, numVertices);
else
throw new NotImplementedException();
}
}
}