ace/Source/ACE.DatLoader/Entity/AnimationHooks/CallPESHook.cs

18 lines
418 B
C#

using System.IO;
namespace ACE.DatLoader.Entity.AnimationHooks
{
public class CallPESHook : AnimationHook
{
public uint PES { get; private set; }
public float Pause { get; private set; }
public override void Unpack(BinaryReader reader)
{
base.Unpack(reader);
PES = reader.ReadUInt32();
Pause = reader.ReadSingle();
}
}
}