Ty Conner
890cc488b8
Update LandblockInstanceWriter.cs
2025-08-05 13:46:01 -04:00
Ty Conner
d62d926eb1
Update LandblockInstanceWriter.cs
2025-08-05 00:24:11 -04:00
OptimShi
53edc5b1c3
Added importsql/exportsql support for events. Added additional weenie info to landblock SQLWriter. ( #4333 )
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Co-authored-by: OptimShi <26606778+OptimShi@users.noreply.github.com>
2025-07-16 00:34:45 -04:00
Mag-nus
5eea5154e1
Improve BiotaSQLWriter for ACLogView ( #4071 )
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This also fixes the missing order column for BiotaPropertiesPalette
2023-12-17 20:14:42 +00:00
Ty Conner
77761f4f91
Update SQLWriter for InventoryTreasureType ( #3971 )
2023-04-08 14:43:43 -04:00
Ty Conner
6180872702
Fix SQLWriter for WieldedTreasureDID data ( #3967 )
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* Update SQLWriter.cs
* Update TreasureWieldedSQLWriter.cs
2023-04-08 13:34:04 -04:00
Ty Conner
a27a07201e
Update SQL Writers ( #3768 )
2022-01-02 02:19:39 -05:00
Ty Conner
c380b6e442
Update Event SQL Writer ( #3756 )
2021-12-14 00:12:48 -05:00
Ty Conner
71dc02ed63
Fix issue with SQL writers in rounding and negative zeros ( #3734 )
2021-11-08 00:41:17 -05:00
Ty Conner
b29de8941d
Update SQL Writers ( #3733 )
2021-11-07 03:53:43 -05:00
Ty Conner
880c031102
Update SQL Writer output ( #3694 )
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* Update SQL Writer output
* Update SQLWriter.cs
* Add PacketOpCodeNames
* Update PropertyInt.cs
* Update PropertyInt.cs
2021-10-18 21:33:27 -04:00
Ty Conner
5a55ec08ce
SQL Writer updates ( #3637 )
2021-08-02 14:24:10 -04:00
Ty Conner
82578fffb6
Some Appraisal changes ( #3067 )
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* SQL Writer update
* Some Appraisal changes
Moving properties to runtime only
2020-07-12 18:40:05 -04:00
Ty Conner
f4ac60de26
Fix issue with spent xp verification ( #3055 )
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* Fix issue with spent xp verification
* Update PropertyDataId.cs
* Update DeveloperFixCommands.cs
* Update DeveloperFixCommands.cs
* Update DeveloperFixCommands.cs
* Update DeveloperFixCommands.cs
2020-07-03 23:15:28 -04:00
Ty Conner
f4356a0b94
SQL Writer tweaks ( #3032 )
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- Also corpse height bug fix
2020-06-19 22:26:17 -04:00
gmriggs
6d9ba2abc8
Revert "fixing shade=0, from optimshi ( #2870 )" ( #2896 )
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This reverts commit 640847bf55 .
2020-04-11 12:54:45 -04:00
gmriggs
640847bf55
fixing shade=0, from optimshi ( #2870 )
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* fixing shade=0, from optimshi
* more shade references
2020-03-29 23:18:12 -04:00
Ty Conner
da3c56623d
LandblockInstanceWriter: InstanceNames -> WeenieNames ( #2789 )
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* LandblockInstanceWriter: InstanceNames -> WeenieNames
* Revert "LandblockInstanceWriter: InstanceNames -> WeenieNames"
This reverts commit 77356feafa .
* Update DeveloperContentCommands.cs
* @gmriggs
* Update LandblockInstanceWriter.cs
* Update LandblockInstanceWriter.cs
* Update LandblockInstanceWriter.cs
* Update LandblockInstanceWriter.cs
2020-03-07 23:24:57 -05:00
gmriggs
6a35f6cfd5
adding support for landblock / recipe / quest to export-sql and export-json ( #2739 )
2020-02-26 23:54:17 -05:00
gmriggs
97ef273a73
add support for recipes to DeveloperContentCommands ( #2664 )
2020-02-12 03:31:38 -05:00
gmriggs
02505140ad
improving /createinst command for content dev ( #2601 )
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* improving /createinst command for content dev
* .
* ..
