ace/Source/ACE.DatLoader/Entity/CylSphere.cs
Mag-nus a51a566199
ACE.DatLoader IUnpackable work completed (#621)
* ACE.DatLoader: SpellTable converted to IUnpackable

* ACE.DatLoader CellLandblock converted

* ACE.DatLoader IUnpackable work completed
2018-02-05 11:17:57 -06:00

23 lines
601 B
C#

using System.IO;
using System.Numerics;
namespace ACE.DatLoader.Entity
{
public class CylSphere : IUnpackable
{
public Vector3 Origin { get; private set; }
public float Radius { get; private set; }
public float Height { get; private set; }
public void Unpack(BinaryReader reader)
{
var x = reader.ReadSingle();
var y = reader.ReadSingle();
var z = reader.ReadSingle();
Origin = new Vector3(x, y, z);
Radius = reader.ReadSingle();
Height = reader.ReadSingle();
}
}
}