ace/Source/ACE.DatLoader/Entity/GearCG.cs
Mag-nus 6fe177a600
ACE.DatLoader refactoring (#594)
* Change >> 1) & 1 to & 2

Cosmetic change pointed out by Rawaho.

* Better fix of the Portal Flags in the dat code

* ACE.DatLoader refactoring

This new code format uses extention methods to re-use code. It allows decouples object unpacking from DatReader and reduces the dependancy to a simple BinaryReader.

* Forgot to remove the temp StarterAreas code from the transition

* Some files were ignored, not sure why. This should fix
2018-01-23 04:02:39 -06:00

18 lines
486 B
C#

using System.IO;
namespace ACE.DatLoader.Entity
{
public class GearCG : IUnpackable
{
public string Name { get; private set; }
public uint ClothingTable { get; private set; }
public uint WeenieDefault { get; private set; }
public void Unpack(BinaryReader reader)
{
Name = reader.ReadString();
ClothingTable = reader.ReadUInt32();
WeenieDefault = reader.ReadUInt32();
}
}
}