ace/Source/ACE.DatLoader/Entity/AnimationHooks/StopParticleHook.cs

16 lines
339 B
C#

using System.IO;
namespace ACE.DatLoader.Entity.AnimationHooks
{
public class StopParticleHook : AnimationHook
{
public uint EmitterId { get; private set; }
public override void Unpack(BinaryReader reader)
{
base.Unpack(reader);
EmitterId = reader.ReadUInt32();
}
}
}