* Flags attribute
* empty statement
* Fix Formatting
* Fix OrderBy -> ThenBy
* use OfType
* Replace with asingle call to Count(...)
* Replace with a single call to FirstOrDefault
* Merge cast with type check
* use String.IsNullOrEmpty
* use collections count property
* use format specifier (results in shorter loc)
* use Any() instead of Count() > 0
* revert ThenBy with comment
Columns id and guid have been combined into a single guid column.
This requires that every landblock instance be provided with a valid unique guid.
In the old code, you could provide an instance that would have an auto generated id (column) and a guid of 0. ACE would then see the guid is 0 and would use the following:
GuidManager.NewDynamicGuid();
In the cache.bin, every landblock instance has a unique id.
If we need to add the ability to have dynamically guid'd landblockinstances, this is an easy thing to add back.