* adding option to manually specify a start guid
* adding partial key handling, max static guid checks
* adding range check
2020-01-17 04:39:39 -05:00
Ty Conner
a02879b64c
PetClass commenting for SQL Writer ( #2523 )
2019-12-11 12:49:00 -06:00
Mag-nus
3589b61c60
CharacterExporter fixes ( #2475 )
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Fix CharacterSQLWriter for CharacterPropertiesContractRegistry
PropertyInt, add comments for PlacementPosition and add InventoryOrder for future use.
2019-11-27 16:06:29 -06:00
Ty Conner
2d87ef74e3
Add full support for Contracts ( #2150 )
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* Add full support for Contracts
* Update Commands
* Update ContractManager.cs
* Update DeveloperCommands.cs
* Update ContractManager.cs
Fix PackableHashTable stuff
* Update ContractTracker.cs
Add in vaguely used Stamped version
* Update ContractManager.cs
* Update ContractManager.cs
* Some tweaks
* More tweaking
* Create ContractId.cs
* Update PropertyInt.cs
* Update ContractId.cs
* Provide feedback for IsFull
* Update QM to prevent Update from writing more solves than max allows
* null catch
* .
* Update LifestonedConverter.cs
* Update Gem.cs
* Update changelog.md
* Update changelog.md
2019-07-28 22:25:22 -05:00
gmriggs
92dc48dbac
adding json import, live editing for content creators ( #2042 )
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* adding json import, live editing for content creators
* using existing WriteOutput functions
* adding DeveloperContentCommands.cs
* adding import-sql
* adding sql2json
* adding try/catch to sql2json
* Add a null check to emote action writer
* Update SQL output
* Update DeveloperContentCommands.cs
* Update DeveloperContentCommands.cs
2019-07-01 03:36:56 -04:00
Mag-nus
094bdb9e20
Few more very minor things ( #2046 )
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Also fixed an exception in WorldObject_Set when an wo didn't have an ItemLevel value
2019-06-25 22:17:04 -05:00
Mag-nus
901dc0b7da
Biota and Character SQL Writers ( #2026 )
2019-06-21 10:10:10 -05:00
Ty Conner
c620494863
Some Housing Changes ( #1844 )
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* Changes to House Warning Messages filter
* Set HousePortal destinations based on data from database with fallback to SlumLord
* Init House from World DB if not found in Shard DB
* Update House SQL Writer
2019-05-02 11:24:58 -05:00
Ty Conner
5d4e721909
Change RecipeManager.ModifyX to follow rules of operation ( #1837 )
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* Swap source and target in GetTargetMod
* Change ModifyOp.CopyTarget to copy sourceMod to target
* Adjust ModifyX functions to correct objects
* Update changelog.md
* Reorg Enums
* Update to Writers
2019-05-01 19:44:03 -05:00
Ty Conner
f9ee96a5c1
Fix Recipe Issue ( #1721 )
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* Fix minor issue with scrolls
* Fix scoping issue with Recipe Requirements and Mods
* Update changelog and readme
2019-04-13 15:07:09 -05:00
Mag-nus
4dab146548
Code cleanup ( #1681 )
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* Flags attribute
* empty statement
* Fix Formatting
* Fix OrderBy -> ThenBy
* use OfType
* Replace with asingle call to Count(...)
