using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ACE.DatLoader.Entity { public class PhysicsScriptData { public double StartTime { get; set; } public AnimationHook Hook { get; set; } public static PhysicsScriptData Read(DatReader datReader) { PhysicsScriptData obj = new PhysicsScriptData(); obj.StartTime = datReader.ReadDouble(); obj.Hook = AnimationHook.Read(datReader); return obj; } } }