mirror of
https://github.com/ACEmulator/ACE
synced 2026-08-17 12:26:06 -04:00
* Switch to System.Text.Json Removed Newtonsoft.Json and DouglasCrockford.JsMin * Update GameConfiguration.cs * Update MasterConfiguration.cs * Update ThreadConfiguration.cs * Update StarterSpell.cs * Update StarterGearFactory.cs * Update Program_Setup.cs * Update LifestonedConverter.cs * Update Program_Setup.cs * Update Program_Setup.cs * Update ACE.Adaptor Shift JSON weenie [de]serialization to System.Text.Json * Update LifestonedConverter.cs * Update StarterGearFactory.cs * Update ACE.Server.csproj * Update ACE.Server.Tests.csproj * Update Program.cs * Update MySqlConfiguration.cs * Update DDDConfiguration.cs * Update ModContainer.cs * Update ModManager.cs * Update ModMetadata.cs * Update ModMetadata.cs
36 lines
735 B
C#
36 lines
735 B
C#
using Lifestoned.DataModel.Shared;
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using System.Text.Json.Serialization;
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namespace ACE.Adapter.GDLE.Models
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{
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public class BodyPartListing
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{
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[JsonPropertyName("key")]
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public int Key { get; set; }
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[JsonIgnore]
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public BodyPartType BodyPartType
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{
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get
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{
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return (BodyPartType)Key;
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}
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set
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{
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Key = (int)value;
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}
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}
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[JsonPropertyName("value")]
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public BodyPart BodyPart { get; set; } = new BodyPart();
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[JsonIgnore]
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public bool Deleted { get; set; }
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public BodyPartListing()
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{
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BodyPart = new BodyPart();
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}
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}
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}
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