ace/Source/ACE.DatLoader/Entity/ScriptAndModData.cs

17 lines
374 B
C#
Raw Normal View History

using System.IO;
namespace ACE.DatLoader.Entity
{
public class ScriptAndModData : IUnpackable
{
public float Mod { get; private set; }
public uint ScriptId { get; private set; }
public void Unpack(BinaryReader reader)
{
Mod = reader.ReadSingle();
ScriptId = reader.ReadUInt32();
}
}
}