namespace ACE.Server.Physics { public class ScriptManager { public PhysicsObj PhysObj; public ScriptData CurrData; public ScriptData LastData; public int HookIndex; public double NextHookTime; public ScriptManager() { } public ScriptManager(PhysicsObj obj) { PhysObj = obj; } public bool AddScript(uint scriptID) { return false; } public void UpdateScripts() { } } }