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https://github.com/ACEmulator/ACE
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27 lines
619 B
C#
27 lines
619 B
C#
using System;
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using System.Collections.Generic;
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namespace ACE.Database.Models.Shard;
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/// <summary>
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/// String Properties of Weenies
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/// </summary>
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public partial class BiotaPropertiesString
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{
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/// <summary>
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/// Id of the object this property belongs to
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/// </summary>
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public uint ObjectId { get; set; }
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/// <summary>
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/// Type of Property the value applies to (PropertyString.????)
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/// </summary>
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public ushort Type { get; set; }
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/// <summary>
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/// Value of this Property
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/// </summary>
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public string Value { get; set; }
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public virtual Biota Object { get; set; }
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}
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