ace/Source/ACE.Adapter/GDLE/Models/CreateItem.cs
Ty Conner 12e569652f
Switch to System.Text.Json (#4002)
* Switch to System.Text.Json

Removed Newtonsoft.Json and DouglasCrockford.JsMin

* Update GameConfiguration.cs

* Update MasterConfiguration.cs

* Update ThreadConfiguration.cs

* Update StarterSpell.cs

* Update StarterGearFactory.cs

* Update Program_Setup.cs

* Update LifestonedConverter.cs

* Update Program_Setup.cs

* Update Program_Setup.cs

* Update ACE.Adaptor

Shift JSON weenie [de]serialization to System.Text.Json

* Update LifestonedConverter.cs

* Update StarterGearFactory.cs

* Update ACE.Server.csproj

* Update ACE.Server.Tests.csproj

* Update Program.cs

* Update MySqlConfiguration.cs

* Update DDDConfiguration.cs

* Update ModContainer.cs

* Update ModManager.cs

* Update ModMetadata.cs

* Update ModMetadata.cs
2023-12-21 14:15:38 -05:00

55 lines
1.2 KiB
C#

using Lifestoned.DataModel.Shared;
using System.Text.Json.Serialization;
namespace ACE.Adapter.GDLE.Models
{
public class CreateItem
{
[JsonPropertyName("wcid")]
public uint? WeenieClassId { get; set; }
[JsonPropertyName("palette")]
public uint? Palette { get; set; }
[JsonPropertyName("shade")]
public double? Shade { get; set; }
[JsonPropertyName("destination")]
public uint? Destination { get; set; }
[JsonIgnore]
public Destination? Destination_Binder
{
get
{
return (Destination?)Destination;
}
set
{
Destination = (uint?)value;
}
}
[JsonPropertyName("stack_size")]
public int? StackSize { get; set; }
[JsonPropertyName("try_to_bond")]
public byte? TryToBond { get; set; }
[JsonIgnore]
public bool TryToBond_BooleanBinder
{
get
{
return TryToBond != 0;
}
set
{
TryToBond = (byte)(value ? 1u : 0u);
}
}
[JsonIgnore]
public bool Deleted { get; set; }
}
}