Commit graph

2 commits

Author SHA1 Message Date
Ty Conner
12e569652f
Switch to System.Text.Json (#4002)
* Switch to System.Text.Json

Removed Newtonsoft.Json and DouglasCrockford.JsMin

* Update GameConfiguration.cs

* Update MasterConfiguration.cs

* Update ThreadConfiguration.cs

* Update StarterSpell.cs

* Update StarterGearFactory.cs

* Update Program_Setup.cs

* Update LifestonedConverter.cs

* Update Program_Setup.cs

* Update Program_Setup.cs

* Update ACE.Adaptor

Shift JSON weenie [de]serialization to System.Text.Json

* Update LifestonedConverter.cs

* Update StarterGearFactory.cs

* Update ACE.Server.csproj

* Update ACE.Server.Tests.csproj

* Update Program.cs

* Update MySqlConfiguration.cs

* Update DDDConfiguration.cs

* Update ModContainer.cs

* Update ModManager.cs

* Update ModMetadata.cs

* Update ModMetadata.cs
2023-12-21 14:15:38 -05:00
Mag-nus
7e23a3b722
Gdle adapters (#1222)
* GDLE WorldSpawns loader/converter

GDLELoader.TryLoadWorldSpawnsConverted(@"C:\ACE\data\gdle\worldspawns.json", out var instances, out var links);

* GDLE events supported

 GDLELoader.TryLoadEventsConverted(@"C:\ACE\data\gdle\events.json", out var events)

* GDLE quests supported

GDLELoader.TryLoadQuestsConverted(@"C:\ACE\data\gdle\quests.json", out var quests)

* cleanup Quests

* cleanup events

* Cleanup WorldSpawns

* GDLE Spells support

* Recipes initial

* Spells convert

GDLELoader.TryLoadRecipesConverted(@"C:\ACE\data\gdle\recipes.json", out var recipes)

Lots of todo notes here though

* Add the WeenieClassName enum to ACE.Entity.Enum

* Add Weenie.ClassName to LifestonedConverter

* TryLoadWorldSpawnsConverted Guid conversion

* Comment the AI indexes

* fix quest jsons with -1 MinDelta

* Fix - formula values for json spells (bugs)
2019-01-17 10:05:17 -06:00