using System.IO; namespace ACE.DatLoader.Entity { public class TimeOfDay : IUnpackable { public float Start { get; private set; } public bool IsNight { get; private set; } public string Name { get; private set; } public void Unpack(BinaryReader reader) { Start = reader.ReadSingle(); IsNight = (reader.ReadUInt32() == 1); Name = reader.ReadPString(); reader.AlignBoundary(); } } }