ace/Source/ACE.Database/Models/Shard/BiotaPropertiesCreateList.cs
Galli ecd6ce2b43
Remove UTF-8 BOMs across repository (#4324)
* remove bom from source files

* Remove stray BOM cleanup comments
2025-06-22 15:33:36 -04:00

52 lines
1.2 KiB
C#

using System;
using System.Collections.Generic;
namespace ACE.Database.Models.Shard;
/// <summary>
/// CreateList Properties of Weenies
/// </summary>
public partial class BiotaPropertiesCreateList
{
/// <summary>
/// Unique Id of this Property
/// </summary>
public uint Id { get; set; }
/// <summary>
/// Id of the object this property belongs to
/// </summary>
public uint ObjectId { get; set; }
/// <summary>
/// Type of Destination the value applies to (DestinationType.????)
/// </summary>
public sbyte DestinationType { get; set; }
/// <summary>
/// Weenie Class Id of object to Create
/// </summary>
public uint WeenieClassId { get; set; }
/// <summary>
/// Stack Size of object to create (-1 = infinite)
/// </summary>
public int StackSize { get; set; }
/// <summary>
/// Palette Color of Object
/// </summary>
public sbyte Palette { get; set; }
/// <summary>
/// Shade of Object&apos;s Palette
/// </summary>
public float Shade { get; set; }
/// <summary>
/// Unused?
/// </summary>
public bool TryToBond { get; set; }
public virtual Biota Object { get; set; }
}