mirror of
https://github.com/ACEmulator/ACE
synced 2026-08-17 12:26:06 -04:00
16 lines
339 B
C#
16 lines
339 B
C#
using System.IO;
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namespace ACE.DatLoader.Entity.AnimationHooks
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{
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public class StopParticleHook : AnimationHook
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{
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public uint EmitterId { get; private set; }
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public override void Unpack(BinaryReader reader)
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{
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base.Unpack(reader);
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EmitterId = reader.ReadUInt32();
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}
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}
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}
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