mirror of
https://github.com/ACEmulator/ACE
synced 2026-08-17 12:26:06 -04:00
* Switch to System.Text.Json Removed Newtonsoft.Json and DouglasCrockford.JsMin * Update GameConfiguration.cs * Update MasterConfiguration.cs * Update ThreadConfiguration.cs * Update StarterSpell.cs * Update StarterGearFactory.cs * Update Program_Setup.cs * Update LifestonedConverter.cs * Update Program_Setup.cs * Update Program_Setup.cs * Update ACE.Adaptor Shift JSON weenie [de]serialization to System.Text.Json * Update LifestonedConverter.cs * Update StarterGearFactory.cs * Update ACE.Server.csproj * Update ACE.Server.Tests.csproj * Update Program.cs * Update MySqlConfiguration.cs * Update DDDConfiguration.cs * Update ModContainer.cs * Update ModManager.cs * Update ModMetadata.cs * Update ModMetadata.cs
34 lines
948 B
C#
34 lines
948 B
C#
using System.Text.Json.Serialization;
|
|
|
|
namespace ACE.Adapter.GDLE.Models
|
|
{
|
|
public class ArmorValues
|
|
{
|
|
[JsonPropertyName("base_armor")]
|
|
public int BaseArmor { get; set; }
|
|
|
|
[JsonPropertyName("armor_vs_slash")]
|
|
public int ArmorVsSlash { get; set; }
|
|
|
|
[JsonPropertyName("armor_vs_pierce")]
|
|
public int ArmorVsPierce { get; set; }
|
|
|
|
[JsonPropertyName("armor_vs_bludgeon")]
|
|
public int ArmorVsBludgeon { get; set; }
|
|
|
|
[JsonPropertyName("armor_vs_cold")]
|
|
public int ArmorVsCold { get; set; }
|
|
|
|
[JsonPropertyName("armor_vs_fire")]
|
|
public int ArmorVsFire { get; set; }
|
|
|
|
[JsonPropertyName("armor_vs_acid")]
|
|
public int ArmorVsAcid { get; set; }
|
|
|
|
[JsonPropertyName("armor_vs_electric")]
|
|
public int ArmorVsElectric { get; set; }
|
|
|
|
[JsonPropertyName("armor_vs_nether")]
|
|
public int ArmorVsNether { get; set; }
|
|
}
|
|
}
|