mirror of
https://github.com/ACEmulator/ACE
synced 2026-08-17 12:26:06 -04:00
* Switch to System.Text.Json Removed Newtonsoft.Json and DouglasCrockford.JsMin * Update GameConfiguration.cs * Update MasterConfiguration.cs * Update ThreadConfiguration.cs * Update StarterSpell.cs * Update StarterGearFactory.cs * Update Program_Setup.cs * Update LifestonedConverter.cs * Update Program_Setup.cs * Update Program_Setup.cs * Update ACE.Adaptor Shift JSON weenie [de]serialization to System.Text.Json * Update LifestonedConverter.cs * Update StarterGearFactory.cs * Update ACE.Server.csproj * Update ACE.Server.Tests.csproj * Update Program.cs * Update MySqlConfiguration.cs * Update DDDConfiguration.cs * Update ModContainer.cs * Update ModManager.cs * Update ModMetadata.cs * Update ModMetadata.cs
37 lines
930 B
C#
37 lines
930 B
C#
using System.Text.Json.Serialization;
|
|
|
|
namespace ACE.Adapter.GDLE.Models
|
|
{
|
|
public class AttributeSet
|
|
{
|
|
[JsonPropertyName("strength")]
|
|
public Attribute Strength { get; set; }
|
|
|
|
[JsonPropertyName("endurance")]
|
|
public Attribute Endurance { get; set; }
|
|
|
|
[JsonPropertyName("coordination")]
|
|
public Attribute Coordination { get; set; }
|
|
|
|
[JsonPropertyName("quickness")]
|
|
public Attribute Quickness { get; set; }
|
|
|
|
[JsonPropertyName("focus")]
|
|
public Attribute Focus { get; set; }
|
|
|
|
[JsonPropertyName("self")]
|
|
public Attribute Self { get; set; }
|
|
|
|
[JsonPropertyName("health")]
|
|
public Vital Health { get; set; } = new Vital();
|
|
|
|
|
|
[JsonPropertyName("stamina")]
|
|
public Vital Stamina { get; set; } = new Vital();
|
|
|
|
|
|
[JsonPropertyName("mana")]
|
|
public Vital Mana { get; set; } = new Vital();
|
|
|
|
}
|
|
}
|