namespace ACE.Server.Entity { /// /// Used to replace default Textures / not required /// public class ModelTexture { /// /// Index of model to replace texture. /// public byte Index { get; } /// /// Texture portal.dat entry /// public uint OldTexture { get; } /// /// Texture portal.dat entry /// public uint NewTexture { get; } public ModelTexture(byte index, uint oldtexture, uint newtexture) { Index = index; OldTexture = oldtexture; NewTexture = newtexture; } } }