using System.Collections.Generic; using System.Linq; using ACE.Entity.Models; namespace ACE.Server.Entity { public class CreateListSet { public List Items; public List Trophies => Items.Where(i => i.WeenieClassId != 0).ToList(); public List None => Items.Where(i => i.WeenieClassId == 0).ToList(); public float TotalProbability => Items.Sum(i => i.Shade); public float TrophyProbability => Trophies.Sum(i => i.Shade); public float NoneProbability => None.Sum(i => i.Shade); public CreateListSet() { Items = new List(); } public void Add(PropertiesCreateList item) { Items.Add(item); } } }