mirror of
https://github.com/ACEmulator/ACE
synced 2026-08-17 12:26:06 -04:00
18 lines
439 B
C#
18 lines
439 B
C#
using System.Collections.Generic;
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using System.IO;
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namespace ACE.DatLoader.Entity
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{
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public class AmbientSTBDesc : IUnpackable
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{
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public uint STBId { get; private set; }
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public List<AmbientSoundDesc> AmbientSounds { get; } = new List<AmbientSoundDesc>();
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public void Unpack(BinaryReader reader)
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{
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STBId = reader.ReadUInt32();
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AmbientSounds.Unpack(reader);
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}
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}
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}
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