* Replace with a single call to FirstOrDefault
* Merge cast with type check
* use String.IsNullOrEmpty
* use collections count property
* use format specifier (results in shorter loc)
* use Any() instead of Count() > 0
* revert ThenBy with comment
2019-04-10 20:48:34 -05:00
Ty Conner
4c3809faa8
Add support for GDLe recipe conversions ( #1691 )
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* Update Crafting SQL Writer
* Add support for GDLe recipe conversion
* cleanup
2019-04-10 12:42:33 -05:00
Ty Conner
dad9d900a7
Remove sorting on Generator list ( #1669 )
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* Remove sorting on Generator list
* Disallow WeenieId on TryConvert
* Update LifestonedConverter.cs
2019-04-08 01:36:03 -05:00
Ty Conner
3dc023d200
Update LSD converter to support enum shifting ( #1666 )
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* Update LSD converter to support enum shifting
* Add bool to Try Converts
* Update LSD DataModel
* Update Writer and Exporter
2019-04-07 19:56:56 -05:00
Ty Conner
a890c07b26
Update CreateList output to not sort by weenie class id ( #1635 )
2019-04-02 23:42:13 -05:00
Ty Conner
daeddf48a1
Changes to GenerateTreasure ( #1428 )
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* Changes to GenerateTreasure
* writer update
* Update writers to finish deletes
* correct column issue
2019-02-11 12:35:18 -08:00
Ty Conner
bd5d7fc32d
Add LastModified to things ( #1410 )
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* Add LastModified to things
* Create db-pr-override.txt
* Update changelog.md
* Update README.md
2019-02-04 11:55:13 -06:00
Ty Conner
2f34df8f3a
Add AiOptions, TargetingTactic and Tolerance enums to commented SQL output ( #1382 )
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* Add AiOptions, TargetingTactic and Tolerance enums to commented output
* Hazarding a guess that CombatTactic, HomesickTargetingTactic and TargetingTactic share same enum
* Add ArmorType
* Output ArmorType in SQL comments
* update ArmorType
2019-01-26 19:19:06 -06:00
Mag-nus
616feed958
Assembly changes ( #1369 )
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* Change child assemblies to AnyCPU. Ace.Server still x64
* Fix LifestonedConverter for > ushort.MaxValue weenies
* Allow DbContexts to be configured/used by other applications
* Make GetWeenie public
* SQLWriters should take IDictionary, not Dictionary
* Include links
* Keep tests as x64
2019-01-26 10:09:13 -06:00
Ty Conner
3dbf792591
Add and use DotDuration in Spells ( #1331 )
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* Add DotDuration to Spell table
* Rename Emote Table script slightly
* Change to Double
* Update Duration to use DotDuration if it has a value
* Add DotDuration to SQL Writer
2019-01-20 22:15:12 -06:00
Ty Conner
350edddcf6
World DB Changes ( #1295 )
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* Minor PCAP commenting fix
* Remove Duplicated Data from Spell Table
* Update MySqlInstall.bat
* Update Recipe Mods table column Unknown1 to Source
* Update SpellProperties.cs
* Add spell-export
* cleanup
* Update code
* delete spell-export
* remove data that was redunant from dat
* Update CreateList and Generator labels
* Change Emote.Display to Bool
* Change Emote.Display to Bool
* Fix script
* update changelog
* Add some null checks
* More null check
* syntax error
* cleanup
* more cleanup
* Create db-pr-override.txt
2019-01-19 19:55:26 -06:00
Ty Conner
5dbd24ef6d
Changes to support PCAP exported data being used in database ( #1116 )
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* Add PCAPRecorded properties and enums
* Adjust CalculateObjDesc to read and use Biota data if present and no EquippedObjects are found
* Fix issue with telepoi command
* Update changelog.md
2018-12-07 13:49:17 -05:00
Ty Conner
13d68a0d5f
Update appveyor.yml for tests ( #1114 )
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* Update appveyor.yml
* Update appveyor.yml
* Update appveyor.yml
* Update appveyor.yml
* Update appveyor.yml
* Update appveyor.yml
* Update appveyor.yml
* Update for appveyor logging
* Update appveyor.yml
* Update build order
Build source before setting up database and testing.. Faster notification of fail conditions
* Update batch files
* Add a delete to a writer
2018-12-04 00:26:05 -05:00
Ty Conner
a6e2308b68
remove redundant dictionary ( #1080 )
2018-11-01 02:54:42 -04:00
Ty Conner
7a239cd297
Some Writer tweaks ( #1068 )
2018-10-15 03:51:49 -04:00
Ty Conner
23f033fd0e
Add teleloc to writers ( #1055 )
2018-10-09 22:54:25 -04:00
Ty Conner
eac0370646
Fix Generator Ints ( #1042 )
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* Add SQL update scripts
* Update Shard and World base scripts
* Update Shard Scaffolding
* Update World database Scaffolding
2018-10-02 21:34:58 -04:00
gmriggs
43d1373568
Adding Void magic ( #1028 )
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* Adding Void magic
* Mapping BaseRangeConstant to SpellBase
* Fixing DoTs to only use the top layer enchantments
* Added limiter for switching between war and void magic
2018-09-28 03:55:32 -04:00
Ty Conner
c01d39b4bf
Changing Sort Order for Create List and Generators ( #948 )
2018-08-11 21:40:08 -04:00
Ty Conner
99c6385dab
Fix TargetType error in SQLWriter ( #947 )
2018-08-11 18:21:55 -04:00