mirror of
https://github.com/ACEmulator/ACE
synced 2026-08-17 12:26:06 -04:00
21 lines
419 B
C#
21 lines
419 B
C#
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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namespace ACE.DatLoader.Entity
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{
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public class SoundData : IUnpackable
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{
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public List<SoundTableData> Data = new List<SoundTableData>();
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public uint Unknown;
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public void Unpack(BinaryReader reader)
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{
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Data.Unpack(reader);
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Unknown = reader.ReadUInt32();
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}
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}
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}
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