* Add time limit to Portal Space
* Update Player_Database.cs
* use PropertyFloat instead of PropertyInt
* Add Account15Days setting
* Update Player_Tick.cs
* Alert player to incomplete DATs
Cheap alert, triggered only by clients attempt to download
* Update DDDHandler.cs
* Update DDDHandler.cs
* PlayerEnterWorld return
* Update GameMessageBootAccount.cs
* Update Player_Tick.cs
* Update to support server op configurables
* Update GameMessageBootAccount
* .
* Update GameMessageBootAccount.cs
* Player_Use HandleActionUseWithTarget cleanup
* lastUsedContainerId to LastUsedContainerId (public var)
* ManaStone DoDestroyDiceRoll to private
* HandleActionUseWithTarget efficiency improvement
* FIx a couple ToStrings in ManaStone class
* Woops
* Fix mana stone messages to match retail
* Fix GameMessageInventoryRemoveObject
* One more for GameMessageInventoryRemoveObject
* ManaStone cosmetic
* Improved corpse system, added /corpse, /permit, /consent
* Setting AllowedActivator for corpses
* GetPlayer -> FindByGuid
* spacing
* Updating HandleActionRemoveFromPlayerConsentList() to handle all players, regardless of online status