using System.IO; namespace ACE.DatLoader.Entity { public class ActionMapValue : IUnpackable { public byte UnknownByte { get; private set; } public uint UnknownInt { get; private set; } public uint UnknownInt2 { get; private set; } public uint ToggleType { get; private set; } public UserBindingValue UserBindingData { get; private set; } public void Unpack(BinaryReader reader) { UnknownByte = reader.ReadByte(); UnknownInt = reader.ReadUInt32(); UnknownInt2 = reader.ReadUInt32(); ToggleType = reader.ReadUInt32(); UserBindingData = new UserBindingValue(); UserBindingData.Unpack(reader); } } }