ace/Source/ACE.DatLoader/Entity/SkillFormula.cs
gmriggs dbaaec0ce3
Fixing monster retired skill #s (#1817)
* Fixing monster retired skill #s

* moving AddRetiredSkills
2019-04-28 01:30:45 -04:00

36 lines
847 B
C#

using System.IO;
using ACE.Entity.Enum.Properties;
namespace ACE.DatLoader.Entity
{
public class SkillFormula : IUnpackable
{
public uint W;
public uint X;
public uint Y;
public uint Z;
public uint Attr1;
public uint Attr2;
public void Unpack(BinaryReader reader)
{
W = reader.ReadUInt32();
X = reader.ReadUInt32();
Y = reader.ReadUInt32();
Z = reader.ReadUInt32();
Attr1 = reader.ReadUInt32();
Attr2 = reader.ReadUInt32();
}
public SkillFormula() { }
public SkillFormula(PropertyAttribute attr1, PropertyAttribute attr2, uint divisor)
{
Attr1 = (uint)attr1;
Attr2 = (uint)attr2;
Z = divisor;
X = 1;
}
}
}