ace/Source/ACE.DatLoader/Entity/AnimationHooks/DiffuseHook.cs

20 lines
510 B
C#

using System.IO;
namespace ACE.DatLoader.Entity.AnimationHooks
{
public class DiffuseHook : AnimationHook
{
public float Start { get; private set; }
public float End { get; private set; }
public float Time { get; private set; }
public override void Unpack(BinaryReader reader)
{
base.Unpack(reader);
Start = reader.ReadSingle();
End = reader.ReadSingle();
Time = reader.ReadSingle();
}
}
}