namespace ACE.Server.Entity
{
///
/// Used to replace default Textures / not required
///
public class ModelTexture
{
///
/// Index of model to replace texture.
///
public byte Index { get; }
///
/// Texture portal.dat entry
///
public uint OldTexture { get; }
///
/// Texture portal.dat entry
///
public uint NewTexture { get; }
public ModelTexture(byte index, uint oldtexture, uint newtexture)
{
Index = index;
OldTexture = oldtexture;
NewTexture = newtexture;
}
}
}