mirror of
https://github.com/ACEmulator/ACE
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* Switch to System.Text.Json Removed Newtonsoft.Json and DouglasCrockford.JsMin * Update GameConfiguration.cs * Update MasterConfiguration.cs * Update ThreadConfiguration.cs * Update StarterSpell.cs * Update StarterGearFactory.cs * Update Program_Setup.cs * Update LifestonedConverter.cs * Update Program_Setup.cs * Update Program_Setup.cs * Update ACE.Adaptor Shift JSON weenie [de]serialization to System.Text.Json * Update LifestonedConverter.cs * Update StarterGearFactory.cs * Update ACE.Server.csproj * Update ACE.Server.Tests.csproj * Update Program.cs * Update MySqlConfiguration.cs * Update DDDConfiguration.cs * Update ModContainer.cs * Update ModManager.cs * Update ModMetadata.cs * Update ModMetadata.cs
18 lines
603 B
C#
18 lines
603 B
C#
namespace ACE.Common
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{
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/// <summary>
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/// This section configures handling of client DAT patching from server's DAT files
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/// </summary>
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public class DDDConfiguration
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{
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/// <summary>
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/// Allow server to patch client DAT files using server's DAT files via DDDManager
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/// </summary>
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public bool EnableDATPatching { get; set; } = false;
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/// <summary>
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/// Upon server startup, precache all DAT files that would be sent as compressed data
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/// </summary>
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public bool PrecacheCompressedDATFiles { get; set; } = false;
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}
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}
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